So our game setting will be in the Second City. I narrowed it down to either playing a Daidoji or a Yoritomo. This is because I'm interested in the Crane/Mantis feud and the growing port tensions between them.
So convince me on either siding with the Crane into creating a fleet mighty enough to beat the Mantis to become the new naval power or playing a Mantis and crush all those who dare oppose their claim of mastery over the ocean and the colonies.
I'd rather see you start ronin, and try to get into the Crane's good graces by sabotaging the Mantis.
Luke Allen
Isn't this based off of some crazy card game where they used tournament results to determine the plot of each expansion? What sort of system is it?
Grayson Morris
4e and I don't know if FFG will continue that.
OP got a better chance of getting into the grace of the Mantis as a ronin, since they're more open to wave men then the Crane.
Christian Clark
Which is precisely why I didn't suggest the easy path.
Joseph Thomas
Yes it is. The original system is called Roll and Keep, generally you roll a number of d10s equal to your relevant attribute plus skill and total a number equal to your attribute to beat a target number. For instance, if you have a 3 Agility and a 5 Kenjutsu, you'd roll 8d10 and total the best 3 dice. Additionally if you roll a 10 that die explodes and keeps exploding as long as you keep rolling 10s. The another big feature is calling raises. A raise makes a target number 5 higher to achieve a greater effect, for instance on an attack roll you could deal more damage or disarm your opponent. Chargen is point based with characters fitting into five broad classes: Bushi (Warriors), Courtiers (Social Characters), Shugenja (a mix between wizard and cleric), Monks (generally unarmed fighters with weird tricks like magic tattoos), and Ninja. Beyond your character's six or seven school skills he can take whatever you want for skills, though dishonorable skills will affect your Honor rank (which is effectively your alignment). Advancement is just getting more character points and leveling up is a function of Rings (Meta-traits that are the combined effects of a physical and a mental attribute) and your total ranks of skills. There also three Independent stats, Honor (Alignment), Glory/Infamy (Fame and Renown), and Status (Societal Rank).
FFG is putting out a new edition with their shitty snowflake dice if that is your bag. My group sees no reason to go there and are sticking with the old system.
Samuel Smith
What schools you thing about using?
Ryder Edwards
I don't like the shitty snowflake dice but I do like the more freeform story telling system and the "you are repressing your feels" mechanic.