/bgg/ Board Games General - Fun-n-Games edition

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Previous threat -----> > How did you become a board gaming addict?

> What's your favorite gaming 'memory'?

> What's the worst 'board gaming' accident you've seen? (Spilled beer, games chewed by pets, shiz getting lost or stolen, you name it.)

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No Spirit Island. Gloomhaven wins almost everything it was nominated for except art, which goes to Photosynthesis. Tales from the Loop wins RPG of the year and Xanathar's Guide wins everything else.

>> How did you become a board gaming addict?

When I was in elementary school, my older brother got me a copy of Starship Troopers because he knew I'd like it even if we just used the basic rules. Our next-door neighbors at the time were a married pair of college teachers with kids my age and Mr. & Mrs. V *LOVED* board games - particularly the classic hex and chit war games.

>> What's your favorite gaming 'memory'?

Hard to say, as there have been a lot of good times. Mr. & Mrs. V would set up SPI's "War of the Ring" and then play out the entire campaign over the course of several weekends. It was a lot of fun. Hitting PAX East & South have also been excellent fun.

>> What's the worst 'board gaming' accident you've seen? (Spilled beer, games chewed by pets, shiz getting lost or stolen, you name it.)

I've had a few pieces to Eclipse 'stolen' by one of my pets. But Asmodee customer service was awesome about replacing them free of charge. The worst disaster I've seen pics of is this one. Brand new copy of TI4...

imgur.com/a/84BRs

>No Spirit Island.

Wow! GH is good, but this is pretty much 'The Hype-Train' rolls on territory. Spirit Island is a lot of fun.

>became a boardgame addict
Been a gamer most of my life, really. Started with Hasbro-tier shit, played card games and Rummikub with the family. Dungeon introduced me to AD&D and RPGs in general, which I played all highschool and most of college, and some dude in my party introduced me to Axis and Allies and Shogun (Ikusa). Then went balls deep into M:tG and GW games (Necromunda Mordheim, Bloodbowl, 40K and WHFB).
Played nothing on a regular basis for 15 years, then I bought Catan in a Target and started researching designer boardgames and got hooked.

>favorite memory
Lots of memorable things in RPGs... in boardgaming specifically, I played CitOW as Tzeentch once and manipulated the other powers so that everyone was fighting everyone else, and managed to divert all attention away from myself. When they wisened up I had already scored ruination points from a lot of regions and beat Nurgle by 5 points. That was super satisfying.

>boardgame accident
Not really an accident, but yeah... Ex-gf was super competitive but couldn't stand losing, so I'd usually play softball with her. Once while we were camping I beat her playing Rumikub and she tableflipped. She got super aggressive so I dumped the box into the bonfire and declared I'd never again play anything with her, and I never did.

> Best Pod-cast: Rahdo...

Rahdo seems like a genuinely likable person, but his pod-casts are like watching a squirrel on amphetamines. They're all over the place. I can't watch for more than a few minutes before I want to shoot him with a tranquilizer dart in hopes he'll slow down and be less scattered.

What's your favorite way to play and win Great Western Trail?

War-games style. Pic related.

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shame too, because his taste is very similar to mine

>>became a boardgame addict
>Been a gamer most of my life, really. Started with Hasbro-tier shit, played card games and Rummikub with the family. Dungeon introduced me to AD&D and RPGs in general, ... Then went balls deep into M:tG and GW games (Necromunda Mordheim, Bloodbowl, 40K and WHFB).

Yeah, I didn't even include RPG's in my description. I started with the old D&D 'Blue Book' where you could reach a staggering 6th level! I also have some of the world's 'Most-Shit' minis from that time. The biggest offender was a company called Heritage Miniatures. (And yeah, I had a lot of MTG stuff too, but I hadn't touched it in 15+ years so I traded it in for a butt-load of in-store credit with CSI a couple years ago. And yeah I still have way to much $40K and BFG stuff sitting around.)

> Ex-gf was super competitive... (Check.)
> She table-flipped. (Check.)
>

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I know. I want to watch them, but they just don't help me determine if I'll like a game or not because they're so disjointed.

