/hwg/ - Historical Wargames General

Monitor Vs Merrimac Edition

Previous thread: Get in here, post games, miniatures, questions, whatever you like.

List of mini providers:
docs.google.com/document/d/1uGaaOSvSTqpwPGAvLPY3B5M2WYppDhzXdjwMpqRxo9M/edit

List of Historical Tactical, Strategic, and Military Drill treatises:
pastebin.com/BfMeGd6R

ZunTsu Gameboxes:
mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxes

/hwg/ Steam Group:
steamcommunity.com/groups/tghwg/

Games, Ospreys & References folders:
mediafire.com/folder/lu95l5mgg06d5/Ancient
mediafire.com/folder/81ck8x600cas4/Medieval
mediafire.com/folder/w6m41ma3co51e/Horse_and_Musket
mediafire.com/folder/vh1uqv8gipzo1/Napoleonic
mediafire.com/folder/bbpscr0dam7iy/ACW
mediafire.com/folder/bvdtt01gh105d/Victorian
mediafire.com/folder/b35x147vmc6sg/World_War_One
mediafire.com/folder/z8a13ampzzs88/World_War_Two
mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
mediafire.com/folder/7n3mcn9hlgl1t/Modern

mediafire.com/folder/gdvadj7t6l5w6/Aero_Wargaming
mediafire.com/folder/6jrcg496e7vnb/Avalon Hill
mediafire.com/folder/pq6ckzqo3g6e6/Field_Of_Glory
mediafire.com/folder/r2mff8tnl8bjy/GDW
mediafire.com/folder/whmbo8ii2evqh//SPI
mediafire.com/folder/ws6yi58d2oacc/Strategy_&_Tactics_Magazine
mediafire.com/folder/lx05hfgbic6b8/Naval_Wargaming
mediafire.com/folder/s1am77aldi1as/Wargames
mediafire.com/folder/j962ws6h50bqj/Victory_Games
mega.nz/#F!ZAoVjbQB!iGfDqfBDpgr0GC-NHg7KFQ

Other urls found in this thread:

mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
mediafire.com/download/o5x6blwoczojmfr/Black Powder.pdf
mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
mega.nz/#F!D1dHQZCJ!V9pYq0CUc4iCrNiOcBOBtg
mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
mediafire.com/folder/28i9gevqws518/Impetus
mediafire.com/folder/7b5027l7oaz05/Modelling_&_Painting_Guides
mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
mediafire.com/folder/alj31go19tmpm/SAGA
mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
mediafire.com/download/cghxf3475qy46aq/Wargaming Compendium.pdf
mega.nz/#F!O1cUGTRL!4FSvbQTXjmRTz1TfVXqxLw
mediafire.com/download/uttov32riixm9b0/Warhammer Ancient Battles 2E.pdf
mediafire.com/download/ta7aj1erh7sap1t/Warhammer Ancient Battles - Armies of Antiquity v2.pdf
mega.nz/#F!LxkElYYY!FJB5miNmlWZKMj2VfSYdxg
mediafire.com/download/cifld8bl3uy2i5g/Warmaster Ancients.pdf
mediafire.com/download/3emyvka11bnna1b/Warmaster Ancient Armies.pdf
mediafire.com/download/we2qrbykua0jwjk/Osprey - DUEL 014 - Confederate Ironclad vs Union Ironclad.pdf
mediafire.com/download/nsw1t9xwqmrmm21/Osprey - CAM 103 - Hampton Roads 1862.pdf
mediafire.com/download/3k6im16oc5ze4y6/Osprey - NVA 045 - Union Monitor 1861-65.pdf
mediafire.com/download/15bs0w5gag8ra6a/Osprey - NVA 041 - Confederate Ironclad 1861-65.pdf
mediafire.com/download/7tjcc8jxvxtn34f/Anaconda - Capital Navies.pdf
mediafire.com/file/87mag6xvalrhp7s/Osprey - CAM 103 - Hampton Roads 1862.pdf
mediafire.com/file/dflixq8sqf0farb/Osprey - DUE 014 - Confederate Ironclad vs Union Ironclad.pdf
mediafire.com/file/006tb3d728ou63o/Osprey - NVA 041 - Confederate Ironclad 1861-65.pdf
mediafire.com/file/ia1a5ierrpr2mza/Osprey - NVA 045 - Union Monitor 1861-65.pdf
youtube.com/watch?v=7jDo-XaRxl4
youtube.com/playlist?list=PLdAPAly2sNIUdymRCXrz3gImY388My00J
discord.gg/Z6N47p6
grafxlut.com/CitadelRules.pdf,
mega.nz/#!3pV2mLxS!NrboM3e-wtaxbTRyNipKt-z78dwuSIiMER7SON9YFw4
mega.nz/#!jo8zQD4R!l3xwfWCtIqHT42SzMQjrd_G6oCEYmfeLQTdurki3hpg
twitter.com/SFWRedditImages

