Character Creation Exercise

>Pick your favorite system/setting
>Roll 1d12
>compare result to what you see on the chart. This is what your next character looks like.
>Gather personality traits, class/role, stat layout and/or abilities based on the character you land on.
>Add a simple three to eight sentence backstory on it.


Right lads, lets see what the creative geniuses of Veeky Forums can do!

HARD MODE: Find a way to include this character in Actual Play.

Rolled 12 (1d12)

Rollan for 5e/FR

Rolled 5 (1d12)

Picking J to start with.

Rolled 1 (1d13)

13=None of the above.

>Tall
>Athletic
>Lifeless blue eyes
>Mid length black hair
>Smallish chest, decent hips.
>Wears regular underwear (and clothes) for comfort, nothing flashy.
>Always honest, forward even, but has some self esteem issues.
>Probably a dexterous, fast moving fighter who's quiet until you start talking about something she knows a lot about.

Rolled 9 (1d12)

F looks like she'd be a lot of fun

Rolled 6 (1d12)

Roll

Rolled 5 (1d12)

>race: human
>background: noble
>class: Bard, College of Valor
>feats: Inspiring leader, Diplomat
>name: Kudelia
Pretty standard princess/noblewoman turned adventurer although in my case it would be because she wants to help those in need rather than her being rebellious.

can i engage with sexual partnership with these women?

Rolled 4 (1d12)

You can do anything if you have a good imagination.

Tomboyish, healthy, not terribly concerned about how others view her, this cafe au lait scholar tends to speak her mind and give what assistance she can regardless of the circumstances or situations.

Str above average, Dex/Wis or Int/Cha average, Int or Wis and Con high. Scholarly adventurer, perhaps either druid or one of the less combat/perform oriented bardic types, or a skald.

Rolled 3 (1d12)

rrrrrrollin

...side note, do they have to look exactly like that or can they still wear more clothing

dice+1d20

course they can

Rolled 6 (1d12)

Let's roll for...fuck it, I'll roll it up for a game of A:TLA-inspired Qin, since that's what I'm running right now.

>chubby ATLA character
didn't know i wanted this

>F
>Qin: The Warring States
>Majority of points in Fire and Earth, dump ranks in Tao of Destructive Breath and Thousand Bees. Fights with throwing skewers.
>Traveling Merchant and gourmand, acting as a purveyor of rare goods and good food.
>Cheery and boisterous, as well as affably charismatic.
>Pretty damn strongfat underneath that chub.
>Always cheery, often despite the situation.
>Originally a traveler from not!Ba Sing Sei, venturing around the world for adventure, wealth, and good eats.
>Third daughter of a merchant family, still sends them very exuberant letters.

Hell, I'd actually play that. I'll probably have her show up in game at some point, a traveling merchant with a taste for good food is something that my players could definitely work with.

Rolled 3 (1d12)

My character already looks like one, but I'll bite. It's 3.5

send pictures!

Rolled 5 (1d12)

Rollan

Rolled 1 (1d12)

Song of Swords

Human, Low Freeman, Soldier School. Low-rank blindess, Beautiful 3. Wears brigandine armor with a closed sallet and plate on the limbs, and wielding an ahlspiess with an arming sword as sidearm.

A Lagorian who used to help her family in the docks until her home was invaded, and after fleeing for her life, joined a mercenary company. First as a camp follower, but soon enough managed to wield her grandfather's sword and battle for herself. Not terribly strong, but has a few tricks up her sleeve and is usually sent to scouting and messaging roles, given her natural affinity to horse riding and impressive endurance.

Rolled 4 (1d12)

Wait, it's bad eyes, not blindness. I'm retarded

Rolled 1 (1d12)

Rollin for Genesys

dice+1d12

Sure why the fuck not.

Rolled 12 (1d12)

Guess who needs sleep?

Rolled 2 (1d12)

Rolling for my Savage Worlds power armor campaign

Rolled 3 (1d12)

Let's go.

Rolled 11 (1d12)

Rolling on the chart, don't really care about your idea OP.

Got the only acceptable one on the top row, nice.

Lessee, Pathfinder trash here.

Average height, golden hair, bright green eyes. Crazy Curves. Somewhat flustered or on edge despite/because of this.

Loads of Charisma, maybe a passable dex, no real STR to speak of. Likely a sorcerer or fast-talking bard, distant relation to royalty with all the shenanigans that involves.

