Hello, does anyone have recommendations for a RPG ruleset that can facilitate modern/post-apocalyptic/sci-fi stories, is setting-agnostic, and isn't super-crunchy (GURPs, for example, would be way beyond what I'm looking for). Thank you for your help.
System recommendation
Genesys. It runs Star Wars, it runs Fallout, and it's Generic, so it'll run modern too.
>please spend 60 bucks on a book and 15 bucks on a set of special snowflake dice with weird symbols on them
OP is better off with Savage Worlds. I've seen absolutely nothing that Genesys does better than Savage Worlds. Plus Savage Worlds is 10 bucks for the core book (print version, not PDF).
Traveller (Classic, Mongoose, or Cepheus Engine) can do all that. It's not 100% setting agnostic - the space ships use a particular type of engine and that's woven into the rules for trade and stuff, but if you don't care if that shit gets unrealistic (and odds are you don't) then you can drop in any kind of star drive you like and run with it.
As for more down-to-earth post-apoc stuff, it works pretty well. Some fa/tg/uy recounted using it for an 18th century riflemen game and said it worked beautifully even for that.
>Generic
Yeah and so is d20/OGL if you go by Genesys’s definition.
Traveller is probably a bit heavy if OP is scared off by GURPS of all things.
GURPS big downside, and what people mean when they say it's too complex, is choice paralysis. It's never "I can't figure out how to roll 3d6." There's just so many options to sort through before you can begin to assemble the rules you need in order to play the game you want, and on top of that, building a character is a chore.
That's not really a problem with Traveller. Pick one of the two big editions, grab its corebook and go. Chargen is a literal minigame rather than a figurative one, and is actually fun.
Second for savage worlds. I’m converting a scifi cyoa to it and it’s going pretty well.
>and on top of that, building a character is a chore.
It's really not that bad, it takes 20 minutes tops once you know the book
Honestly this. I love FFG's Star Wars game but I feel that Savage Worlds does everything that Genesys does but better, and is much cheaper to boot. I feel that Genesys does do weapon and equipment mods better though so if that's an important thing for you then look into it.