Stat me based on your current setup

Stat me based on your current setup.

Attached: 1456546856966.jpg (1024x765, 981K)

Int 2
Wis 2
Str 8
Con 8
Dex 8
Cha 0
-can climb
-cannibal
-nearly hunted to extinction by tribesmen
Claws can be opened by brute force or tickling its balls

On second inspection that might not be a coconut crab, please disregard

No, it's a coconut crab. They have different names based on the region/etc.

Coconut Crab
Type: Oversized animal (1x1)
Health: 18
Armor: 0/0/0
Speed: 4
Grapple: 1
Perception: 1
Stealth: 1
Weapon: Claw
>Damage: 8
>Range: 0-1
>Accuracy: -2
>Rate of Fire: 2
>Type: Physical
>Notes: 1 armor penetration.
Notes: Can climb at half speed. Can't breathe underwater.

Delicious/10
>Would eat whenever possible

Awww/10
he made it so far to get this big.

Str 2
Mag 0
End 3
Agi 1
Luk 0

Arcana:Strength
Strong against: Wind
Weak against: Ice
Skills:
Double Fang
Rakukaja

Turn 360 degrees and run away

>str 8
yeah you don't know what you're talking about
that unholy demon is at very least a str 15
it can break a coconut in half almost as easily as it can a man's skull
if one of these things grabs your arm, it's easier to just cut the whole thing off and let it chew as a distraction
seriously don't fuck with small crabs and by god don't fuck with coconut crabs
they're triple niggers, break into places for no reason, destroy stuff for no reason, steal shiny stuff for no reason and worst of all, they ruin all the fucking coconuts and don't even fucking eat most of them

Coconut crabs, despite consisting of two delicious words, are very much not delicious. Apparently very bitter, and taste kind of spoiled regardless of freshness.

WS:2
BS:1
S:4
T:4
A:1
I:2
W:1
Ld:10
AS: 4+/6++

equipment: two close combat weapons.
special rules: move through cover, fear, coconut crab

Coconut crab: while on a coconut tree, the coconut crab gains a coconut attack

S:3 AP- range:3" assault 1

>if one of these things grabs your arm, it's easier to just cut the whole thing off and let it chew as a distraction

Or... poke it until it lets go.
Or, if you feel like it, just beat the shit out of it.

>it can break a coconut in half almost as easily as it can a man's skull

It that it can only do so by dropping it from up high?

How do you guys stat/use this fucker for mouse guard?
how many mice do you think I'd need to kill one IRL?

>crab grabs you
>climbs up a fucking tree
>drops you headfirst
>you either beat it until it lets go or you fucking die
thanks, thats even more terrifying

It can literally just barely lift said coconut.

It lets go if you gently poke it.

Speed 1
Strength 3
Body/Soul 3
Intelligence 1
Spiritual Pressure 1

It's a bleach game...0 is effectively crippled, 1 is roughly human. Intelligence isn't just for how smart you are, it's also for things like instinct, it's a catch-all for mental shit.

Well, just take the crab statblock, Nature+1 or +2, and then make its natural weapons more deadly. I think you'd need at least 20 to confirm a kill on this thing.

who cares about coconuts when theres a giant murderous clawed spider carrying you up a tree though

But it's scary at all, it's just big.

Are you scared of big fluffy dogs too?
How about sheep? They're way bigger than this thing

m8 have you been headbutted by a sheep before?
cuz it fucking hurts
and yes I'm afraid of dogs
I think I might actually be the anti-christ because animals fucking hate me for no reason and dogs are no exception at fucking all
it's all fun and games until your retarded friend brings his huge weimaraner to you house, saying he's a good boy and friendly
fucker nearly fucking mauled me
so yeah fuck animals
hope these cunts go extinct

Coconut Crab
1UG
Creature - Crab
Forestwalk
Tap an untapped Forest you control: tap target creature. It doesn’t untap during its controller’s next untap phase.
“Its coconut bark is worse than its bite.”
0/3

Crab, Coconut

CR 1/2
XP 200
N Small vermin (aquatic)
Init +2; Senses darkvision 60 ft.; Perception +4

DEFENSE
AC 18, touch 13, flat-footed 16 (+2 Dex, +5 natural, +1 size)
hp 5 (1d8+1)
Fort +3, Ref +1, Will +0
Immune mind-affecting effects

OFFENSE
Speed 30 ft., swim 20 ft.
Melee 2 claws +0 (1d3 plus grab)
Special Attacks constrict (1d3)

STATISTICS
Str 11, Dex 15, Con 12, Int —, Wis 10, Cha 2
Base Atk +0; CMB -1 (+3 grapple); CMD 10 (22 vs. trip)
Skills Perception +4, Swim +8; Racial Modifiers +4 Perception
SQ water dependency

SPECIAL ABILITIES
Water Dependency (Ex)
Coconut crabs can survive out of the water for 1 hour per point of Constitution. Beyond this limit, a coconut crab runs the risk of suffocation, as if it were drowning.

ECOLOGY
Environment any aquatic
Organization solitary or cast (2–12)
Treasure none

>Coconut crabs can survive out of the water for 1 hour per point of Constitution. Beyond this limit, a coconut crab runs the risk of suffocation, as if it were drowning.

Wait, isn't the point that they carry the water with them? Don't they kinda explode if placed into salt water?

Strength: 3
Agility: 2
Wits: 2
Empathy: 0

Mutation: Insectoid & Claws

Coconut crabs are non aquatic

Really? I heard that they were so full of coconut oil that they basically tasted like crab marinated in coconut.