Alright, guys, in this setting anyone can use at least some magic

>Alright, guys, in this setting anyone can use at least some magic
"Reeeeeeeee I wanna play a mundane character"

Why do mundanefags insist on bending the established rules of the universe with their "gritty" and "grizzled" mary sues?

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Today is a horrible day to browse Veeky Forums.

You get people like this no matter what you do or what kind of setting you make. If there's at least one assumption about everyone in a setting, one of your players -- and it's fucking random which one, because everyone is holding back their inner contrarian -- is going to want to play the opposite of it. It's an infantile instinct to want what you're told you can't have. It's happened to me in everything I've ever done, and even my most reasonable and best players have succumbed to it.

>GM: "We're playing Star Wars and everyone is students at a Jedi academy"
>Player: "But I want to play a non-force-sensitive skillmonkey slicer"

>GM: "It's a cyberpunk setting and people without augmentations are second-class citizens because having cybernetics just plain makes you stronger, smarter, faster, and all-around better than people who don't"
>Player: "But I want to play someone with no augs at all"

>GM: "We're playing a scifi space fantasy game where everyone has psychic powers because of species-wide advancements which are used all the time in everyday life and the technology we use is adapted from tech left behind by a precursor civilization that unlocked our powers"
>Player: "I want to play a non-psychic"

>GM: "Everyone is playing good robots in the far-flung future, trying to defend humanity against the depredations of evil robots infected by a virus"
>Player: "I want to play a human"
>GM: "A human who is so heavily cybered-up with prosthetics and augmentations that he can keep up with the robots?"
>Player: "No"
>GM: "A human who fights alongside the robots with his high-tech power armour, Iron Man style?"
>Player: "No"
>GM: "A genetically-enhanced human with high muscle mass and bone density and enhanced reflexes who can keep up with the robots?"
>Player: "No"
>GM: "Well, your character won't be able to participate in battles, because humans are incredibly weak compared to the robots"
>Player: *shits himself and starts screaming*

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Honestly, when quest threads were around, there were still more threads that were actually related to tabletop games which were made by people who actually played them than there are now.

It's absurd.

>Player: *shits himself and starts screaming*
That's about right.

It's always a horrible day to browse Veeky Forums. It's a horrible place.

Because Batman is way more fun than Superman I guess.

I know I did it in one pathfinder game, because I was the only player with any amount of system knowledge and I didn't want to be the guy telling them how to build/play their characters and how wrong their feats/skills/stats/race were.

I did a Gunslinger with no magic items, he eventually trained with some monks and learned ki stuff, but that was about as magical as he got.

But that's probably an outlier and not a common issue.

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Be the change you want to see in the world, user.

Quest threads are banned, OC gets met with "fuck off" if it isn't porn and reported if it is porn, and I assure you, while you and two or three other folks might want to see what that user actually wants to talk about, the 2000 phoneposters that are sitting on the toilet at work who want to yell about politics will slide it right off the board.

This.

OC is cringe now.

Batman is only more fun than Superman at street level.

At street level, Superman is boring because he’s overpowered and everything is too easy.

Above street level Batman is boring because everything needs to be railroaded and plot-armored to keep him from getting splattered.

Fuck off, questfag.

And yet here you are, replying to a shitpost thread without saging.

...

I'm really shocked that that's been allowed to go on as long as it has without being moved to /qst/, since the people posting in it are clearly having fun.

>Why do mundanefags insist on bending the established rules of the universe with their "gritty" and "grizzled" mary sues?
Because they want to be the mundane badass who fucks bitches and saves the day but don't want to accept the fact that none of the heroes they talk about are mundane in the least.

Batman is a millionaire playboy who has mastered several forms of martial arts, one of the most intelligent humans in the DC universe (equal to or greater than Lex Luthor), and has access to gadgets that include homing boomerangs, a cape that can be used as a parachute, a grappling hook gun, and in some continuities fucking POWER ARMOR that can trade blows with Superman (who is tough enough to take on Darkseid and Doomsday).

Even in the things mundanefags take inspiration from, the mundane martial is a myth.

>Star Wars
Just play a Force-sensitive slicer you giant dildo, that's entirely plausible in Force and Destiny

>cyberpunk
I'm pretty sure I had a PC with no augs, he did pretty well for himself. Was entirely immune to localised EMP weapons, for a start.

>Everyone is playing good robots in the far-flung future, trying to defend humanity against the depredations of evil robots infected by a virus
If robots can be infected by a virus that turns them evil, wouldn't having at least one flesh-and-blood human on the team make a ton of sense?

It's called autism. Remove them from your group.

