Okay but its probably going to be the center focus of the campaign. Most stories dealing with the enslavement of humanity are usually about escaping or revolting against it. Otherwise, why have it in the first place, unless is right and its for some kind of weird fetish thing.
Enslaved Humanity
Something like this probably works best. Make it clear that overthrowing things really isn't possible because of their magic. They control the seasons or rivers or something EXTREMELY important, almost a la MLP
Make the slavery ingrained into society too. It's the way things are, have been, and always will be. It's not about breaking the system, but trying to bend it to your benefit.
Without some kind of conflict it can't be interesting. What you seem to want is just misery porn.
You're asking for a static world more appropriate for someone's short story than an RPG setting. How do you run a game in a world where PCs are just fed through literal meat grinders? How can you without shame think players should just go along with that?
The game starts about 80 years after the earth has been blown apart by a mysterious apocalyptic event. The last remnants of humanity cling to survival in an enormous, heavily modified, cold-war era bomb shelter controlled by a vicious species of intergalactic conquers.
In this bleak and dangerous future man kind has completely lost control of it's independence, their hope and will crushed by the aliens that they once regarded as saviors for repairing their fragile home, but now see only as brutal oppressors.
Every day is a struggle to survive in this world. Intense work is rewarded with barely enough resources to survive, selfish individuals sell out others often for just a few more rations, the aliens take anyone they favor as personal servants and force those who haven't worked hard enough to kill each other, and every day more and more levels of the shelter are threatend by mutated man-eating creatures.
Humanity's only source of hope lies with the rare few individuals who are born with special abilities, the one's who will willingly sell themselves to the aliens so that their families may be greatly rewarded, and in a nearly forgotten prophecy that tells of a group of heroes from he distant past who'll one day come to free humanity.
>Without some kind of conflict it can't be interesting
No one said anything about there not being conflict. Hell, just check out , or pretty much any story where someone is a slave for the majority of the story.
> under the yolk
Why can't they carry their own eggs?
Humans have been bred into caretaker-pets by aliens, and now cannot live without the affection of the aliens' larvae.
This sounds awfully familiar for some reason
The universe really is a simulation; the enslavers simulate the earth, the moon, the sun and nothing else. They use humanity's weird-as-shit thought patterns for an incredibly baroque way of generating 'art', meaning the entire race and universe is basically resident in a box in some artist's basement flat.
vampires farming humans obviously