Actually played something like this once, a line of dopplegangers had over time not just replaced the royal family but had assumed their duties and their spawn were taking their places, not just assuming the human role, but actually living the new lives. Until one day an issue came about where the doppleganger nature was 'revealed' and no all sorts of inquisition types are looking for what remains of the real family, and any impostors from what they assume was a violet coup.

Rolled 11 (1d12)

She'll be a formerly NEET succubus/tiefling bard desperate to find a husband to pay her debt in the Bank of Hell (husband's soul is worth more than some rando ons).

I can do you one better, I'll try drawing her! I'm heading out of town for the next few days though, so by the time I get back this thread'll probably be dead. I guess I'll drop it off in one of the Drawthreads if this thread happens to be dead by that time.

Rolled 11 (1d12)

Pathfinder

...

Rolled 9 (1d12)

Eh, fucked it up, round two!

I'm planning on making these Writing Exercise threads a thing. No worries.

A or I

Going for hard mode.
>Name: Veronica of Albitina
>Race: Human
>Class: Archivist
>Tendency: Lawful Neutral
>Stats: STR 12, DEX 12, CON 10, INT 18, WIS 8, CHA 14
>Raised by the sisters of the Theresian Abbey, Veronica took all of their teachings to heart, and while this made her virtuous and righteous, it also rendered her a strict and no-nonsense person
>From as far back as she remembers, she has spent most of her time in the Abbey's library, be it studying the sacred texts, reading tales or helping keep it tidy and organized
>As she grew and worked in the archives, she grew more attuned to the divine itself, gaining an understanding of how the holy forces themselves worked, and able to weave the energy together in a sort of magic through formulae and incantations she herself devised
>However, the unthinkable would come to happen as she grew to be of age: she exhausted the supply of knowledge in the Abbey's library. No stone had she left unturned there.
>Therefore, making up her mind, with the deity's and her caretaker's blessing, she departed, beginning her journey in search of knowledge and enlightenment.

Forehead-chan a cute.

True neutral ranger multiclassed to cleric of Oghma or equivalent diety. Zen archer, former animal companion is female awakened dog. Domains are knowledge and travel. Competent healer but mainly geared towards buffs and debuffs.

Raised among foresters and hunters deep in the hinterland. An indoors type by nature, but was forced to learn woodsmanship due to the circumstances of her birth. Was not a promising hunter or trapper at first but learned quickly after gaining an interest in anatomy. Moved to a city far from the forests in late teens to study medicine.

Early thirties, virgin, has no friends outside work. Uninterested in romance, but self-conscious and lonely nonetheless. Emotional crutch is her hound, who she raised herself as a child. Is regularly teased by the dog, who has had several litters by different sires. Threatens to retaliate in various ways, from spaying to dissecting, when pushed too hard.

Habitually lazy but has forced herself to be serious for so long that she can't relax around other people anymore. Genuinely enjoys her work, but has been rendered unsociable and abrasive by busy city life and distance from nature. Only consistent forms of recreation are playing with her dog and dissecting various creatures, usually alive and only sometimes under anesthesia. Especially interested in humanoid anatomy but rarely gets the chance to work with anything more than goblins and paupers' corpses. Favorite feeling is the slight tug of of cutting through connective tissue. Fond of strong alcohol and fried or grilled meat, but is a poor drinker and worried about getting fat.

Becomes an adventurer partly because many colleagues at the medical college, while acknowledging her ability, are uncomfortable with her, and fifteen years in the city has taken a toll on her health. Mostly motivated however by a desire to dissect more interesting things and maybe also try putting them back together without too much public scrutiny.

...

shadowrun

elf (adept) hacker
str 3 agi 4 bod 5 rea 5
log 6 will 5 cha 3 intu 2
magic 6 Edge 2

advantages
>adept
>mentor spirit (horse)
>code slinger
disadvantage
>corporate sin (Ares)
>day job (20hrs/week)
main skills
>running maxed
>cracking maxed
>etiquette (corporate) rating of 4(6)

powers
imporved ability (hacking)
improved reflex
skate
wall running

Jessica Wong was recruited by Ares College to run for their team. She majored in CS in hopes of getting a good job once she was done running for the corps. She found out after graduation she was never more than a way to beat the rivals in friendly meets. When she reached her peak at the job secretary for a piece of drek that oggles her daily she decided that she would take her skills to the shadows.

...

