/swg/ Interior Design edition

farquit
farquit

Last job: veekyforums.com/thread/58750614/games

Fantasy Flight Games’ X-Wing and Armada Miniatures Games
pastebin.com/Wca6HvBB
Fantasy Flight Games’ Star Wars RPG System (Edge of the Empire/Age of Rebellion/Force and Destiny)
pastebin.com/wCRBdus6
Other FFG Star Wars Tabletop (Imperial Assault, Destiny and the LCG)
pastebin.com/ZE4gn0yN
FFG Dice App (Works with X-Wing, Armada, the FFG RPG system and Imperial Assault)
mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
pastebin.com/wXP0LdyJ
Reference Materials & Misc. Resources
pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
mega.nz/#F!kJtCTR7Q!HNUwVc1B8KB2FrD4Twmb7g
Writefaggotry
pastebin.com/Un1UhzZ4

Shipfag's hangar
drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing
Shipfag's Starship Combat Fixes for EotE/AoR/FaD
mediafire.com/file/y9w713etmckbs98/Shipfag.JPG
Heroes of the Aturi Cluster, co-op X-Wing campaign
dockingbay416.com/campaign

--- Latest News ----
Dawn of Rebellion guest article by Bryan Young:
fantasyflightgames.com/en/news/2018/3/26/running-rebels/
Legion Commander Han Solo and SpecOps Rebel Commandos announced:
fantasyflightgames.com/en/news/2018/3/23/shooting-first/
fantasyflightgames.com/en/news/2018/3/23/rebel-strike-team/
Legion Vader/Rebels tactics videos:
youtube.com/watch?v=MyHvfbrRld4 [Embed]
youtube.com/watch?v=4LnIUAxtwlU [Embed]

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Other urls found in this thread:

videogamena.me/
youtube.com/watch?v=J8hwDQJRU7E

PackManBrainlure
PackManBrainlure

How long until FFG announces a commander who isn't a named character?

TalkBomber
TalkBomber

Anybody have any good videos/guides to help me git gud at painting for Legion?

idontknow
idontknow

Never happening

If you want to run a game or scenario that way, agree with your opponent in advance and then use the field promotion rule at the start of the game.

You just need multiple thin layers, patience, and practice. Your first models will be shit, like learning to ride a bike, you can't avoid some scrapes at first.

farquit
farquit

How thin is thin? With water?

WebTool
WebTool

Water, yes. It'll take some practice to get a feel for the right consistency, but you want it thin enough that it takes multiple layers to hide the color underneath. People usually say "milk consistency", but that's never been useful to me.

If you watch the Warhammer 40k painting tips by Duncan, he usually does a good job of showing how thin he gets his paints, and how when they go own the base shows through until he's put on 2-3 coats.

Garbage Can Lid
Garbage Can Lid

about the consistency of whole milk is a good starting point.
Thicker than straight water, but not by a whole lot.

Specifically for Legion and Star Wars stuff, you can also look at Sorastros Painting on youtube.
If you're REALLY new to painting, watch the stuff from the core set for Imperial Assualt, then legion.

If you want to wait to paint Legion to practice, buy some other minis. Be warned. Painting if fun, frustrating, and expensive

RavySnake
RavySnake

I've never been a big fan of Sorastro's tutorials, desu. He focuses a lot more on colors and advanced techniques than basic stuff (even his old IA vids), and he's also got a kinda weird personal style that he teaches to.

His video on doing camo for the Rebels is probably the only legion one so far is really recommend. Maybe the OSL portion of the Vader tutorial.

Harmless_Venom
Harmless_Venom

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w8t4u
w8t4u

I need a name for some Star Wars writefaggotry about a Rebel gunship crew operating in some nowhere mid rim sector.
Neat

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iluvmen
iluvmen

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FastChef
FastChef

Partisan colours are great, shame they all died. fuck you Kathleen, we could've put those characters to use in other, better works where they might get actual character development.

massdebater
massdebater

I want to make my rebel troops for Legion look like they're stationed on Dantooine. The basing should be pretty straightforward, but I was thinking about what kind of camo/color scheme I should paint them in. A predominantly khaki/brown color scheme seems like it would work well, with the occasional red to make it pop. Any other ideas?

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Fried_Sushi
Fried_Sushi

I'd go for a Sharpe's Rifles look myself, since I prefer my Rebels a mix of all types of militaries and styles.

Stark_Naked
Stark_Naked

The Partisans aren't all dead. Two-Tubes and several others were in the last arc of the main Star Wars comic.

Firespawn
Firespawn

That's neat, but I really don't want to read those fucking comics because the art makes my eyes bleed.

eGremlin
eGremlin

Was Rebels supposed to have the Death Star target Lothal? Things like the recurring allusions to it and 'lol they let them keep the planet' make more sense if the original plan was that the Empire planned to blow it up.