>If robots can be infected by a virus that turns them evil, wouldn't having at least one flesh-and-blood human on the team make a ton of sense?

Of course, but you seem to have avoided mentioning that last part for some reason where user says
>GM: "Well, your character won't be able to participate in battles, because humans are incredibly weak compared to the robots"
after offering several options for a fully-human character who can carry his own weight.

I'm sure that was an unintentional oversight on your part.

No, because there's no way for a flesh-and-blood human to take on a renegade robot on their own without either using technology to buff their base abilities (which means that they're just as susceptable to hacking as the robots are) or they're using some sort of mutation to give themselves superhuman abilities that would put them on par with machines (which could carry its own problems and implications about the setting if you were to allow mutants).

At best, they're support who could patch them up between battles but wouldn't be able to serve any actual combative role without getting merked and at worse, they're dead weight who the team has to defend while also making sure that they temselves don't get murdered as a result of being distracted.

This is astonished me the most.
Batman performs at the same level as Captain America, and the latter is a super solder with a century of experience.
Fuck, when Bruce travelled world and learned everything there is - he spent a ridiculously low amount of time on it. It's like he id having a photorealistic memory (he did't just train in martial arts, he also studied languages, natural sciences, history, even ventriloquism). In marvel mainstream continuity this would be a superpower. Taskmaster, for example, he can learn everything, both practical and theoretical, but he is a born mutant.

Thank you for being good posters.

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Totally fair, but if your human is only there because they can't be hacked then only the super-soldier genetic modification route makes sense, because otherwise they're just dead weight inside another robot.

>they're dead weight who the team has to defend while also making sure that they temselves don't get murdered as a result of being distracted
Which could actually be kind of cool. The squad is made of hyper-advanced death machines but they have to have one regular-ass human around to manage them because the previous-generation independent death robots went insane and evil. Combat is based around destroying the enemy but also protecting their squishy human, which ups the stakes when the rest of them are robots for whom any bodily harm can be easily repaired, including placing a backup in a new body entirely if they "die."

Of course, that's assuming a player who's cool with playing the April O'Neil instead of the Batman. Which is a big assumption to make.

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>Of course, that's assuming a player who's cool with playing the April O'Neil instead of the Batman. Which is a big assumption to make.

The issue here is that any player contrarian enough to want to play a non-powered human of any sort in this Future Robot scenario is going to get tired of being the non-contributing squishy VIP like some sort of video game escort quest and then ask to be able to write up a cool killer death robot like all the other players who are actually having fun.

Obviously you would have to give them a plethora of tasks outside of direct combat to complete or they'd get bored. In this scenario the human is supposed to be the team manager, so being able to provide sizable buffs to robots makes sense, for example. Make them invaluable in a, but also next to useless in defending themselves. The sole human character would also necessarily get the most to do outside of combat.
You might even want to have everyone roll up a robot and have control of the human character rotate between players for each session.

I'm not defending "I always want to be Batman" guy but there are interesting ways you can take it. Being the only regular human in a team of wizards can be neat too.

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>GM: "Well, your character won't be able to participate in battles, because humans are incredibly weak compared to the robots"
I've seen people totally fine with such a proposition. I had a player play a literal Skillbot in SW Saga, the biggest Spring Court changeling coward ever and 3.5 bards.

Thing is, I'd ask "why" in all these cases, and unlike they can make a powerful point, I'd ask them to leave and start a game of their own.

I have 0 problem with the slicer. He's an technician employed by the academy who grew a fondness for the students.

I have 0 problem with the un-augmented human in the cyberpunk setting. Being second class and non-threatening opens a lot of roleplaying opportunities.

The non-psychic player would probably be asked to leave, or have un-discovered, uncontrolled psychic powers that unlocks at the worst times.

I would laugh at the face of the last guy.

>alright guys in this setting anyone can use at least some magic
"okay, time to play a bitter dude who's shit at magic but great at muh none magical skillz"

is this okay or nah?

But see, it's the psychology of the contrarian player.

If a game was built around this sort of thing and presented it up-front, the dynamic would be completely different, because the contrarian "I want to be the one human in a party full of robots" wouldn't even be interested. The contrarian wants the thing he is told he cannot have.

In your example, a game built around it, he is told he CAN have it, which means he doesn't want it anymore. That's what these people are like.

