Do you prefer the enemy mooks to be incompetent but essentially unlimited...

Do you prefer the enemy mooks to be incompetent but essentially unlimited, or hypercompetent but lacking in any real "quick reaction force"?

Neither. Small groups of elites supported by an army of redshirts with a weird-ass miniboss team in charge, all answering to a villain who looks like the Goblin King.

Latter. If they're going to be retarded you might as well be fighting dumb beasts. There is no joy in outsmarting a retard, it is to be expected. But outsmarting a rational or somewhat rational being allows gives a greater sense of reward, and you can also exploit their rationality.

What anime is this from
Please tell me, this looks really good

It looks like an absolute cancer, what the fuck are a group of fully armored men at arms doing hiding in the woods with crossbows waiting for some waifu with a sword?

If you want someone dead, you either send a veteran assassin to make one shot and make it well, or you send a band of fifty guys with swords to run her through from every direction.

Though guessing from that edgy arrow parry, literally nothing can stop her if it doesn't have a name and a theme of its own.

I prefer the Convenient style, one or two dangerous captains with cannon fodder for support and distractions in a squad.

>reeeee muh realism

Nigger, at the very least we could have had a cool scene where she uses a tower shield or something similar to bounce those bolts as they all hit at once, but instead she whips out a sword and whappity-whappities them one by one as they slowly come her way.

It's painfully lazy.

Really digging the art style but hating the animation and the way those "horoes" look.
Still, I'm curious, what anime is this?

Unending hordes with no regard for their own well-being

This is why weebs are cancer in games. Always have to have ninja like reflexes while cutting down everything.

absolutes are boring.

Why is she using a civilian sword?

Both have value, not every problem requires elite soldiers, and not everyone is going to have the talent to get to that level. Restricting yourself to an all elite force means you have to limit the scope of your operation, but an army of redshirts means you're not equipped to handle extraordinary problems

I think Green Room and Blue Ruin had a solid enemy balance. Capable but limited and possessing varying degrees of discipline. Dangerous in a straight fight but having a few weaknesses to exploit. No real cannon fodder so encounters are tight and fast.

Standing army in pre-modern setting.

Cup hilt rapiers were used on the battlefield pretty regularly. Don't believe the HEMA armchair longsword fetishists.

>Do you prefer the enemy mooks to be incompetent but essentially unlimited, or hypercompetent but lacking in any real "quick reaction force"?

I like small groups of reasonably smart mooks.

Granblue Fantasy anime.

Swarms that are the vanguard of a hive-mind creature so that when we succeed in killing something big, that when the real big thing shows up, you realize that all you've really been doing is cutting off the toes of a giant and now the Giant's come to step on you.

If only there were a way to search for something, or a service one could use to search for things.
It would be especially convenient if this resource were available even on smartphones.

No need to sperg out, calm your heaving fedora.
I took a screenshot of the characters from the webm and then did an image search. I figured characters would be more easily recognizable than anything else from the footage.

and I found it, posted the answer.

>Granblue
>An important character has blue hair
I hate anime

My thanks to the kind user and to the asshole

I like it better as cannonfodder mixed with varying specialists.

I like to follow the Law of Conservation of Ninjutsu.
A horde of mooks is just a bunch of dumb idiots, maybe with a few ones that stand out, a smaller group would be pretty much competent overall, but a single foe would be hypercompetent.

A bunch of goblins are childs play, a DM PC mirror team is serious business and the single edgy guy that challanges your team of murder hobos is probably going to fuck you up.

I throw monsters if i want disposable mobs and higher intelligence creatures or humans for more tactical fights

Is someone holding you at gunpoint and forcing you to watch things you don't enjoy?

If there are groups like the PCs running around then people have adapted to dealing with competent and dangerous groups of individuals. That means the martials have some kind of magic user with them give or take and the level of competent range from a bunch of opportunistic bandits who'll flee at the first sign of danger to the kings personal body guards who know how to deal with adventurers

Yes.
Please send help.

An enemy party comprised of members with the same classes and stats.

The best enemy man can have is just you on a different path.

About as competent as whatever the enemies in question would realistically be.

Realistically competent.

If the party is able to kill an average group of thugs without suffering a scratch, then I don't want to meet superbandits every other week. This game is not Skyrim, for fuck's sake.

>MFW hit locations in animu battle fantasy game

mook (plural mooks)

1. A disagreeable or incompetent person.
2. (colloquial, gaming) An anonymous foe that appears in large numbers and is readily dispatched by the hero.

Got a few of the first kind (and finding out which of the enemy's henchmen is a mook is a good way to find a weak point in their defences or plans), none of the second. NPCs use the same creation and game rules as PCs in my games.

Ok here I come

No but when they enter my games or they make TWO characters based off of it in overwatch when I played that game theres a problem, weeb pandering is worse then weebs.