Spazyfool
Spazyfool

No? I never got that vibe. Death star and hints were merely linking Rebels to the galaxy as a whole

farquit
farquit

Preview article when

Ignoramus
Ignoramus

Armada still needs a wave 8 announcement, don't be greedy

Firespawn
Firespawn

I don't really like Thrawn, as a character. Am I a brainlet?

Techpill
Techpill

He's a good one-series villain, but you can't stretch him too much further than that, which is unfortunately what's happened

Carnalpleasure
Carnalpleasure

Thrawn is good when he's not overblown, he's just a guy who actually knows how to strategise and take advantage of situations but also has a real hardon for art. I'm honestly suprised nobody has shopped his face into Kira Yoshikage talking about the Mona Lisa yet.

New_Cliche
New_Cliche

also has a real hardon for art
That's the big thing I don't like about him. Feels cheap. Feeds into the whole "entire species is like this" thing that he can deduce how an entire species thinks based on their art.

whereismyname
whereismyname

videogamena.me/

Fried_Sushi
Fried_Sushi

he can deduce how an entire species thinks
His tendency to stereotype did kind of fuck him over fatally when he applied that to the Noghri.

w8t4u
w8t4u

But only then, and that was because anger at being lied to maliciously is universal.

GoogleCat
GoogleCat

I kind of have to agree, mainly on the notion that an entire species would even possess a single formulaic method of art. I mean seriously, what the fuck would thrawn look at just in regards to us to deduce our entire race?
But I also agree he is just over-hyped in general, both in and out of universe. He had his minute in the spotlight, but his campaign inevitably crashed and failed after a year, same as all the other would-be's.

Sir_Gallonhead
Sir_Gallonhead

He's evil Sherlock Holmes with an art fetish
That's really it

SomethingNew
SomethingNew

a Rebel gunship crew
Assuming you want to write a story about something like a LAAT/i gunship and not something like a DP20 gunship:
Fortunate Sons
It Ain't Me
Napalm in the Morning
Get Some

But only then
And one time was still enough to kill him.

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massdebater
massdebater

Rebels handled this a bit better, his art analysis is usually focused on small groups or individuals rather than planet wide species.

That said, if star wars commits the sin of a planet being a monoculture, you really could gain a lot of intel just by looking at their art

Bidwell
Bidwell

Assuming you want to write a story about something like a LAAT/i gunship and not something like a DP20 gunship:
I was thinking either a Bra'ha'tok or something equivilent, so like a DP20.

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Fried_Sushi
Fried_Sushi

Rebels Thrawn is basically an extremely pragmatic autist whose main weakness is an inability to instinctively understand how anyone could not be as logical as him. You see bits of this in the last episode where he talks to Ezra about doing what is "morally correct instead of what is strategically sound", and again when he tells him that "whatever happens next, happens to the both of us."
A lot of his strength in the series comes simply from being the only competent Imperial commander but he does benefit from having a lot more resources than original Thrawn had.
It'll be interesting to see how much of this if any Zahn will pick up on,

kizzmybutt
kizzmybutt

I'm glad the Bra'ha'tok is getting more attention in nucanon. Fingers crossed it gets added to Armada at some point.

FastChef
FastChef

God, I love the U-Wing.

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Carnalpleasure
Carnalpleasure

What /tv/ could deduce from TFA's concept art from back when Lucas and Arndt were working on it, in its own words:

Kira is the main character (an early version of Rey) and is described as a ‘gear-head’
Kira lives on an unnamed junk planet (an early version of Jakku before it became a bland Tatooine 2.0)
While searching the ruins of the sunken Death Star II she discovers the map to Luke Skywalker
Sam joins her in her adventure (an early version of Finn) and is a deserting stormtrooper who escaped with John Doe (a force sensitive member of the Rebellion/Resistance and an early version of Poe); Sam has a hero’s journey of his own and goes through a spiritual journey of self-discovery
Luke plays a major role in the movie; like TLJ he has isolated himself on another planet (concept art approved by Lucas); when Kira arrives he agrees to train her (and she does actually have some real training, unlike Rey)
Luke goes on the adventure with Rey
Several pieces of Luke/Kira concept art are very Kurosawa inspired
Han Solo and Leia feature; Han and Leia are still together; Leia is the leader of the Republic
The main villain is the Jedi Killer (an early version of Kylo Ren) - a masked figure who collects and hunts Jedi/Sith artifacts; at least one version had Darth Vader’s burnt mask as the film’s MacGuffin; The Jedi Killer is more pirate-like in design than Kylo
The Sith have returned; both concept art for TFA and TLJ feature a sort of Sith ‘force ghost’ as pulling the strings behind the new Sith, the Neo-Empire/First Order and (in the case of TLJ) the one pulling the strings behind Snoke
Darth Talon features in several pieces of concept art and even storyboards; several other Sith ideas are explored; Darth Talon would seduce Leia and Han’s son to the dark side
The AT-AT and Star Destroyer designs are vastly different but still distinctively Star Wars; much more unique than anything we got in TFA/TLJ

Stupidasole
Stupidasole

doesn't sound that interesting desu

JunkTop
JunkTop

Why does George Lucas like Darth Talon so much?

viagrandad
viagrandad

She and Maul/Maul's clone/Maul's great-etc. grandson are friends.