A burnout hedge wizard that's learned to compensate with mundane skills would be pretty cool

>be peasant boy
>save up money to go to mage college
>have a shit time
>instructors barely help you
>workload is shit and it's mainly theory
>barely any practical exercises
>final exam
>tank that shit pretty hard despite studying for two months
>other dudes tank it too, but they can afford to go again
>I don't
>leave bitter and angery
>sign up for military
>gain skillz, and discipline
>also realize that most soldiers there are just armored casters, can barely use sword.
>leave country because is free
>pursue better swordplay in neighboring country
>still shit
>go to other country
>kinda better but still shit
>go around the world, swordplay is lacking. everyone relies on magic
>realize this can be exploited
>travel world to become ultimate swordsman
>quest begins
>meet party
>die
>the end

>imp lying every sword wizard won't be doing cuhrayzee kung fu shit

Although a guy who's weak at magic but uses what he can in creative ways to boost his nonmagical stuff is pretty cool if player can pull it off cleverly.

This is the crux of the issue. If you choose to play the only regular human in a team of wizards or robots or superheroes, that's totally fine. If you choose to play the only regular human but still expect to be just as useful in combat, that's not.

>have one Humans Only player/dm in group
>he has been a sour puss since i started a dragon pc game
>expressly asked if he would be okay with it, offered to run game revolving around knights and their posse
>he said he was okay with dragons
>physically moans when he has to be out of human form

Fuck these players/dms.

Unless you want to join a general there is nowhere else to post in Veeky Forums but a shit posting thread

>there is nowhere else to post in Veeky Forums but a shit posting thread

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>cuhrayzee kung fu with magic
>implying enchanted fist can beat enchanted sword
>implying that he won't also become skill monkey
>expecting to be just as useful in combat
damm straight, we better than those robots and superheroes

But, like over half of king fu is weapon use.

this board is garbage now
outside of generals its just pure trash

I hope no one is bumping this thread

plain humans are just better

when this this board turn into Snowflake - The Board

>king fu

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I'm bumping it, but only because I'm bored and there's a chance a flame war might erupt in this thread.

You're a beyond plain human and you're shit.
Big think

No, he'll just die. Like, everyone thinks they're smarter than they actually are, when it comes to this kind of stuff.

In novels and movies, the mundane guy who pulls off incredible feats only manages to do so because the plot sets it up for him. This doesn't work so well in a role-playing game, unless the DM bends over to give him the opportunity. I mean, it's like a non-Exalted combatant versus an Exalted combatant: The former explodes after one hit from the latter.

More, in a world where everyone is a Wizard and this one guy is a standard Fighter or Rogue, the latter is crippled. He's just going to get hit in the face with some spell and go down like a punk. It's like that old Darksword series of novels, the protagonist (who doesn't have any magic at all) is considered a special-needs kid and stays that way. It's his extremely powerful magical artifact that carries him through the trilogy. When unarmed, he's completely helpless.

>This doesn't work so well in a role-playing game that uses shitty roll-poorly-and-die mechanics like D&D

Fixed your post

>Alright, guys, in this setting very few people can use magic
"Reeeeeeeee I wanna play a magical character"

Why do magicfags insist on bending the established rules of the universe with their "quirky" and "whimsical" mary sues?

>Pic
Not a good example of what OP is talking about, because he lives in a setting which makes it clear time and time again normies are just as capable as the magic kung fu warriors.

It's every game ever. You could have a WoD mortal versus a Vampire, Mage or Werewolf. The supernatural guy will come up on top every time.

>In novels and movies, the mundane guy who pulls off incredible feats only manages to do so because the plot sets it up for him.

some games bake that into the mechanics with stuff like fate points.

>Why do magicfags insist on bending the established rules of the universe with their "quirky" and "whimsical" mary sues?
Because usually when a DM says "it's a low magic campaign so you can't use magic," what they're really saying is "it's a low magic campaign but everyone BUT you has magic."

So it's less us bending the established rules of the universe and just making sure that the playing field is even for all parties involved.

>Fantasy settings work exactly the same as the real world but magics is an extra layer on top

Why do people continue to insist on using this meme?

Non-magical people can be extremely strong or faster compared to realistic humans, because the laws of physics are different. A warrior who trains their whole life and cultivates a ton of fighting spirit could take a axeblow to the face or run many leagues without injury because the laws of physics aren't the same.

This applies to both the OP and his strawman "mundane" player.

>he lives in a setting which makes it clear time and time again normies are just as capable as the magic kung fu warriors
Does he, though? It's a setting where magic kung fu wizards are clearly on top of things and the few normal people who can actually hold their own against them in one-on-noe combat are portrayed as especially exceptional.

>Not a good example of what OP is talking about, because he lives in a setting which makes it clear time and time again normies are just as capable as the magic kung fu warriors.
Especially when you stop to consider that Sokka's niche involves being the smart guy among a team of benders. I mean, he may not be able to bend rock or shoot fire out his hands, but he's generally the one who comes up with the strategies for the team and understands how the fire nation's machinery works.