>Advanced Squad Leader
mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
>Battleground WWII
mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
>Battlegroup
mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
>Black Powder
mediafire.com/download/o5x6blwoczojmfr/Black Powder.pdf
>Bolt Action
mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
>By Fire And Sword
mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
>Fleet Series
mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
>GMT
mega.nz/#F!D1dHQZCJ!V9pYq0CUc4iCrNiOcBOBtg
>Hail Caesar
mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
>Impetus
mediafire.com/folder/28i9gevqws518/Impetus
>Modelling & painting guides
mediafire.com/folder/7b5027l7oaz05/Modelling_&_Painting_Guides
>Phoenix Command RPG
mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
>Saga
mediafire.com/folder/alj31go19tmpm/SAGA
>Twilight 2000/2013 RPG
mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
>Wargaming Compendium
mediafire.com/download/cghxf3475qy46aq/Wargaming Compendium.pdf
>Wargaming Magazines
mega.nz/#F!O1cUGTRL!4FSvbQTXjmRTz1TfVXqxLw
>Warhammer Ancient battles 2.0
mediafire.com/download/uttov32riixm9b0/Warhammer Ancient Battles 2E.pdf
mediafire.com/download/ta7aj1erh7sap1t/Warhammer Ancient Battles - Armies of Antiquity v2.pdf
>Warhammer Historical
mega.nz/#F!LxkElYYY!FJB5miNmlWZKMj2VfSYdxg
>Warmaster Ancients
mediafire.com/download/cifld8bl3uy2i5g/Warmaster Ancients.pdf
mediafire.com/download/3emyvka11bnna1b/Warmaster Ancient Armies.pdf

Desired scans :
Rank and File supplements
Harpoon 3 & 4 supplements
Force on Force supplements
Hind Commander
At Close Quarters
War and Conquest
Modern Spearhead
The Face Of Battle
General d'Armee (TFL version)
Swordpoint

March the 9th in military history:

1230 – Bulgarian tsar Ivan Asen II defeats Theodore of Epirus in the Battle of Klokotnitsa.
1811 – Paraguayan forces defeat Manuel Belgrano at the Battle of Tacuarí.
1831 – The French Foreign Legion is established by King Louis Philippe to support his war in Algeria.
1847 – Mexican–American War: The first large-scale amphibious assault in U.S. history is launched in the Siege of Veracruz.
1862 – American Civil War: The USS Monitor and CSS Virginia fight to a draw in the Battle of Hampton Roads, the first battle between two ironclad warships.
1916 – Mexican Revolution: Pancho Villa leads nearly 500 Mexican raiders in an attack against the border town of Columbus, New Mexico.
1925 – Pink's War: The Royal Air Force began a bombardment and strafing campaign against the mountain strongholds of Mahsud tribesmen in South Waziristan.
1944 – World War II: Japanese troops counter-attack American forces on Hill 700 in Bougainville in a battle that would last five days.
1944 – World War II: Soviet Army planes attack Tallinn, Estonia.
1945 – The Bombing of Tokyo by the United States Army Air Forces begins, one of the most destructive bombing raids in history.
1945 – World War II: A coup d'état by Japanese forces in French Indochina removes the French from power.
1956 – Soviet forces suppress mass demonstrations in the Georgian SSR, reacting to Nikita Khrushchev's de-Stalinization policy.
1977 – The Hanafi Siege: In a thirty-nine-hour standoff, armed Hanafi Muslims seize three Washington, D.C., buildings, killing two and taking 149 hostage.

It is 156 years since the Battle of Hampton Roads, the most noted and arguably most important naval battle of the American Civil War from the standpoint of the development of navies. It was fought over two days, March 8–9, 1862, in Hampton Roads, a roadstead in Virginia where the Elizabeth and Nansemond Rivers meet the James River just before it enters Chesapeake Bay adjacent to the city of Norfolk. The battle was a part of the effort of the Confederacy to break the Union blockade, which had cut off Virginia's largest cities, Norfolk and Richmond, from international trade.

