Make a building and stick a little dish on top made of a paper cone. The HPG dish is the main feature.
Chase Rivera
okay simple enough right?
Christian Mitchell
Drat, missed the start due to lunch, but...
Official /btg/RO design challenge:
We are looking for Glider Protomech designs for Clan Snow Raven. Designs must meet the following criteria: >12 tons >Must have at least 7/11 Glider MP
Designs with tech not currently used on canon protomechs are encouraged. Similarly, attempt to limit it to the base design and 0-1 variants unless you have a really good reason.
Submission requirements: >Must be submitted in .txt file format with all construction data filled out (see pic for example). Megamek or record sheet files are appreciated, but are not required. >Must have at least rudimentary fluff (state it's for, what it does) >Must have your name included in the files supplied for the design >Must have a description of how you want it to look. It can be as vauge as "small and blocky" or as detailed as "here's three examples of canon designs I'm taking from and a sketch of the end result" >Ideally, give us a zipped folder with the format "Mechname_Tonnage(Creator name)" and all of the above inside
Submit your designs to the /btg/RO Email listed on the Built for War blog. We will close submissions on April 1st.
A convenient list tech not used on protos that can be legally mounted: Angel ECM Improved Heavy Medium Laser Ultra ACs Protomech AC 4 & 8 LBX-5 AMS NARC (non-quad) Protomech Melee System MG array Torpedoes UMUs ER, Heavy, and Vehicle Flamers Watchdog CEWS Vehicular Grenade Launcher ER Pulse Laser Streak LRMs Recon Camera Remote Sensor Disperser Re Lasers TSEMP RISC Repeating TSEMP RISC Viral Jammers
Protomech designer: cdn.discordapp.com/attachments/238471201633206272/425685873305321472/Protomech_Designer_v0.9.jar For anyone trying to make protos for the design contest, here's the thing I've been using. It has a number of bugs and errors, like the inability to remove weapons after placing them and most weapons requiring the wrong number of heat sinks. It works at the basic level, though.