*destroys your game*

*destroys your game*

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ftfy

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what is this?

AAABBAAAAADOOOONNNNN

Most recent former CEO
Famous for talking shit about the dumb manchildren who were mentally programmed to spend all their money on plastic toys, which justified cutting all community support and ramping up powercreep and forced obsolescence of models in order to make more money to pour down the shareholder's throats (and into his own retirement account) instead of investing in the company itself

>tfw all the butthurt Imperium players always talking about the plot armor of the Tau, while ignoring the massive plot armor of literally every single race that isn't completely evil

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But user, the completely evil army has the most massive plot armour of them all!

which one?

Make a guess.

The trouble with Tau is they tried to be too many things at once.

The first is that they tried to be a race that was uniquely-at home in 40K, with no Fantasy counterpart generic or otherwise. An original-enough alien species, and not just some variant of human plus some proportional and colour differences.

The second is they attempted to be the 40K transplant-slash-representatives of a realworld culture or cultures otherwise ill-represented in the setting. Tau at their core are Japanese gundam with a Samurai thing, although there is a strong strain of Maoist communism, old Taoism as the name of the race suggests, and some general elemental quad-plus-quintessence stuff across all world cultures.

Third, they attempted to be a radically different playstyle army from the norm of the game. They attempted to focus exclusively on shooting with only sparse auxiliaries for melee purposes, while also having a unique moderate-constant movement thing going on while shooting heavy amounts of firepower.

Tau tried to do too much at once, all on many different layers, and as a result they stick out like a screamingly-sore thumb in the setting. They've just never blended in properly. The backstory of the setting even accounts for Tyranids (see Pharos - ymmv) better than it does for Tau, nevermind that Nids also fit the general scale and aesthetic sensibility of 40K perfectly fine.

This isn't to say Tau are bad, just that it's not surprising that they cause all kinds of issue in the game and setting.