The major significance of the battle is that it was the first meeting in combat of ironclad warships, i.e. the USS Monitor and the CSS Virginia. The Confederate fleet consisted of the ironclad ram Virginia (built from the remnants of the USS Merrimack) and several supporting vessels. On the first day of battle, they were opposed by several conventional, wooden-hulled ships of the Union Navy. On that day, Virginia was able to destroy two ships of the Federal flotilla, USS Congress and USS Cumberland, and was about to attack a third, USS Minnesota, which had run aground. However, the action was halted by darkness and falling tide, so Virginia retired to take care of her few wounded and repair her minimal battle damage.

Determined to complete the destruction of the Minnesota, Virginia returned to the fray the next morning, March 9. During the night, however, the ironclad Monitor had arrived and had taken a position to defend Minnesota. When Virginia approached, Monitor intercepted her. The two ironclads fought for about three hours, with neither being able to inflict significant damage on the other. The duel ended indecisively, Virginia returning to her home at the Gosport Navy Yard for repairs and strengthening, and Monitor to her station defending Minnesota. The ships did not fight again, and the blockade remained in place.

The battle received worldwide attention, and it had immediate effects on navies around the world. The preeminent naval powers, Great Britain and France, halted further construction of wooden-hulled ships, and others followed suit. A new type of warship was produced, the monitor, based on the principle of the original. The use of a small number of very heavy guns, mounted so that they could fire in all directions was first demonstrated by Monitor but soon became standard in warships of all types. Shipbuilders also incorporated rams into the designs of warship hulls for the rest of the century.

There's no shortage of literature on this subject, but not that many games. ACW naval gaming definitely has a following, however. The Anaconda ruleset is focused on larger coastal actions but there are also rules in the folder for river actions, for those gamers who love their paddlepowered gunboats.

mediafire.com/download/we2qrbykua0jwjk/Osprey - DUEL 014 - Confederate Ironclad vs Union Ironclad.pdf
mediafire.com/download/nsw1t9xwqmrmm21/Osprey - CAM 103 - Hampton Roads 1862.pdf
mediafire.com/download/3k6im16oc5ze4y6/Osprey - NVA 045 - Union Monitor 1861-65.pdf
mediafire.com/download/15bs0w5gag8ra6a/Osprey - NVA 041 - Confederate Ironclad 1861-65.pdf

mediafire.com/download/7tjcc8jxvxtn34f/Anaconda - Capital Navies.pdf

PSC is conducting a feasibility test on 10mm plastics for Battlegroup Northag as well as a possible kickstarter starter set.

This is not a drill. I repeat, this is not a drill.

Who here plays SAGA? Can you redpill me on it? how good it is?

i dont like your terminology but its a good medieval skirmish game

I am not /pol/poster, do not fret. I don't get why "redpill" is that often associated with that shithole. And thank you for opinion.

After doing all that stuff for it in 15mm?

What do today?

Currently building tank emplacements for 6mm desert out of creditcard/storecards, wooden sticks and tile grout. Pics later maybe.

Might upload images of a stand of Equites Dalmatae and basecoat the last stand of Cornuti Seniores.

SAGA is pretty fun, it's not a super-serious game nor is it hyper-historically accurate, but if you just wanna grab some beers and fight some vikings it won't do you wrong.

Ospreys all dead already. They’re getting quick.

Actually this is totally my mistake and has nothing to do with Osprey, just me being lazy
I copypasted those links from an old file instead of using new ones
They would have all been in the ACW folder but were later moved to the Naval Wargaming one, to save space in the former
Embarrassing but solely my fault, like I've said there are only two or three titles in their entire collection that ever get DMCA'd

mediafire.com/file/87mag6xvalrhp7s/Osprey - CAM 103 - Hampton Roads 1862.pdf
mediafire.com/file/dflixq8sqf0farb/Osprey - DUE 014 - Confederate Ironclad vs Union Ironclad.pdf
mediafire.com/file/006tb3d728ou63o/Osprey - NVA 041 - Confederate Ironclad 1861-65.pdf
mediafire.com/file/ia1a5ierrpr2mza/Osprey - NVA 045 - Union Monitor 1861-65.pdf
I REALLY should have checked them first

Also Vanguard-user might like to know I'm working on building a Mega folder for that line right now

What are the requirements to make Napoleonic units work?

In other words, when I'm writing a fantasy story or making a wargame or whatever, what can I not change in order to preserve versimilitude?

