Curse of Strahd spoilers: So, I'm DMing a Strahd game, and my players encountered a revenant from Argynvostholt while traveling to Vallaki. Upon reaching Vallaki, they instantly decided to head to Argynvostholt and I'm not sure how to deter them. They're level 4, and it's a zone recommended for level 7's. What do?
Landon Torres
Origin spells; More meta-magic options; More sorcery points.
Lincoln Kelly
Honestly I'm not sure how the Sorcerer isn't already one of the most intuitive casters, but having more SP to toy around with at least lets you use your features instead of being limiting.
Chase Sanchez
Can't complain too much, I'm just a forever DM who wants to be a paladin again.
Blake Flores
I'm in favor of giving them an increasing x/day uses of "cast a spell you don't know" in some form.
Jackson Hernandez
Throw monsters at them that are just tough enough to show them that they shouldn't be there yet, but just weak enough not to kill them
Grayson Morales
How about I can only take damage spells that deal my Draconic Ancestry's damage type then? Like that's the one exception. And Poison spells are the least common if I recall correctly.
Luke Parker
>What's your character's personal quest? What do they want to accomplish more than anything?
I'm the DM. Most are focused on stopping what looks like an attempt by Llolth to enter the prime realm and spider the world. The one barbarian is likely looking at settling family issues - he was banned by his father - but his father may have been controlled by an artifact/axe.
Myself, I'm trying to figure out how I want the two things to connect.
Christopher Reed
Everyone always asks for more metamagics, but what would additional metamagic options even look like?
Josiah Howard
>but his father may have been controlled by an artifact/axe This is why you never get married
Kayden Roberts
What's the most fun way to play a Cleric?
William Butler
lol
Jace Wright
>I'm not sure how the Sorcerer isn't already one of the most intuitive casters Sorcerer is the easiest class to fuck up. Metamagic requires system mastery and book work to use properly, Font of Magic allows for resource entropy (by converting spell slots and sorcery points), very limited spell list and spell known and Metamagic compatibility issues mean that a sorcerer could literally take two metamagic choices which compel the player to use two entirely different sets of spells (like Twinned and Careful Spell).
Leo Jackson
Origin spell lists a la Cleric Domain Spells. Give Sorcerers an additional 10 spells and they end up with 25 known by level 20 which keeps them competitive with other casters.
Sorcerers should be less flexible than Wizards and lack the support utility of Bards but have more powerful spells that they can cast more often as a counterbalance.
Jose Turner
Changing damage type would be useful for Draconic Sorcerers that didn't pick fire
Thomas Harris
I don't think that helps though.
Andrew Morgan
Just have big boy Argynvost's ghost tell them to fuck off until they get his skull.
Julian Fisher
Then that's fixed (or at least alleviated) by adding to the amount of metamagics the sorc can know at one time, and giving them more SP to make more slots and not have them choose between their own class features.
Daniel Ward
Personally, I always felt that sorcerers shouldn't have magic spells. But instead have abilities. Able to forge and form magic. Perhaps they might mimic spells, but wouldn't actually be the spells themselves.
Bentley Moore
Repost because other thread is weeb, while I talk about my actually good weeb shit.
So I started a new campaign recently. Party consists of a young aasimar paladin, twin tiefling blood hunters (ones a trap, the other is a muscle girl), and a drunken master monk. They started at level 5, and had 1000gp to spend on uncommon magic items, or whatever other adventuring gear they wanted,
My question today is regarding the drunken master. He started with the Alchemy Jug (of course), and i've been giving him other homebrew magical jugs to collect. So far after defeating a mimic he was able to get a small magical jug of mimic adhesive. While I realize its potential to be overpowered as shit, I want to make some more collectable jugs for him.
So far I plan on 1.) Jug of Endless Bees (BEEEEEEEEEEEEEEEEES) 2.) Jug of Blood (to be looted off a vampire) 3.) Jug of Eternal Flame (once opened, shoots a stream of alchemical fire in a straight line, does low damage but the flame lingers and is hard to put out)
All the jugs are a once per day use, got any others i could use?
Logan Howard
So like Wot4E but without being garbage?
Jackson Johnson
collectible limited edition mugs and jugs
Ian Roberts
I know the current way has better granularity, but I wonder if making metamagic into spells again (sorc exclusives) wouldn't be a good idea anyway. You'd add extra spells known to compensate, and you'd be allowed to learn as many or as few as you want, as well as replace them on level up.
Tyler Perez
Great joke pops
Hunter Ward
Like Warlock's Invocations?
>making metamagic into spells again So that the Bard can steal? Gosh, I hate Magical Secrets
Jaxson Reyes
How much warning do I have to give my players that they're wandering into somewhere far above their ability to fight I want this to be a "oh fuck let's come back later" area but they're being persistent despite the encounters being a dead heat every time
Luke Sanders
Jug of Spiders Jug of Paint Jug of Gentle Summer Breeze That Isn't Too Hot and Isn't Too Cold
Gabriel Peterson
>Making a dublicate thread an hour after the first. For what purpose.
Mods, please.
Gabriel Hill
It wouldn't be the first time bards stole a class feature that way, so yeah.
