How dangerous could weaponized madness be?

How dangerous could weaponized madness be?

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comicvine.gamespot.com/block-mania/4045-56739/
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Anywhere from almost harmless to completely devastating depending how you define madness and other factors like range, area of effect, and how obvious it is that it's been used.

Rolled 4 (1d12)

fpbp
It's all fun and games until your entire city has been dancing for a week straight, or y

>Give everyone within 100 yards a PCP freakout vs give someone you touch paranoid schizophrenia.

>How dangerous could weaponized madness be?
Depends.
>weaponized depression
super effective.
>weaponized despair/ anxiety
super effective
>weaponized kleptomania
Kender. You've made kender.
>weaponized psychosis
they might kill you, they might kill each other, they might kill themselves, or they might not do anything at all.
>weaponized sociopathy
They'll all kill you and be indifferent about it. Also kill each other.
>weaponized claustrophobia
eh... meh.
>weaponized zoophilia
they'll kill you and fuck your dog.

>Weaponised claustrophobia
If you're targeting an extreme climate, that sounds pretty fucking effective. Giving an ENTIRE POPULATION fear of enclosed spaces in the fucking Arctic would work pretty well.

Or on the opposite side, making an entire population afraid of open spaces. Weaponized agoraphobia. Hell, weaponizing phobias could be devastating as a weapon

>Claustrophobia and agoraphobia at the same time
utterly devious

Just depends who you make go mad. Do it to a bunch of hobos or even random upstanding citizens and all you're gonna get is some mass stabbings, do it to a hotshot general or people operating missile facilities and you could get mass nukings.

Low Gen Malkavian uses Bajillion dot Dementation power, world basically turns into Crossed.

Yea, it's bad.

You'd need to add a fear of doorways as well...

no, no, you leave doorways alone
>SKARBRAND HATES BEING OUTSIDE
>SKARBRAND ALSO HATES BEING INSIDE
>SKARBRAND SHALL STAY IN THE DOORWAY. HE HATES IT SLIGHTLY LESS.

One of the most powerful malkavian powers is a mini madness nuke, in which an entire city block or more (depending on the number of sucesses) goes into a frenzy the same as a vampire. They threaten to use it when the other clans try to fuck with them.

Very.

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What about infectious madness? Infect a bunch of hobos and you get some mass stabbings, and then those mass stabbings spread to normal citizens, and it becomes full on riots, and then the riots spread to the people in charge, and then you have a mad state.

It's pretty effective at interrupting stuff like casting magic or aiming a gun.

>weaponized depression
was actually a major plot point, and the main weapon of the BBEG in Read or Die

What about weaponized frustration?

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If you manage to hit people who wield power with it the effects can be terrible. From having the most skilled warriors commit mass murder then die to bureaucrats royally screwing the nation with no benefit to anyone.

Imagine if the president started showing signs of dementia?

Is weaponized autism a form of weaponized madness?

comicvine.gamespot.com/block-mania/4045-56739/

Try Blockmania from Judge Dredd.
Every house, every gang to start deadly turf-war.

Depends on setting.

Insanely dangerous. Maddening, even.

Very dangerous.

wh40k.lexicanum.com/wiki/Sepulchre

What you do is hit the people around the president. His advisors, friends, family, informants. Drive him mad by proxy so if those afflicted by the weapon are ever cured he will be untreatable.

Apocalyptic.

Turn everyone in the Whitehouse mad except the president themselves, they'd be driven insane by the people they trust

>How dangerous could weaponized madness be?
Prertty bad if you're using the Ravenloft horror tablea and Lords of madness stuff with Dragon 330 and the alienist prestige class.
>Weaponized Depression
See Harry Potter and the legend of the d20- What happens when a D&D Wizard encounters a Dementor
permanent Level loss, XP loss, Spell level loss, lasting despression and constant failed rolls.

Nightmare worthy.