>What are the requirements to make Napoleonic units work?
FLOG, FLOG AND FLOG AGAIN

youtube.com/watch?v=7jDo-XaRxl4

>grogs used to broadcast their battle reports on television

Does anyone know of similiar shows?

>What are the requirements to make Napoleonic units work?

Let me suggest portions of two books by the late John Keegan: The Waterloo section in his book "The Face of Battle" and the Wellington section in his book "The Mask of Command".

In the former he discusses not only how a Napoleonic battle was fought, but also how it looked and sounded. The latter, he discusses how Wellington commanded his armies in battle discussing how orders were passed, how battlefield intelligence was collected and used, etc.

How command in battle worked in an era before radios is something you'll definitely need to grasp.

Pete Gilder and Paddy Griffith, what a couple of legends
Gilder sculpted and painted those figures, made the terrain from scratch, and wrote the rules - he literally made the game from the ground up
And of course Edward Woodward hosting
youtube.com/playlist?list=PLdAPAly2sNIUdymRCXrz3gImY388My00J

There was that Time Commanders series about ten years back, which used the Total War engine to refight historical battles

They just bought armies army, are you sure you dont mean 15mm?

Just looked and looks like your'e right and theyll be splitting production for northag over 3 scales. What is wrong with these guys.

Obligatory IV mod posting! Impetus for VASSAL is now nearly half way done, with the current version having 135 armies finished out of a total of 275.

You can play a good selection of lists from all eras; here you can see bronze age, barbarians, romans, and chinese.

The mod now has templates for deployment and terrain, automatic movement via right click, more visible tokens, and regular updates.

Here are some Feudal Normans, Crusaders, 100 Year's War, and Saladin Egyptians.

Currently, the finished armies are;

21 Bronze Age lists (out of 21)
26 Classical lists (out of 60)
37 Imperial Age lists (out of 37)
15 Dark Age/Feudal lists (out of 70)
16 Late Medieval lists (out of 67)
20 Renaissance lists (out of 20)

And here are some HRE Imperials, Aztecs, Samurai, and Koreans.

As always, we have a discord to find players at; discord.gg/Z6N47p6

Thanks

Have you seen these rules?

They should continue their fucking 1/72 lines.

Motherfucking British heavy weapons still not out.

Anyone have a scan of Chadwick's Citadel - The battle of Dien Bien Phu?

I can get the counters off BGG and the rules are here: grafxlut.com/CitadelRules.pdf, but I need the rest.

Any help will be gratefully appreciated.

on holiday, so no painting. Trying to figure out a big-battles system for Napoleonics. Waterloo on a
regular table.
>probably also grid-based. Reading Paddy Griffith at the moment.

speaking of table size, I was looking for scenarios and board size for 6mm WW2. 1 tank == 1 tank. base of men == 1 platoon etc. GHQ thing going on. 4ft by 6ft feels a bit like over kill.

>BENGHAZI HANDICAP
for
>COMMAND DECISION: Test of Battle
In the trove? Can't see it.

Hey /hwg/ painting some fallschirmjager and wondering about colours. I was gonna use vallejo khaki or US field drab for pants to break up the field grey but I'm wondering what colour to paint their helmets. Vallejo german dark green or should I go for a more vibrant green?

Flames of War but halve the distances? Or something along those lines?

What's era fallschirmjager are they, most have camo tops with feldgrau pants and either feldgrau or camo helmets

>1 tank is 1 tank
>1 base is 1 platoon

wtf are all your men 2 feet tall or are half just invisible?

3-6mm is the scale that doesnt need any abstraction youre gonna do my head in user

...

Awesome!

Shit. I really like their 1/72 vehicle kits, I hope they don't run themselves out of business by trying to be all things to all people

Why 1 model = 1 vehicle may I ask? You have several options if tank models are platoons too.

...

Alternatively

need:
"Absolutely Creeping"

and a "When the barrage is just right" version with the chef making the 'ok' sign.

Holy crap, there's a battered ziplock copy on Ebay for around USD$100, and a mint boxed edition for USD$300 (over $400 Kiwibux for me)!
Makes me wonder how much I could charge for some of my old stuff - not that I could ever part from it

Sorry user I'd love to have this one but info seems incredibly scarce about it, strange considering it's just a little over 10 years old

Reading Martin Gilbert's The First World War and The Second World War. Also thinking of possible scenarios for an interesting solo print-and-play wargame. Any ideas? I'm thinking Operation Watchtower, but really, anything works.

