/osrg/ OSR General

Welcome to the Old School Renaissance General thread.

>Trove: pastebin.com/KJ4szuaH
>Tools & Resources: pastebin.com/KKeE3etp
>Old School Blogs: pastebin.com/ZwUBVq8L
>Previous thread:

Attached: sVgidGE.jpg (1667x2048, 512K)

Other urls found in this thread:

udan-adan.blogspot.com/2018/03/rpg-books-as-fiction.html
coinsandscrolls.blogspot.ca/2018/03/osr-der0-encounters.html
tenfootpole.org/ironspike/?p=3360
twitter.com/NSFWRedditImage

Are there any good actual caper adventures?

Attached: thief.jpg (2000x2585, 541K)

^

Attached: yes.png (996x928, 225K)

Okay, since someone keeps posting magic cards, here are two ideas to consider:
1) Replace vancian magic with some sort of simplified mtg-like deckbuilding system. Instead of stealing/looting spellbooks, you win new magical cards by defeating their owner. Possibly usable by non-casters in castrated form.
2) Convert MtG spells into typical vancian system. Spell level = 1/2 of mana cost. A lot of brainstorming required, probably.

Attached: Glimpse the Unthinkable.xlhq.jpg (745x1040, 402K)

So OSR 2hu?

Attached: remove lunarian.png (1920x1080, 2.06M)

But why? Wouldn't this take a bunch of time and would probably not be much better than the system already in place?

But this is wrong. Combat is not fire spreading, parties can always run away (and if they can't, they obviously failed to consider vital circumstances, not really different from a trap) Fighters can do anything players can think of, combat is only a small part of the game and physical strength is always needed.

>physical strength is always needed
While true, this doesn't have to come from fighters, since there's no expectation of optimized stats when you roll 3d6 down the line.

Why does he have a shoe on his head.