>pretty good reason for her to be an ex
Yeah, boardgames were the least of my problems... basically she hated her asshole dad and was transferring all her issues onto me.

> How did you become a board gaming addict?
Playing games at my roleplaying club when a game fell through, then watching Tabletop
> What's your favorite gaming 'memory'?
Playing Monopoly with my brother and granddad. Yeah, I know, but my granddad died a few years back... cantankerous old git.
> What's the worst 'board gaming' accident you've seen? (Spilled beer, games chewed by pets, shiz getting lost or stolen, you name it.)
Beer spilt over quite a few Saboteur cards. Owner was surprisingly chill with it. Either that, or the guy who slipped on ice on the way to a meetup and wrecked the boxes of two brand new games. Again, he was surprisingly philosophical about it.

Oh, and I went to a meetup today

>Terror in Meeple City
Really good fun, although I kind of wish I'd gotten a better Secret Super Power
Space Alert
I kind of expected a shitshow (the guy who owns it loves co-op games where you have to deal with too much shit in real-time) but this was good. Then again, it was only a simulation...
>Shave A Sheep
We had a lot of fun dicking each other with RoboWolf and The Sheep That Should Not Be
>Betrayal at The House on The Hill
Played it with the Widow's Walk expansion, and hoo boy was that a mistake. Took way too long for the Haunt to start, and when it did it was "Shuffle everything back in,
then start a new game". We all went FUCK THAT and carried on playing until a new Haunt started that wasn't completely fucking retarded.

>his taste is very similar to mine

Ditto. I still like Rahdos' runthroughs though where he has the game to focus on. He's saved me from some purchases I know I would've regretted (most recently Dinosaur Island)

bump

>Playing Monopoly with my brother and granddad. Yeah, I know, but my granddad died a few years back... cantankerous old git.

Sorry to hear that. My older brother passed away a year ago of cancer. I miss him, but I'll always remember him fondly every time I get to sit down and play a fun game with friends or family.

What playstyle is Clan of Saar supposed to go for in Twilight Imperium? I had to take a planet from another player for my objectives, and ended up getting stomped because my neighbors were Muatt and Sardak N'orr.

Saar is riding a knife edge of chasing objectives across the map like a madman without getting wiped out in one bad turn. Very swingy race. Hard to play well, easy to get knocked out of the game by one or two battles where the dice give you a prostate exam or if you overextend.

>tfw your lgs sells you a obsolete expansion and obviously hoped they could pass it off since you were in a rush
Now I gotta go return this poop, my own fault for not noticing when I grabbed it since the boxes are totally different. But still shitty.

Any anons getting a copy of City of Kings soon?

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Well fuck me. Lessonto everyone. Don't try to compete with sporting events when doing a tournament. Had 8 people show up when over 30 had said they were coming. Of course,only the 8 who paid ahead came. All the rest bailed cause some shitty sport called Crushed Ice was going on this weekend.

>Addict
My mother taught me how to play card games like war and cribbage when I was 3. I actually can't remember a time in my life that games weren't a part of it.
>Memory
Getting my top 8 pin for pro tour qualifier in scars of mirroden probably, or second place at Canadian finals for Catan.
>Accident
Hmmm. Can't really think of any major accidents. Once had a guy at a MtG draft get his modern deck (super friends) get stolen.

So, we've been talking aboutgetting a deckbuilder with my group since its pretty much the genre we haven't tried.
Can you hit me with some good recs? I know Dominions is the defacto recommendation but I heard mixed opinions about it, and more leaning towards negative.

I'll point you towards Core Worlds which is solid and has been out a while, or Helionox Deluxe which just came out via Kickstarter so I'm not sure if it's available via retail yet or not.

Anybody ever pick this up? I was thinking about getting "Letters from Whitechapel" for my weekly group sessions, but my group loves 80's slashers flicks, so I'm considering this instead.

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Played another game of Twilight Imperium yesterday, it was incredible fun. My favorite game by an order of magnitude.