Rolled 9 (1d12)

Roll'n Rollin'

>Every one of these characters has a full set
God bless this man

Post H

Rolling

dice+1d12

Try again

dice+1d12

Rolled 9 (1d12)

Rollan.

>Pick your favorite system/setting
Cyberpunk 2020

>compare result to what you see on the chart. This is what your next character looks like.
A thicc qt3.14

>Gather personality traits, class/role, stat layout and/or abilities based on the character you land on.
Judging from her appearance she must be from a corporate background. Big tits, thin waistline, thicc ass suggest plastic surgery and gym. Glasses suggest a nerdy temperament. I'll make her a netrunner and gym thot.
Role: Netrunner
Stats: ATT 7, BODY 6, COOL 7, EMP 5, INT 10, LUCK 5, M.A. 6, REF 10, TECH 9
Professional skills: Interface +7, Awareness/Notice +6, Basic Tech +3, Education +4, System knowledge +7, CyberTech +1, Cyberdeck Design +1, Composition +1, Electronics +5, Programming +7
Hobby skills: Athletics +4, Social +5, Stealth +4, Strength Feat +4
Chipped skills: Taekwondo +3, Handguns +3
Neural interface, Interface plugs, Chipjack

>Add a simple three to eight sentence backstory on it.
Like I said, she's from a corporate family (mother, father, younger brother). Had a pretty much sheltered life within the corporate arcology. Brilliant student, fashion conscious and hyperactive are her main traits. After graduating from the corporation's academy, she got enrolled as netrunner. Very efficient at her job, she quickly got noticed by the corporation's black ops department. She has an open and friendly personality - much in contrast with the rest of the black op team who are mostly bitter and hardened mercenaries. When she's not working, she's hitting the gym, doing yoga or updating her fitness & lifestyle blog.

System: D&D 4e

>Name: Ethelda Winnow
>Race: Human
>Class: Psion
>Focus: Telekinetic
>Alignment: Neutral
>Ability Scores: STR 10, DEX 10, CON 10, INT 18, WIS 16, CHA 12
>Trained Skills: Arcana, History, Diplomacy, Perception, Insight
>Starting Feat: Implement Expertise (Staff)
>Racial Bonus Feat: Durable
>At-Wills: Telekinetic Trawl, Memory Hole, Force Punch
>Daily: Living Missile
>Ethelda's talents were identified somewhat later than others with psionic gifts, manifesting purely as an uncanny knack for feeling out the contours of most social situations in her early years. Growing up in a small provincial town, to one of the most well-off local families, she was known to be helpful and kind, but strangely distant toward others, preferring the solace of the library or the quiet of the fields to the bustle of the markets and roadways. When her talents fully revealed themselves at the age of twelve, she was surrendered into the care of the Unseen Cloister, where she found herself surrounded by new knowledge to consume and new arts to learn. The Cloister's directive to pursue wisdom and knowledge over material gain proved a snug fit to her, but the isolation of the post she earned in its archives soon became stifling to the young girl - rather than simply hoarding wisdom, Ethelda yearned to put it into practice in the outside world. When the Cloister contracted a group of adventurers to pursue an ancient tome spoken of in several gathered manuscripts, Ethelda volunteered to serve as Cloister's oversee for the journey, and has been traveling with the ramshackle party ever since.

Rolled 1 (1d12)

C looks nice, classy and feminine
A is a cute tomboy, like her too
E is literally everything wrong with tall girls. Skinny, lanky, no shapes.
I normally like Veeky Forums girls but J is a bit too much for me. I'd still do her though.
K looks like an annoying tumblrina.

Honestly only E, F, H and K are dealbreakers for me. C best girl, an A is fine too.

What's wrong with H? Not into pic related?

L, I, and K are my top tier
Though any girl but E would be a dream

Nah, I like my girls a bit taller.

E > C > L > Garbage.

Rolled 4 (1d12)

Favorite system is D&D. She is a bookish cleric who is insecure about her place in the world, & wants things to be orderly. Has a hard time letting her hair down. Probably a goes a bit lesbian/Bi if she ever got a little drunk/inebriated, but will eventually settle down with a total package type Paladin to raise kids & be overprotective.

Rolled 12 (1d12)

Shadowrun.

Ha, cute, she reminds me of one of my exes.

Okay, she’s human, with the usual 1d6 into each stat.

She’s definitely a matronly person, if not a mom already, so her skills will reflect that.

