>he says spells are unbalanced >he ignores all the verbal, somatic, and material components and lets his players get away with free spells >thinks a material pouch is either very cheap/readily available on demand or doesn't put a limit on it's use >doesn't try to disarm casters that use a focus
I swear, if you drooling retards didn't make/have such shit-tier DMs, casters would be not only balanced, but more fun. Try using your withered, sub-African IQ brains instead of whining on Veeky Forums about how you're too much of a mong to properly use casters in a campaign.
>he ignores the options that allow casters to not use material pouches and not need to hold components and foci in their hands, just have them on person
Matthew Peterson
>he ignores all the verbal, somatic, and material components and lets his players get away with free spells Because these things are trivial. Sure, it mentions what you need to cast the spell. But unless you're literally structuring combat around hampering your wizards ability to grab things, use their hands, or talk it's irrelevant. And if you are, then I got news for you buddy. You're building your encounter in order to limit a certain playstyle, implying that is inherently unbalanced
>thinks a material pouch is either very cheap/readily available on demand or doesn't put a limit on it's use Because they are. They are 5 gold (negligible) or 25 gold (still fairly negligible) and contain what you need. By turning these into limited use items, you are literally changing the game's rule in order to hinder a playstyle. Which suggests that it's an imbalanced playstyle. >doesn't try to disarm casters that use a focus The focus is only used for about 6 seconds. Try again.
Ayden Myers
If you enforce material components, sessions frequently devolve into scavenger hunts for bat shit and bits of iron, which is almost as unfun as just letting the wizard dominate everything anyway.
Honestly this. There is nothing to accomplish by starting up another fucking martial v. caster thread. Everything to be said has already been said a thousand times and this thread is no different from its countless predecessors.
Adam Powell
> unless you're literally structuring combat around hampering your wizards ability to grab things, use their hands, or talk
So if a wizard is bound and gagged he should be still able to cast, right? Retard.
> They are 5 gold (negligible) or 25 gold (still fairly negligible) and contain what you need. By turning these into limited use items, you are literally changing the game's rule in order to hinder a playstyle. Infinite components are not only broken, but suggesting that it's breaking the rules to make them unlimited use and also saying I'm suggesting they're imbalanced if I do so just makes you sound like an asshurt caster with Special Snowflake syndrome.
Or you could spend some of that adventuring gold on hiring a street shitter to scrape the shit out of caves and pick up nails for you, especially since a lot of campaigns are races against time and you can't afford to be sidetracked or split from the party too long. Just don't be a retard.
Lucas Brown
>Honestly this. There is nothing to accomplish by starting up another fucking martial v. caster thread. Everything to be said has already been said a thousand times and this thread is no different from its countless predecessors.
But how else is OP supposed to get replies? By making a creative thread to show off something unique and interesting that he made himself?