Black player (Sol) won narrowly.
I (Yellow, Hacan) narrowly lost, it came down to the other players kingmaking between us.
Red was Arborec. The Red player ended by giving Sol the trade goods necessary to score a 2-point objective with imperial, plus a third point for holding Mecatol, on round 6 giving Sol the victory.
Green was Yssaril.
Blue was ghosts of Creuss, had a bad first round but after that he was a very supportive ally against Sol.

Round 2 Sol went super aggressive, cutting me off and taking Mecatol. Then he kept dropping Spec Ops 2 infantry and scoring Imperial until he won, with big fleets of carriers and fighter swarms.

This pic is at the start of round 3, after Sol has agreed to abandon that 2-planet system to me in return for mutual ceasefires. Sol has left his core worlds completely undefended, but no-one was in a place to punish him for it properly. Arborec and Yssaril were very passive, which really freed Sol to focus on me and the capital.

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Unfortunately the few times it has been asked about here, those with experience have not had a good opinion on this one. It tries to cash in on theme without much game substance apparently.

I heard good things about Camp Grizzly, may be hard to find tho.

this game is so good that it makes the resistance beyond obsolete

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Has anyone played this? Pros/Cons

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Someone in /hwg/ posted a run of one of the scenarios iirc. Generally wargames are more /hwg/ than /bgg/.

Okay. Why don't you tell us about it more since you love it so much?

Pros I've had: Theme is great, have some sppoky slasher music in the background for atmosphere. Has a campaign mode where you play from chapter to chapter, not overly complicated so people can start playing right away. Has some genuine OH SHIT moments when someone is killed (players assumed the Killer was totally somewhere else) or when his "reveal where you were 3 turns ago" moment comes up. A nice roster of councilors that stay dead over the chapters.

Cons: The Killer I find definitely has the most fun. It is a relatively simple game and some people may be turned off by that which I can totally get. If the Killer is on the other side of the map councilors that are too far away often spend their turn just walking around with no consequence which I guess can be boring.

Return to Camp Apache I own but havn't played yet gives you the Demon (Freddy), Sherrif (Tommy Friday part 6) and a Witch (Psychic, Friday part 7), new equipment, fire overlays for the map which represents a spreading fire. 2 New chapters, couple of different game modes for the older chapters and some stuff I'm sure I've forgotten. Looks great but again havn't played it so I can't really comment on it. But I can imagine it ramps up the terror with 2 bad guys running around (who can sometimes class Freddy vs Jason style)

>over twice the price tag
Gee boss.

I've had alot of fun with Arctic Scavengers, I've picked up Race for the Galaxy and have yet to play it I'm not sure if that's a deck builder or not. It's supposed to be good.

I think people really need to consider that when you get awards results like this, the main thing you think is that the award is worthless. It's like the ENnies.

>no more pointless arguing based on hunches, actual evidence you have yo work with
>bad guys still have to lie and bluff, but arent in a stressfull position which makes the game more friendly to newcomers and people who arent that good at lying
>lot of variables

Yeah Werewolf kinda sucks in that its
>okay now start accusin
>I think John is a Werewolf
>No I'm not
>yeah you are!
>Nope
>two people point at John
>okay we lynch him

>John..... you... are NOT the Werewolf!

There isn't really anything to work with it's just being accused and then denying it without using anything in game to back it up

Dominion is the only good deckbuilding game. Buy it and play a few times to figure out that deckbuilding is a meme genre. The rest of it is munchkin-tier stupidity.

>best strategy game: Gloomhaven
seriously?

I really want to play Twilight Imperium, but I don't think my group would want to play a 6+ hour game and one of them gets really strong analysis paralysis.

Sorry to hear about your brother - cancer's a load of bullshit that just shouldn't be. As for my grandfather... well, he was 91, and nobody's having fun at that age, so I can't be too sad, y'know?

Gloomhaven is the skyrim of boardgames: overhyped shallow piece of shit that set the industry back 10 years

Paperback is probably the most fun I've had with a deckbuilder, so take from that what you will.
>ignoring all the different roles
>ignoring the fact that it's a SOCIAL deduction game
That said, I'm sorry you've only managed to play Werewolf with morons.