There are literally thousands on all levels, involving all types of combat, and with the active player taking either side. What's more there are hundreds of solo games and or games with solo rules sections covering WW1 and WW2 on all levels, involving all types of combat, and with the active playing taking either side.

That being said, a solo treatment of Kokoda Trail - any treatment of Kokoda really - is long overdue. Aero-naval ops in the Adriatic in both wars need to be looked at too. Air-based ASW in the Bay of Biscay could be interesting as would the air campaign against Rabaul.

I been squinting at DG's solo "Commando/Merc" series of pocket games and thinking about WW1 trench raiding too. Using a semi-random placement of bunkers and dugouts which are revealed in different ways, the map would be different each time each scenario was played. Time, weather, objectives, support, and enemy forces would vary each time also.

What I find interesting about the series is that game play isn't limited only by turns. Instead you have certain number of "ops" you spend to move, attack, rally, or reinforce. You gain additional ops by accomplishing certain goals and through random event cards.

Check out the Portable Wargame stuff, there's a ton of stuff about it on the author's blog and playtest versions going back years to get a feel for it. It's pretty neat.

oh my god what IS it with people who suggest reducing the distances just because you're changing the figure scale? No! You want to make FoW a 6mm game, you just use 6mm figures on the same bases! It'll look better! It'll fit better! It'll play the same but it'll feel better!

it'll still be fow though

Miniature Wargames 420 BLAZE IT FAGGOT

mega.nz/#!3pV2mLxS!NrboM3e-wtaxbTRyNipKt-z78dwuSIiMER7SON9YFw4

Why not double all the distances instead?

Theoretically its not a big issue
Just downscale your old model, making the odd change here and there for plastic pressure etc
You make new tools regularly anyway, so its just a matter of stock control
The raw plastic is cheap

I'd imagine any kickstarter would cover the cost of the tool (however they lay it out) as that's the big outlay

I know we don't like to mention it in this space, but Bolt Action 1st Ed in 15mm was a really nice game. Not sure how 2nd Ed and template would mess with that though

The Crossbow (Osprey Weapon 61)

Technologically sophisticated and powerful, the crossbow has long enjoyed a popular reputation for villainous superiority because it could be used with little training as a weapon of assassination. The study of bow designs, trigger mechanisms and spanning devices reveals a tale of considerable mechanical ingenuity; advances that produced a battlefield weapon requiring comparatively little training to use. It was an extremely useful weapon, and especially effective in siege warfare for both attack and defence. Known to the Ancient Greeks and the Chinese as early as the 5th century BC, the crossbow developed both in Western Europe and in the Far East. Advances in trigger mechanisms, spanning and bow design allowed the development of ever more powerful bows. In this study acknowledged weaponry expert Mike Loades traces the origins, development, combat record and lasting legacy of the crossbow, the formidable projectile weapon that played a key role in a host of battles and sieges across Europe and Asia.

mega.nz/#!jo8zQD4R!l3xwfWCtIqHT42SzMQjrd_G6oCEYmfeLQTdurki3hpg

thanx man

It's a good 'un this month
I particularly like this little article on "Why Wargame WW1", I thought it was worth posting here
1/2

>Holy crap
is right. These prices for OoP games are ridiculous. Maybe that's why DG, Compass and others are re-issuing older games as "updated".

2/2

Thank you for this book.

Because the dude was literally complaining about table size, and cutting down distances is a good way to do that?

Has anyone ever been to Cold Wars? Is it worth the 50USD?

You could also do that, but then you'd need a larger-than-usual table. Nothing wrong with doing it for club games, gets you closer to matching figure scale to ground scale (as much as that exists in FoW), but 6' is the widest you normally want a table to go.

Counterpoint: I, , am fucking illiterate at times, and an idiot at other times, and generally should be ignored.

yeah sorry mate

oh man, I start flicking through and page 9 is an article illustrated with semi-flat toy soldiers, this is my shit.

I still think it's not quite as good as it was under the previous editor, but it's doing ok. I'll probably pick this up in hardcopy when I get to the one shop nearby that stocks it. also, lol: "i actually played this with my 6mm acw as proxies, but thought you'd like these photos instead" yes, you know how to do an article.

late war Normandy

28mm. My grenadiers are feldgrau and some have zeltbahn so I was looking for some variation and I read cause of casualties divisions were merged so I'm thinking I could give some different coloured pants, different coloured smocks (green like the name green devils) and I noticed in some painting pics their helmets are more of a blue colour

thanks

I'm not sure if it says more about me or the state of wargames magazines that I struggle to bother to read one even when it's free.

