What do you love about rangers user?

Spell-free or otherwise, and what would you like them to be?

Art bump. Also a new question; do you think that there's a need for spell-free ranger variants?

>What do love about rangers

Those boobies with the +3 bonner stifiners

Nothing. Probably the least favourite class.
Giving them arcane spellcasting, even limited, kills the notion of rugged hermit hunter. Yet it doesn't boost them significantly. Moreover, they aren't as good at physical ranged damage as other martials, and even more so in melee.
They aran't much, both in flavour and crunch.

All Rangers are bastards.

I love how their cool robots become a huge robot/

I like how the female rangers who have wolf companions always have to explain how they don’t fuck their animal companion but you know they totally do.

I like the idea of Rangers as the "Nature Rogue" character, but far too often stuff like survival and wilderness exploration isn't what people are playing the game for so it either gets glossed over or handwaved away with dozens of spells that do it with way more convenience and safety. Unfortunately, once this out of combat utility is taken away from them, they end up being a class thats weaker IN combat than others who do particular roles better (fighter for archer guy, rogue for sneaky hunter, druid for nature magic, ect).

Ideally I'd like to see Rangers built more around the Favored Enemy thing, and the mechanic being refined in such a way that it can be switched during a long rest based on the ranger prepares their weapons and such, and make them into more of a "monster hunter" class than any of the existing classes.

I just want to play fuckin Aragorn. Well, not Aragorn, but a hooded male human ranger who is the stalwart guide and carries a torch and wears brown and wields just a longsword. But rangers are shit in 3.5 and 5e and I don't want to play 4e. So my only option are OSR games. At least there, your ability to find food and shit actually matters. Its funny how much the existence of Drizzt fucked up the ranger class: I like dual-wielding and animal companions but I wish the game had default options for getting rid of them.

>far too often stuff like survival and wilderness exploration isn't what people are playing the game for so it either gets glossed over or handwaved away with dozens of spells that do it with way more convenience and safety.
Yup.
>playing 3.5
>play a ranger
>switch spells for extra feats
>decide to go hunting
>"lmao why user we have trail rations"
>find a spring with fresh clean water
>"lmao user... I can literally cast create water at will"
>I tell them this is better tasting water
>"lmao user the spell doesn't say what it tastes like also I can use prestidigitation to make it taste like whatever I want"
>"stop wasting time, user."
That was the last time I bothered hunting or doing shit for them. Almost let one of them die after the dumb-ass decided to tag along hunting with me, pissed off a dire bear then while I was hiding with a perfect spell check, starting shooting magic missiles at it from the top of a tree. I avoided death by 2 points of AC which I only had because at the last minute i had the fortuitous impulse to sink 2 more points into combat expertise.