We've all got our type, outline your general default character and why do you enjoy playing like that so much?

We've all got our type, outline your general default character and why do you enjoy playing like that so much?

Pic unrelated

Lightly armored, sword-wielding gish who follows a personal ethos, has few attachments, and a somewhat tragic history.
I played a lot of Final Fantasy before getting into ttrpgs.

I play against type on purpose. My go-to was big, clever, strong guy with big gun/sword when I was young but I've sense branched off.
I'm a big dumb strong guy, go figure.
I guess my "archetype" is tricky with a lot of options. I'm currently playing a Pugilist with a lot of proficiencies and I'm as close to a skill monkey as can be.
I've played a lot of rogues and used things like caltrops and poison and ten foot poles and prestidigitation and molotovs to my advantage.
I also like Shadowrun for that aspect as I'll spend hours pouring through equipment and such.

Whenever given the slightest opportunity, I play a necromancer. I like exploring morally grey areas and debating the aligned nature of necromancy.
Mechanically, I get rock hard anytime any enemy dies from a DoT. Not only do necros often get plenty of spells that leave actual DoT effects, but I tend to view mindless undead under my control as a form of DoT effect as well.

I didn't even know I had a type until Tome of Battle: The Book of Nine Swords came out, then I realized it was swordsage. Martial arts styles and attacks with names and wise, scholarly warriors. So fucking good.

Above everything else, I usually play something that I feel like fits into the story well no matter what kind of character. Beyond that, I've spent the most amount of time/games playing a melee of some kind. Not necessarily a tank, but always a frontline in some way. I'd like to play other stuff, but I really just can't say no to beating the shit out of things, whether I'm male or female, elf or goblin. Monks appeal to me the most I'd say with a look like pic related rather than the typical temple monk kind. Secondly barbarians or fighters.

I also really like sorcerers, as opposed to wizards. Being able to really specialize in something is my favorite part of magic and by extension RPGs as a whole. That's probably another reason why I end up playing a melee, so I can specialize in my certain area of combat.
You sound pretty similar, but different. Just replace the skill monkey part with being a specialist. Though specializing in utility sometimes happens.

Paladin-in-all-but-name monster hunter with a gigantic bag of tricks.

Characters with a truckload of crafting skills and/or magic.

A man who has an astronomical ego, talks way too much, believes himself to be infallible and is always very honestly surprised when things don't go his way.
And he just can't stop talking, for the good and for the bad. He just goes on. Sometimes it means he will sell Eiffel tower to someone, sometimes he will infuriate a dragon. But it's not his fault. Obviously the dragon just couldn't handle the truth.

Lemme see... Characters that are my type include:
> Tricksters of various sorts
> Stealthy elves who encompass equal amounts of cute and monstrous
> Alchemists and mages who concentrate on artefacts