This thing has been floating around Spacebattles and Sufficent Velocity but I realized it really needs to be here Primarch Homeworld (Roll 1d100): [0-25] Hive World: This Primarch either has a sense of justice, or has taken over the planet as a ruling lord of all. [26-30] Feral World: A wild and untamed Primarch, very protective of any possible facial hair or has tribal tattoos on his body. [31-45] Death World: Strong and Hardy, this Primarch is made of some tough material to survive in a world like this. [46-50] Forge World: A master of the Forge or a heroic warrior who freed his people, has a preference for cybernetic implants, even if he has none. [51-60] Civilized World: Not much can be said about this Primarch, save for the fact that they are quite calm and open minded. [61-70] Agri World: Grew up on the farm, hardworking and appreciative of the Emperor. Is quite bored, and loves combat. [71-80] Xenos World: An odd sense comes from him, as if he had spent his entire life living a major lie. He doesn’t hate xenos as much as his brothers, or at all. [81-90] Isolated World: Grew up alone and abandoned, doesn’t like to be around people much and prefers to be around animals. [91-100] Fleet: Accidentally crash landed upon a nomadic fleet, and was taken in by one of the many workers up until he matured.
Homeworld Terrain (1d100, Disregard if Fleet Based): [1-25] Jungle: Deep within the green forests rested a great champion, one resistant to any disease and capable of slaying great creatures. [26-50] Desert: Under the burning sun, the Primarch lived and thrived among the people as a symbol of some sort. [51-60] Ice/Tundra: Growing up in the cold tundras have changed this Primarch, as he has lasted where most would perish. [61-65] Ocean: Having survived the oceans, they either lived upon the beaches or continent where the people lived and thrived. [66-75] Wasteland: Despite initial troubles, this Primarch proved hardy enough to weather the radioactive wastes and insane tribes to survive. [76-80] Urban: A large sprawling city had been the home of the Primarch, who enjoyed a simple life up until the Emperor found him. [81-85] Toxic: Being forced to adapt to this environment, they may have a few mutations or odd quirks from years of living here. [86-90] Volcanic: This ash blasted wasteland is home to the Primarch, who recalls this place with a disturbing nostalgia. [91-100] Temperate: Not much happened here, and the Primarch didn’t have to do much to conquer it.
Juan Hernandez
Mutations (1d100): [1-20] No Mutation: Was this by divine bloodline that he escaped being tainted, or was it something else at play? [21-30] Wings: Be they angel or demonic wings, this Primarch and some of his sons have usable wings that prove useful in battle. [31-40] Grand Psyker: Their mind is powerful, matched only by the Emperor. This Primarch seeks enlightenment, or is quite able with his psychic ability. [41-45] Pariah: No psychic ability to speak of, nothing besides an inability to read others, or some other oddity about them. [46-55] Imminent Death: Whatever it is, they are destined to die soon. They have either made peace with it, or are trying everything they can to stop it. [56-65] Perpetual: Able to resurrect from all but the most unusual of phenomenon, they can be brought back from death. [66-75] Visions Of The Future: Either by divine or demonic intervention, they gain flashes of the future in short bursts. [76-85] Bestial Appearance: Having been corrupted, these Primarchs have traits similar to the beasts of their homeworld. [86-95] Weakened Body: The Warp has weakened them, to the point they are just a bit stronger than the Space Marines yet weaker than their brothers. [96-100] Other: Female, Twins, Scaled, Gills, Whatever.
His adopted parents were… (Roll 1d35): [1-5] Rulers or Noble Class [6-10] Scientist/Blacksmith [11-15] A Working Class Family [16-20] Wild Animals [21-25] Abandoned, feared by the people. [26-30] Village Raised [31-35] Military Raised
Kayden Smith
How did they conquer their homeworld? (Roll 1d14): [1-2] Came to Power Peacefully [3-4] Came To Power Violently [5-6] Led an unsuccessful rebellion against the Rulers [7-8] Fought off invading empires and enemies of their family/order/kingdom/people. [8-9] Uplifted the standard of technology and living. (Only applies to Low Tech Worlds) [10-11] Fought off unknown creatures that nearly destroyed his Homeworld, the only time the Primarch has been afraid. [12-14] Banished a Daemon back to the Warp after it had attacked his people, giving him an insight to a world beyond his own.
Contact With The Emperor Of Mankind (Roll 1d10) [1-2] Known: He expected his father or some other figure to arrive. [3-4] Bad Blood: His father had accidentally or knowingly angered his son, starting a grudge. [5-6] Friendly: Despite not knowing him, he welcomed his father with open arms. [7-8] Force: Was brought into the Imperium by force, not exactly happy about it. [9-10] Aggressive: The Primarch thought him an enemy force, and in turn raised an army against him, only to be crushed by superior might.
Relationship with Legion (Roll 1d5): [1] Fanatic: They would follow him into the Eye Of Terror if he commanded them to. [2] Loyal: They are not blindly loyal, instead they would follow his commands as a soldier would. [3] Old/New Divide: There is a schism between his veterans and rookies, nothing too bad, right? [4] Emperor Above All: The Marines look to his father more often than him, but still respect him. [5] Loathed: Either secretly or openly loathed, they don’t like their Primarch one bit.