Depends on where the PCs are in terms of the campaign. Obviously, the Evil Overlord isn't going to send a fantasy High Threat Reponse team after a bunch of wandering do-gooders. But if they start amassing soldiers, raiding the King's supply lines, or actively attacking Orc war camps, scarier mooks are going after them.

The latter. It also depends on the RPG of course.

Large groups don't have much of a way to coordinate against small groups unless they manage to pin them down for an extended period of time.

The rank and file of the enemies are definitely made with more experience points than the PCs are.

the latter, because the idea of a bunch of relatively smart enemies like kobolds or orcs using stalingrad tactics seems kind of dumb, unless circumstances say otherwise. enemies are better when they play as a team, use tactics to survive.

Breeding his ass while hot, isn't going to save him user.

>weeb pandering
>weeb
weebs are a faggotial myth, animu is just a hobby, if you don't like people making characters based off what they think is interesting and fun in your game, then fuck off, it's a social hobby, you're an adult, so grow some balls and stop being a dick.

>What anime is this from
Depends entirely on the threat. The sketchy crimelord just has a bunch of incompetent but immoral mooks along with a hitman or two, while the dignified crimelord has a much broaded base to call from and would either use reliable members or well-paid assassins. The city's constabulary has decent-enough beatcops while the more elite members will take a decent bit of time to respond. The city's elite usually have their own private security which is usually the best money can buy and thus a handful of hyper-competent guards. The region's military has well-trained squads that are part of a chain of command which can mobilize and deploy fairly rapidly if the need arises.

Not every single threat acts the exact same way, and that difference between the mooks that the kingpin of the city's organized crime sends after you and the mooks that the small-time drugdealer who's expanding into a revolutionary sends after you helps to better define the nature of the other actors in the world while also allowing players to come up against variable threats and foes.

If they make a characters based off of an anime that's weak already not making something original but I won't get mad at it. What I do get mad at is how they act out and how they think things should be run. I meet people who were heavily into anime but didn't act like faggots where they thought they can jump like a ninja turtle without making a check and beg the GM for a katana while playing as a kitsune in a medieval dark ages setting.

Oh and about the weeb pandering. More time then not its often over powered as hell and when brought into people who are not into anime its cringy.

I try to make everyone the party is dealing with important in their own way.

Shes hitting arrows with a rapier? really

Yes, sweetie.

Semi-competent. Pushovers in smaller numbers, but a major problem as you get more of them together.
Their squad leaders are more dangerous individually, but much more so when supported by their squad.

Yeah, squad leaders are best handled IMO when one is the equivalent of 1.5 players but his support turns the mooks that are usually just worth .5 players into threats that are worth 1 player.

so anime kills creativity and originality? what about all the characters that are just a bundle of rehashed fantasy tropes, memes, video game, movie, or tv characters? newfags try to pull obnoxious shit in game all the time, and so do vets, on occasion, animu-fags aren't unique in this.

I never said it kills creativity, just that it is weak. And just because other people are obnoxious doesn't make weebs any less annoying or have less of an impact. If it helps though I do find newfags annoying also. I would rather play with somebody who plays as an anime character then somebody who just roleplays as an asshole who wants power and will backstab you for 10 gold.

I use both, but I have a fondness for enemy teams.

It's always great when enemies use the power of friendship, planning, and practice to fight the significantly more powerful combat PC.

maybe I'm wrong, but I feel like Guldo and Jeice aren't supposed to be that small

...I'm not seeing the problem, a title should be somewhat short and related to what the series is about. "Granblue Fantasy" isn't too long, tells you that it's a fantasy series and is distinct enough to not be confused with similar anime.
Certainly better than light novel titles, now those are complete disasters.

it's talking about the sky, and character thematically enough reminds one of the sky (blue hair with white "cloud" dress)

neither
the less combat the better, so the concept of mook doesnt exist

>animu is just a hobby
>watching Friends and Seinfeld are hobbies too

hob·by1
ˈhäbē/
noun
noun: hobby; plural noun: hobbies

1.
an activity done regularly in one's leisure time for pleasure.

Seems legit.

Yes, I already said I hate anime.

>any form of realism
>in anime
Not too familiar with Jap fantasy I take it, there's a couple but they're the exception.

>Shields
>in an anime
But muh samurai spirit, user

To be fair to Jeice, the other three are freakishly tall and you just can't tell because goku himself is a pretty tall dude.no excuse for guldo though, Dude was as short as an 8 yr old Gohan

I unironically prefer for enemies to have their own character sheets, backstories and names, while also being utilized with as much craftiness/intelligence as possible
even if there are tons of them

I tried running something where powered armor that was technology-based but borderline magical was standard for the players, but I felt that having typical "Mooks armed with machine guns and grenades" didn't seem like the kind of thing that would be satisfying to defeat (I mean, the armors were basically WMDs and would simply get more powerful), so I gave them HK417s with SLAP rounds and M320s armed with Pike missiles as standard. From there the general idea was that every enemy would be armed to the teeth with advanced technology (As opposed to most settings where they're equipped with stuff that could potentially be considered outdated today).