Valley of the Kings Afterlife if you want a good low budget deckbuilder for 2 to 4 players. If people want to be cutthroat, the original VotK can fulfill that.

> I don't think my group would want to play a 6+ hour game
This may or may not be an issue. Unless you've been almost annihilated from the game it stays interesting, intensely so, the whole way through so boredom isn't a problem. If anything, the prolonged tension and large emotional investment in TI can be tiring- but those are also what make the game so deeply compelling.

Don't tell your friends that it's just another board game that will take a really long time. Tell them this is an epic social gaming event you set aside a whole day for, where you go out for a meal together halfway through. You emphasise the dramatic, strategic and social aspects to the players those points will appeal to.
Everyone will need to have a couple of practice rounds before the real game to get a feel for the mechanics, so during the real game they'll be so familiar with building fleets and researching tech that they can dedicate their brain power to the important task of bullshitting their neighbours into favorable trade agreements with hollow threats, and then backstabbing them the round after to drink the sweet nectar of their tears.

>one of them gets really strong analysis paralysis.
This however is a disqualifying factor. Even aside the vast options mechanically available to each player, the diplomatic possibilities are almost endless if you're creative and a good talker.

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Diplomatic possibilities actually wouldn't be that much of an issue for him because everyone else is pretty reasonable to negotiate with except one guy who is 100% impossible to negotiate with if the deal doesn't immediately benefit him. He just takes forever to choose what to do with any resource or whatever he has even if he only has three or four possible options.

perfect filename

>He just takes forever to choose what to do with any resource or whatever he has even if he only has three or four possible options.
Alright, let's say someone plays the Leadership strategy card and he can use the secondary ability- get 1 command token (the important tokens that are spent to do everything on the galaxy map, among other things) for every 3 influence spent.
He has 4 trade goods (which can be used as wither resources or influence) and about 7 planets worth a total of 12 resources and 8 influence.
In this situation, he already has a bunch of choices to make about whether to get command tokens and how many he wants/needs, which planets to spend on this and how much resources he would miss as a result, and whether to spend trade goods. This is before factoring in what he may need later for unit production, technology, making deals with other players or scoring objectives later in the round.

There will be 4-6ish of these sorts of decisions per round (usually 6-7 rounds in a game), and this isn't even what you do on your own turn.

Will you be buying Rising Sun next month?

>FotM area control
>know two people who already have it
nah I'm good, still sticking to 1889 and 1849 as my high priority purchases

>ameritrash

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There are so many good reasons to not buy Rising Sun and you choose the retarded one.

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>"euro virgin"
Nothing really to do with that image but you just reminded me of the weird sex group I found out about once that played Agricola.

Guys..... I think I have a problem. I'm trying to keep my board game spending to a minimum, and I'm having a hard time not grabbing things I see on sale or a fair price.
This month I have spent around 280 dollars (And I might spend more). I live in the middle of no where and shipping stuff to me is expensive, just shipping cost is 100 dollars. To defend myself the last time I bought something board game related was in October.
What is you maximum monthly spend limit you guys have? or what is the most you guys have spent in one month.

$50-100 a month. If I go above that, I take it from next month's. So if I spent $250 on something, I wouldn't buy anything new board game related for 3 months.

I hear you, mate. I've just spent 440 pounds on games last week, about third of that amount is shipping expenses. and just bought Great western trail yesterday. Hopefully I won't spend any more till the end of the year, but there are more games coming out soon, that I really want to try. Don't know what to do about it

>the weird sex group I found out about once that played Agricola.

Agricola and German Dungeon Porn? You don't say...

Race is clunky at best, I mean it's a deckbuilder but it's got design issues.

Roll is more streamlined, and while it's more casual and not a deckbuilder, it really highlighted the issues with Race. I'd buy race in a heartbeat if they reissued with some tweaks, but otherwise it's just barely above star realms in my deckbuilder list (at the border of shit)

I had a lame ass animal control job with a douchebag employer whom I knew was only waiting for his son to graduate to replace me, so I spent all my meager savings on boardgames because fuck it, at least they'll still be worth something in case I need to sell em.
Sure as hell, the son graduated, I got fired for no good reason and now I don't have any cash to spend on games, but I have a nice collection.