Nicholas Ramirez
Universe (Roll 1d10, Roll Optional) (1-3) Canon (This Primarch replaces one of Missing Primarchs) (4-5) Altered Canon (They replace one of the Canonical Primarchs) (6-9) Divergent (Dornian Heresy, Roboutian Heresy, etc. This Primarch replaces one of the Missing Primarchs ) (10) All Original Primarchs
Primarch Friends and Rivals (Roll 1d100 first for Friend, Then Rival) (1-4)Lion El'Jonson (5-10)Fulgrim (11-16)Perturabo (17-23)Jaghatai Khan (24-29)Leman Russ (30-35)Rogal Dorn (36-40)Konrad Curze (41-49)Sanguinius (50-55)Ferrus Manus (56-57)Angron (58-63)Roboute Guilliman (64-69)Mortarion (70-75)Magnus the Red (76-81)Horus Lupercal (82-85)Lorgar Aurelian (86-91)Vulkan (92-96)Corvus Corax (97-98)Alpharius Omegon (99-100)Roll twice (Double the Friends and/or Double the Rivals)
Loyalty of Primarch During the Heresy(Roll 1d10, Roll Optional) (1-4) Loyalist: Stayed loyal to the Imperium and the Emperor (5-9) Traitor: Sided with the Arch Traitor and fell to Chaos (10) Renegade: Sided with neither side and instead broke away from the Imperium to go their own path
Andrew Peterson
Legion Tactics (Roll 1d10): [1] Close Combat [2] Ranged Combat [3] Armoured Assault [4] Stealth (Insurgency and or General Covert Ops) [5] Lightning Strike [6] Psychic Warfare [7] Void Warfare [8] Siege [9] Chemical/Biological Warfare [10] Terror
Boon: What advantage did the Primarch's Legion have during the Great Crusade (Roll 1d20) [1-3] Acclaim: A series of major victories caused the legion and the Primarch to earn great acclaim during the Crusade. Making them a popular subject for Remembrancers and a household name on many worlds. [4-7] Respect: Through hard earned victories the Legion has earned the respect, if nothing else, from many of the other legions. [8-10] Large Recruiting Pool: Through either a large homeworld population, multiple recruiting worlds, or both. The legion had a large population to recruit from. Making them one of the larger legions [1-13] Rare Tech: Through deals with the Mechanicus or other means. The Legion had access to a large stockpile of normally rare weapons. Keeping Volkite weapons around longer than most Legions. [14-16] Modified Weapons: The Legion modified their weapons to better suit their Primarch's method of warfare. Mars grumbled but did nothing [17-18] Loyal Forge World: Most of the Legion's standard equipment is produced by a single forge world that for various reasons is unofficially more loyal to the Primarch's legion than Mars itself [19-20] Powerful Flagship: All legions have a Gloriana-class Battleship that at least at first serves as the Flagship for that Legion. This Primarch however has something else instead. Found either before contact with the Emperor or shortly after, the Primarch's flagship is a unique and powerful vessel. One of the largest ships ever known to the Imperium.
Jaxon Morgan
Fate: Loyalist (1d20) [1] Died During the Heresy Fighting the Arch Traitor [2-4] Were heavily wounded fighting their Rival during the Scouring and their Legion/Chapter was forced to put them into Stasis [5-6] Were heavily wounded and had to be placed in a heavily modified Dreadnought. Rarely awake anymore. [7-10] Disappeared During the Scouring [11-14] Died During the First Black Crusade, But not before crippling the Traitor's efforts severely. [15-16] Vanished During the War of the Beast, making them among the last active Primarchs. [17-19] Though they disappeared from time to time, they were around all the way until M36. The last known Loyal Primarch. When they vanished it was the beginning of a period of great distress for the Imperium. [20] At what seems the Imperium's darkest hour, the Primarch has returned. Either healed from near Fatal wounds or escaped from whatever had caused them to vanish so long ago.
Fate: Traitor (1d20) [1-4] Died during or shortly after the Heresy. [5-9] Rose to the Rank of Daemon Primarch, but has been relatively inactive since then. Barely bothering to even lead their legion. [10-14] Daemon Primarch, and an active one. Still Directly in Command of their Legion. Though they usually stick to the Warp they had directly lead a few devastating attacks on the Imperium itself [14-19] Despite their fall they still remain mortal, either because they refused or were denied Acension to Daemonhood. Being Mortal does allow them to be a far more active leader though. [20] Unknown. No one knows if they died or rose to Daemon Primarch. But they haven't been seen since just after the Heresy. Their legion still insists they will return one day.
Michael Young
And Final Part. Thoughts? Suggestions?
Fate: Renegade (1d20) [1-4] Disappeared after the Heresy. Their Legion existing as scattered warbands fighting against both the Imperium and the Forces of Chaos. [5-8] Forged an Empire beyond the edge of Imperial Space. Despite that an Assassin from the Imperium still found a way to take them out. The Empire survived, now ruled by their Legion. [9-13] Forged an Empire beyond the edge of Imperial Space, Which they rule to this day. [14-18] Were able to create a small but heavily fortified Empire based around their home. Despite repeated attempts the Imperium has yet to defeat it or them. (Reroll if no Homeworld or Homeworld Destroyed) [19-20] The Primarch, Their Legion and their people exists as Vagabonds. Traveling in a huge, if increasingly varied and poorly repaired, Fleet on the outskirts of Imperial Space. Raiding when they can. The Primarch is active as the leader of the Fleet, but is prone to disappearing.
Robert Cruz
>Primarch Buddy / Rival This part is fantastic for coming up with some history.