Driving d8 (4)
Fighting d6 (2)
Healing d4 (1)
Intimidation d8 (4)
Persuasion d6 (2)
Streetwise d6 (2)

Her hindrances are obese, she’s not really fat but it fits with the “tough mama” character and she definitely finds it difficult to find bras that fit. Bad eyes for the glasses. Finally, I’ll give her the Heroic trait, so she always feels the need to defend children without reward.

With edges and advantages, she’ll bring her spirit up to a d8, and take the common bond and danger sense edges. She’s definitely the team mom.

Her power armor and gear emphasize this, she has a multi armed suit resembling a bear that emphasizes defence and shields for her team mates. Call sign Mama-Bear. When not deflecting attacks with her shields she puts out precision laser fire that minimizes collateral damage.

From Vancouver, British Columbia, she was an average young mother driving her kids to school, taking tai-chi and going to night school to get a job in the government now that the bills are getting too high for her husband. She loved being a wife and mother, and she was happy. Then the Fall happened, and one of the shooting stars fell into her backyard. Inexplicably drawn to the object, she was engulfed in a white light. When she emerged, she found herself in the giant metal behemoth of a suit. Terrified at first, she followed the instructions to report to the RCMP. What followed was a series of events that put her into a UN strikeforce of suit pilots dedicated to countering more sinister pilots. She fights to protect her home, her family, and now her teammates.

>From Vancouver, British Columbia, she was an average young mother driving her kids to school, taking tai-chi and going to night school to get a job in the government now that the bills are getting too high for her husband.
Cute! CUTE!

Rolled 8 (1d12)

Traveller

Rolled 6 (1d12)

Might as well, I guess.

Rolled 8 (1d12)

Fuck it, give me the fat one.

NPC cook for a local laird, who lives by the words "never trust a skinny chef". While her statline would be depressing and she wouldn't even know what end of the sword to hold, she has a surprising tolerance for heat and noise to go along with her years of experience managing a large kitchen.

The fact that she can be legitimately OVERFED is testament to her indispensable culinary skills.

Let's try one more time for shits and/or giggles.

Rolled 4 (1d12)

It would help if I wasn't a retard.

Rolled 11 (1d12)

Black Crusade, hoping for E, looks like a potential psyker for Tzneetch.

>11
Well looks like I am going Slaanesh, I would say apostate looks best, stats probably high focus on fellowship, possibly skills or talents based around manipulating people and ordering minions around.

Personality wise probably a basic Slaaneshi bitch, just drugs, sex, and rock and roll, none of the actual best examples of excess.

Backstory is she used to be a famed courtesan on an Imperial world popular among the men of the aristocracy, eventually through her contacts within the aristocracy she ended up joining a chaos cult and manipulating the men in charge until she was de facto leader. Upon seeing visions that it was time for her cult to revolt she led the cult in an attempt to seize control of the planet, fleeing almost immediately upon realizing that they were nowhere near prepared to rebel, and leaving her followers to face Imperial justice. Fleeing to the screaming vortex she used her unique set of skills to bring aimless cultists and chaos followers under the banner of Slaanesh.

Rolled 10 (1d12)

Booty

Rolled 5 (1d12)

World of Darkness.

Rolled 12 (1d12)

Love me some Zweihander/WFRPG

Rolled 5 (1d12)

Here we go.

Elizabeth Kwon was always something of a shrinking violet. The second child to a second and first generation immigrant couple, she spent her youth under in a state of constant comparison to her siblings. Awkwardly tall and somewhat prone to anemia, she never felt as though she stacked up all that well in such comparisons, and adopted a painfully shy persona. She excelled in her studies, but presented herself as a thin shadow of a person, her footprint upon reality seeming to lessen and lessen as she found it continually harder to push herself out of her shell. Come secondary school, she attempted to distance herself from her siblings by enrolling in a specialist school, intending to reinvent herself as someone people would take notice of.

She got significantly more than she wished for when The Fading Prince took an interest in her. Stealing her away to Arcadia, he alternated between doting upon and tormenting her, forcing her to model for his vicious and perverse art projects. With every painting of her the Prince hung upon the walls of his manse, another slither of solidity was stolen from her, until eventually Elizabeth was more shadow than flesh.

Eventually managing to escape, Elizabeth burst back into the real world on the edge of her old school grounds, confused, terrified, and transformed. And that's pretty much where your average game of Changeling starts.