Dominion is the Catan of deckbuilders, it's popular so it must be good.

I'm going to recommend Clank or Clank in Space if your group is a little more hard core or into the space theme more than dungeon stuff. It's not pure by any means but it's got the mechanic and it's been universally liked in my group. I have Clank in Space too but it hasn't hit the table.

are you me? I added like 12 new games over christmas/birthday many of which are in shrinkwrap still. I was like "that's it, I'm done for the year, no more".

I bought my first stone age to play with my kids, then you guys were talking about power-up for KoT so I bought those (it was kind of an accident I had them in my amazon cart and hit buy on something else without realizing my buddy promised to brink KoT+PU next session, so those are on my desk and not even on the shelf, and then I bought love letter for a friend but I just HAD to get the AdventureTime version because "only 2 left in stock!"

FML literally 1/3 of my collection hasn't hit the table and yet I'm buying more.

And this guy , Paperback has been on my list for a long time and if I go now and see a copy I'll probably snap it up because what if it goes out of print.

I also have two Dominant Species on order printing in May... I might have a problem

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>Paperback has been on my list for a long time

$60 on amazon... phew, dodged a bullet on that one.

>what if it goes out of print.
you print yourself a copy, user, it's just a deck of cards with letters on them
fucking spam filter wtf

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In what way is Race a deckbuilder? I honestly can't think of a single definition of 'deckbuilder' that would include Race for the Galaxy. Engine builder yes, deckbuilder absolutely not.

I'm with you on that one - Race for the Galaxy is NOT a deck builder.

oh yeah, duh. don't know what I was thinking.

I am so conflicted about this game.

I want to build decks that are strong and well-rouinded. However, it seems impossible to beat a scenario 1st try, which means I'll invariable be tempted to tweak my deck to improve its chances of beating a single particular scenario.

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What kind of games does your group like? Light/Medium/Heavy complexity? Social interaction/creativity? Co-op play?Take that!-mechanics?

Pretty much the same expenses as this one. Not sure what to pick up next month, though. Thinking about Wallenstein, but I'm unsure if it will hit the table much. Stone Age as an option for playing with the family when the younger kids are involved. Yamatai because it looks gorgeous. Blood Rage because of all the hype. Legends of Andor for solo play. Opinions? Your personal rankings for them?

>buyinf ffg's jewingcardgame
baka desu senpai

not him but give me a good take that deckbuilder

"good" really makes that a difficult one, but there's Star Realms/Hero Realms to some lesser degree, and I guess Pizzle Strikers would fit fairly well. Ymmv on the "good" part of that one though.

what are some ded gaems for ded general?

Summoner Wars

Heroscape ;_;

I'm playing on TTS

Wait...what? There's a haunt that makes you do that? Why?

Remember when Magic the board game came out and we almost thought it was back ?

>Press F

If you're a weeb like me and you like Attack on Titan, there's an Attack on Titan deckbuilding game that's not too bad.

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I've played regular Catan before and I enjoy it but have never played any of the expansion packs. I'm probably going to buy Catan soon, are any of the expansions must-have?

How weeb can you go?

>None, thanks
Valley of the Kings, or maybe the "real WWII photos" edition of Barbarossa.
>Maybe not ALL the way
Heart of Crown
>I have no shame
Tanto Cuore

My pet deckbuilder is Kanzume Goddess thanks to the action system, but I know it's got a ton of flaws, including being in the "must be Shameless" category with Tanto.

1. don't buy catan
2. i understand you enjoyed it
3. buy something else
4. you don't need xpacs because you won't own catan
5. seriously buy anything else, even dominion
6. i'm not joking
7. don't buy catan

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If you must buy Catan, the only expansion worth getting is Cities and Knights. It raises the game to being actually presentable. In fact, if you are getting Catan, you NEED cities and knights to make it worth it.

House rule the aqueduct to at least take one more level to get though.

Aqueduct is a trap. If you're getting value from it, it means you have far too many missing numbers for your rolls. And if you're getting things on most rolls, Aqueduct does nothing for you.