Most people are incapable of even the minimal lateral thinking required to say “I could play this with figures other than those shown on the cover the the rule book”

...

I mean, other than table space, you're not wrong. Smaller scale at the same distances feels fucking good.

Can someone upload :

2nd Edition Brigade Fire and Fury

?
Thanks !!

Oh hey, my demo game Operation Dragon's Hoard was called out by name. That's neat

Thanks!

...

You're famous, user!

More importantly, did you and the players have fun?

...

...

Like the writer says, any game that has a 1/48 Herc cut-up in the middle has got to be cool!

If someone wants to paint Japanese WWII infantry, but only has access to GW paints, what would you suggest?

Two questions, anons:

1.Any good skrimish level WW1 game?

2. What is good for 'Nam War?

>1.Any good skrimish level WW1 game?
Through The Mud And The Blood (by Two Fat Lardies)
>2. What is good for 'Nam War?
Ambush Alley

You don't have internet access to order paints or what?

I do, but I want to paint them this month, and not next month and at 4 times the price due to shipping and VAT.

For Vietnam; No End In Sight plus Ambush Valley, which is a Force on Force supplement that's mostly about listing all the various forces that fought in Vietnam during the American phase.
Though if I were to make a complaint, it's actually pretty deficient in it's coverage of the VC forces, who for the opfor of almost the entire thing have really scant information given in the book compared to even things barely even played like South Koreans.

Sure a lot of that is down to the highly variable nature of guerrilla forces, but still, could have tried a bit harder to pull together information for the sake of easier gaming.

Anyone got Pike and Shotte scans? My friend really wants me to play with him

How's your weekend?

>Rebasing 6mm units
>Platoons of little men
>Teasing them off gently with the aid of a knife
>pic unrelated

Attached: IMG_7166junk.jpg (427x640, 97K)

user, one question from newbie - what system would be good for Syria War kind of battles?

No End In Sight or Five Core if you want the skirmish to be a bit more personal.

Trying to gather enough power to finish my 1/72 NVA army for the 'nam.

Three fucking miniatures. After that, I'll have to make some proper support for them, but for now, these will be enough to play with. 53 figures I think, most made from the old Esci Vietcong box, with lots of conversions. Also the PSC T-55s just arrived, so they'll have some armored support as well - I have some generic Soviet T-55s, but without any Vietnamese markings.

The US forces are ready, so now I only need to make some terrain.

Force on Force.

AK47 Republic

So far part of it was fun, the other part was eral.

>How's your weekend?
Dull, waiting for the snow to stop so I can go outside and spray paint some things.

Sidenote: how do people like to base their 6mm infantry? In terms of material that is. I have a ton of carboard/cardstock that I feel would work, but I also feel it would warp over time.

I use MDF bases from various places. They seem pretty robust.

does anyone make caro in 28mm

I bought a pile of square bases from Litko which work for most things. For larger or guns vehicles which don’t fit on those bases I use 0.080” plasticard

Post pics!

As soon as these three fuckers are done...

Got my job back now that they've gone back to third shift. Starting again on Monday. Easy going job that lets me listen to music or audiobooks and do menial tasks and get paid for it, which will go towards miniatures and college.

It'll be nice to have money again.

Building some paratroopers. Having a thunk /hwg/
>30 airborne
>2 for LMG team
>28 minis left
>1 squad of 6 with rifles - fire team NCO has SMG
>1 squad of 6, 3 SMG including NCO, 1 BAR, 2 with rifles - assault team
>16 left
>one squad of 6 with rifles
>10 left

idk whether to make three or four squads, bulk out two squads and have bits as well as a spare LMG team. Choices choices

Attached: 402013101-US-Airborne-cover_grande.jpg (600x404, 52K)

2 full squads of 12, with all the SMGs and LMGs you can fit in, a 2-men HQ, one or two Bazookas if they still have the separate weapons in the box. If not, grab a sprue of infantry, or beg for extra arms and two weapons sprue, make two bazooka teams and a sniper team, and all the 30 men are accounted for.

Slightly annoyed I've had to hand craft my bases by cutting out squares of plastic from cards.
>pic related
They give these things away free so I grab then and put scenery and other things on them.
>cheap ass jpg

Attached: coffee for ants.jpg (300x196, 11K)

wont the points cost go through the roof? I've got infantry with HQ will I have to field both infantry and airborne HQ in a game? Or can my infantry commander not work as CO overall?