Elijah Price
Nice try, shadshitter
Gavin Rivera
>Jug of Gentle Summer Breeze That Isn't Too Hot and Isn't Too Cold
Lukewarm Breeze?
Angel Robinson
If they're consistently defeating monsters above their pay grade shouldn't they be close to level soon?
Brody Moore
Because the original was started by a shitposting tripfag that nobody likes and has devolved into an anime incest thread
Hudson Miller
Wouldn't such a place be obvious from the perspective of the society in the setting? Let them know that they're heading into a place that not even braver and stronger warriors than them go, a place that even peasants know is deadlier than the places they've been before. Like how people in the real world know not to fuck around in shark infested waters even if you're hot shit, and actively warn people of the dangers ahead.
Ian Foster
I like that one. Gonna add a little potpourri to it, so when you open it the room you're in just becomes comfy af
James Baker
Just doesn't roll off the tongue quite as well as Jug of GSBTITHAITC
Xavier Martin
>I want this to be a "oh fuck let's come back later" area but they're being persistent despite the encounters being a dead heat every time
I mean if they wanna keep going even if they might be using up to many resources then let them but start double questioning everything they do so they start doubting everything they try and eventually turn back or die. Or you could just outright warn them before the session starts.
Evan Bell
Yeah, to be honest, yeah I guess. It just never felt like 'having spells' was right.
>Like Warlock's Invocations? And that is the problem. The Warlock has already staked out some of that territory. My own thought was something more akin to Ars Magica. Though that would be far too complicated. But maybe a simplification of that system some how?
Caleb Perez
Easier said than done
Adrian Perez
they have levelled up but they've just beat up the outside guard grunts, when it gets indoors and they start fighting the actual lair inhabitants they'll get absolutely owned even if they level up I'm wondering how I can motion to them that they're out of their depth I had several wandering NPCs warn them of this labyrinth and to stay away from it, but that's only served to whip them into a frenzy for the fame and glory they'll get I think I'll do that, stick in an encounter designed to take all their resources then follow it up with a second encounter so they panic and leave
Thomas Anderson
Give me a fixed Undying lock god fucking dann reeeeeee
Easton Watson
>but that's only served to whip them into a frenzy for the fame and glory they'll get Well then it looks like they're going to learn the exact same lesson that most people who get greedy for glory learn.
Justin Thomas
Also my starting stats would be 16 con 16 dex 18 charisma (half elf)
Is half elf variant worth considering for a sorcerer? 2 skill proficiencies seem better than 35 move speed or a couple of useless weapon proficiencies
Daniel Hill
>Is half elf variant There's a variant half elf?
Henry Sanders
Play a death cleric like me! He travels with neutral/good adventurers by pretending to be a polite nice guy, but deep down he actually worships murder and he kills young virgin women whenever he can.
celestial version of the tiefling but tieflings are semen demons so there's no contest there
Jaxson Williams
>I want to be a human, but I also want to special Are you talking about elves?
Juan Long
>I want to be a human, but I also want to special
That's about the long and short of it. I had one DM that really liked the idea of Aasimar having a guiding Deva that would occasionally grant visions and dreams, and so your Aasimar could take on the appearance of any of the humanoid races, but still a very perfect version of that race.
Justin White
>>I want to be a human, but I also want to special I managed to do that yesterday, when I rolled 15/12/15/13/17/13 - before I picked my race.
So I picked Human. Level 4, I got Resilient(Dex) so now I have 16/14/16/14/18/18 stats.
Imagine the outrage if WotC had published feats in a book for races that you would only have access to in another book. No way is that a good idea.
Ayden Nelson
Of course it doesn't, why would I need to buy another book just to use the content from the one I bought?
Juan Allen
Jug of Endless Water Jug of Air (cast levitate or something) Jug of Holding Jug of Oil Jug of Grease Jug of Fog
Austin Martin
Well, yes, this is how it's gonna be from now on. Each new book will pretend that the previous one never happened. Why do you think they reprinted Mastermind and Bladesinger?
Lucas Howard
>"oh I use the firebolt to light my candles" Now I'm imagining a Sorcerer who learned Firebolt instead of Prestidigitation and he's too proud to admit that Prest is more useful so he carries around a jar of small bugs to put on things he wants to light since Firebolt can't target something that isn't a creature.
If I'm gonna list every single thing they reprinted in Xanathar's, I'm gonna die of old age before finishing.
Carter Campbell
I think they'll eventually just shy away from the "PHB+1" AL rule, reprinting stuff like that is fine now but hurts sales and content more in the long run.
Aaron Taylor
"subrace of elf."
Connor Scott
"Aacимap"
Easton Sanchez
Shit that's DM's guild content? I convinced my gm it was a preorder bonus cause that's what the trove titled it.
Juan James
It was a preorder bonus, if you bought XGtE from D&D Beyond. They got some people to pay for subpar/shitty homebrew.
Jaxon Flores
Ah-zeh-mahr
Mason Jones
Made a homebrew cleric domain for my game. Have a player interested in a cleric of many minor gods. Any comments on it would be appreciated