It's a catch up mechanic, but lots of people try to make it a winning mechanic. If you see someone trying to get it and they have few numbers, diversify your numbers.

And if they have only a few numbers and hit those numbers non-stop to get the Aqueduct early, luck was not on your side, and you would have lost anyway, cause they would have had better things then just wood if they had diversified.

The only house rule worth adding to cities and Knights, and frankly base set catan is harbor master, cause it adds an intensely needed win condition.

me and my groups like inis, going to get kemet soon. anyone know when the inis expansion is coming out?

Every time I've played it, whoever got the aqueduct first wins the game. Whoever is getting wood rolls just refuses to trade it unless they get two or three resources in exchange so everyone has trouble diversifying long enough for them to get the aqueduct.

interesting, cause outside of maybe 1-2 games, ive never seen the aqueduct be used to win a game (outside of someone using it to get to the green metropolis).

honestly, you get more value out of the cloth commodity upgrade. Especially since the cloth progress cards are so powerful.

Gears of War

I don't know. The stalling just seems to work really well. It's also probably why our games of it take way too damn long. I have noticed some people trade their cloth away too easily though.

how did this weekend go

> How did you become a board gaming addict?

Started with RPGs but the GM didn't have the energy to run weekly, so we started playing board games in the off-weeks. First proper hobby game I got was Catan, but the first one I got that got me addicted like crazy was Forbidden Desert.

> What's your favorite gaming 'memory'?

Winning my first game of New Angeles late last year. I was Haas-Bioroid, and I was the Federalist. Nobody had any idea at all. I kept making exactly the right offers and counter-offers to help to the city, with sound arguments for why they were the best options, and I couldn't get a single thing passed to save my life -- and as a result the city slumped further and further towards disaster. I was able to claw my way up to the money I needed nonetheless. Finally in the last round, everything was riding on me sending the androids where they needed to be, and I made this extremely clear to the entire table, so when I offered the card that let me move all three androids, it passed unopposed.

At which point I immediately sent the androids directly into districts that produced nothing we needed and had illness, taking threat to 24 and ensuring my victory. If they didn't move the androids, they'd fail demand and lose at the end of the round. If they did move the androids, they'd gain 2 threat and lose instantly.

> What's the worst 'board gaming' accident you've seen? (Spilled beer, games chewed by pets, shiz getting lost or stolen, you name it.)

The second time I played Android, as we were packing up, one of the players started to lift up the board to fold it. I don't know if you know the Android board, but it consists of two rows of three square panels, connected only by the two panels on one end of the board. The seams of each joint are a single thin layer of paper -- the cardboard is cut and the cross-section clearly visible.

So as he lifted two panels of the same row of three, the seam connecting them to the other four tore like a paper towel.

Contd.

The seam just tore like the perforation between two paper towels, effortlessly. And the board was suddenly in two pieces.

I didn't yell. I just sat down silently and stared at it, then took the board and folded it myself to get everything put back in.

Fortunately, Fantasy Flight's customer service is insanely good, and they replaced the board free of charge. But whenever I play Android now, I am very insistent that I be the only one to handle folding or unfolding the board. If it happens again, I want to make sure nobody feels responsible but me.

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That was painful to read, brother.

Got shafted yesterday. 30 people signed up for the tournament, but only 8 showed up. Fucking sports in the city for free with cheap beer apparently. Something called Crushed Ice, or Crashed Ice or some shit.

But, had a good time.

Today was much better. 35 people, xwing, 40k, necromunda.

It should be spelt B-O-R-E-D

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Yer up late tonight Norm

Stalling doesn't work as well as it should. Next time you play, try using my strategy; Do open market system. Instead of always hiding your cards, play with at least 2-3 you will take any trade for visible on the table in front of you. Make it clear you will trade anything there for anything 1 to 1. Anything you need to keep or want to use for building, sure, keep hidden. But watch how the other players react to you.

One thing people seem to forget is the game is 99% perfect knowledge. You know what everyone has in their hands resource wise cause you can see the board, and you know what was rolled. You can also see what they bought or traded. The only thing you cant know is what was stolen on a 7 *sometimes*.