Incredibly cute & busty noble girl, she is chaste & pure. Betrothed to a young Bright Wizard who is off fighting the dark hoards, being a hero. She embarasses easily when he makes innuendo & acts passionately towards her (He is secretly chaste & pure as well, & uses jokes to hide this fact). Wants to safe guard her father's lands. Carries a dueling pistol & rapier, she has been trained how to use them well, but has never had to fight in real life before

>Oh, she's a witch alright. A witch's apprentice; never got too deep into practice; a sudden witch hunt had caught the master and killed her, leaving the apprentice alone in the woods. She struggled to eat, let alone learn, by herself. Seeing as she wasn't making progress, she left with her books and things for a new master.
>Doesn't like large gatherings of people; deathly afraid of the idea of going to a magic school.
>A very spiteful person; her anger is unleashed with a smile, and a passionately brewed, highly toxic poison. She gives these poisons out to party members when she herself doesn't have any immediate use for them.
>Confuses the surging feelings of affection and attraction with the rising tension of fear, and avoids/runs from the people she likes.
>13 Strength
>14 Dexterity
>11 Constitution
>18 Intelligence
>15 Wisdom
>14 Charisma
(wow 4d6 drop the lowest is a fucking meme, 3d6 every day of my life)

Rolled 3 (1d12)

Alright, let's try this.

I'm imagining a noblewoman, probably a wizard. She seems like the sort to try and be sexy, even though she doesn't really have much in the way of natural beauty. She's pretty easy to imagine as willful and goal oriented, and likely became an adventurer for the sake of money.

Rolled 2 (1d12)

Rolled 8 (1d12)

DnD 4e
(I know)

Rolled 5 (1d12)

Rolled 4 (1d12)

Let's see what we get here

dice+1d6

Skrt skrt

Let's try this.

Rolled 12 (1d12)

Helps when you remember to roll the dice

Rolled 2 (1d12)

call me a heretic but most of those girls are too thick for me

I really don't get why roll threads like this come around so much.

keep it up lads

Rolled 2 (1d12)

J is my fetish

dice+2d6

Rolling for Exalted

I am a very shitty writer and a non-native speaker, but I rolled, so here it goes. Rolled everything that was possible to roll, because this is Warhammer 2ed and you can literally create an entire character by only rolling.
Solveig is a human acolyte of Shallya, blessed with exceptional Weapon Skills (39) and Fellowship (35) but abysmal strength (23) and Intellect (22).

She may be dumb as a brick, but still towers above an average Imperial man with her education and ability to read and write. Serves anyone not capable of aforementioned skills and often forgets to take even the smallest donation to church's cause, which brings her a lot of heat from the sister superior of her order.

Incredibly lucky and calm, most likely accounted to her absent-mindedness. If luck wouldn't stand on her side, how else would she survive with hollowed space between her ears?

Is a complete tool and follows orders blindly, unless too complicated of course. A fierce believer, that probably is the reason she's capable of such great feats in compat, despite never professionally training and how she can muster even the most lukewarm with her passionate speeches. She just gives herself away into the hands of the merciful goddess, knowing, that nothing bad can happen, as long, as there is a cause in her heart.

Born 19 years ago in a small village in Nordland, under the sign of Limner's Rope, a symbol of thoroughness. Anyone who got to know the girl for an extended amount of time, tends to think it's some kind of a cruel joke by the gods, as Solveig isn't capable of such feat. Not at all. Be wary even when being treat by her.

Nicely done, user.

Let's go, Fiasco! Jesus, this'll test me.

Rolled 12 (1d12)

Aw what, it didn't roll

Only E and F are a no

Would mating press G,H and I daily

There we go.

>Name: Fiona Helmsbury
Miss Helmsbury grew up to very expectant parents who were quite bitter over losing their titles to a litigious relative. They didn't really do anything about it, of course, just stewed and passed it onto her. Her desire for prestige thus elevated, she decides that if she isn't going to become a household name through legitimate means, she'd just have to settle for becoming a crime boss. Her goal, naturally, is a stupid one and her reach far exceeds her grasp, but this is Fiasco, so that's expected.
Her knowledge of high-class society from her correspondence with (and exploitation of) uncles, aunts, cousins and family friends has prepared her for the political maneuvering necessary for her ambition and provides her with a (steadily shrinking) pool of contacts, but that's about it.
She's basically going to be in over her head from day 1, and her inherited bitterness will see her ruined sooner rather than later. The only questions are how, and who else is going down with her.

dice+1d12

D&D 4e/Legend of the Five Rings

Rolled 7 (1d12)

Whoops, lets try again.