Burnblaze
Burnblaze

So how is Legion? Worth getting in to?

TechHater
TechHater

Yeah, he really seemed to have a fixation on her towards the end of his ownership of Star Wars, such as trying to force her into the cancelled Darth Maul game.

Granted, conceptually Talon is an interesting character (but in actual use in Legacy, very boring).

Fried_Sushi
Fried_Sushi

Cuz he wants that lekku pussy

Stark_Naked
Stark_Naked

Was she George's waifu or something?

Flameblow
Flameblow

Entirely possible. It isn't the first time Lucas had a fixation on a Twi'lek character from the EU; he really liked Aayla Secura and put her in AotC and RotS.

Might be some fantasy of his, or maybe from a creator's POV, he liked the idea of a traditional slave race having badass women. Or both.

TalkBomber
TalkBomber

Is it wrong to want a remake of the Votoms OP but with Chirico replaced by Crix Madine and the Scopedog by Specforce troops?
youtube.com/watch?v=J8hwDQJRU7E
Yes, remember this is the man who spend $2m an episode to make sure that Star The Clone Wars Wars rendered Luminara Unduli's ass the exact way George invisioned it.

Dreamworx
Dreamworx

It's pretty fun. I still like Armada more, but I'll be keeping up with legion for the occasional game and painting outlet.

Methnerd
Methnerd

George "no underwear in space" Lucas was definitely a perv

Deadlyinx
Deadlyinx

What do you think would have been the right niche for the Droid TIEs? I feel like they would have done best not as a replacement for manned TIEs overall, but as a replacement for them on Carracks and Nebulons. Allow them to have fighter escorts full time without most of the drawbacks of needing to externally carry fighters.

Deadlyinx
Deadlyinx

They would probably have been fine as big, guided anti-ship missiles like XWA's TIE Experimental M4. Alternately, if you want something flashier, go the Ace Combat 6 route: use them as either flying targeting beacons for even bigger missiles or as a swarm of annoying, highly maneuverable meat shields for a single experimental superfighter like the Missile Boat.

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Emberburn
Emberburn

Fill in as the low end fighter to fill ranks and screen for capitals, while your human pilots get the higher end machines and more training hours.

DeathDog
DeathDog

She's openly slutty, not a common sight in Star Wars

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Evilember
Evilember

not a common sight in Star Wars
Most female twi'leks
Zeltrons
Falleen
Thyferran clothing
The Rebellion's stripped-down Y-wings
She seems pretty run-of-the-mill in terms of fanservice.

Lord_Tryzalot
Lord_Tryzalot

The Rebellion's stripped-down Y-wings
l-lewd

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Burnblaze
Burnblaze

The ICW had droid militaries make somewhat of a comeback as several breakaway states ultilzied droids and other automated systems to cover the manpower shortage. One warlord duo had a refined rigging system that allowed them to use TIE droids and RC AT-ATs to great effect.
The draw back to the TIE droids would be the fact that enemy pilots could exploit predicable behavior, but the droids were usually deployed in swarms to cover that weakness.

idontknow
idontknow

no underwear in space-70s

DeathDog
DeathDog

My players are going undercover as part of a landspeeder-racing circuit next session. Hit me up with some good ideas for racers. This takes place a few months after ANH, to be specific.

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hairygrape
hairygrape

Droid pilot who is integrated into his pimped out speeder
Three blokes from a holonet piloting program and their tame racing driver
A costumed superhero who wants people to show him their moves
Tofu delivery man with superhuman drifting skill
Wookiee in a big truck loaded with gadgets and automated weapons
Sienar test pilot in a TIE podracer
Card shark with big hair and an even bigger speeder bike

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Evil_kitten
Evil_kitten

A lot of his strength in the series comes simply from being the only competent Imperial commander
This was true in Legends too, though.

Burnblaze
Burnblaze

not a complete dickhead
got exaggerated to
an invincible mastermind who planned for this very occurrence
by later authors though.

Burnblaze
Burnblaze

Character exaggeration happens in all works, but the fact remains that his main shtick was "Hey, what if we had an Imperial commander who actually is good at his job?"

Spazyfool
Spazyfool

Undercover agents of the opposing faction to the players. They're after the same thing the players are.

Boy_vs_Girl
Boy_vs_Girl

A last-minute entry who gives off all the signs of being a shounen protagonist.

ZeroReborn
ZeroReborn

Peter Cushing was apparently considered for the role of obi-wan during the production of ANH before being cast as tarkin

How cool would that have been?

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MPmaster
MPmaster

Not as great.

idontknow
idontknow

Sebulba
Prince Xizor's favorite racer (Sponsored by his front company)
A man who's indebt to the Zann Consortium
A family of racers who reluctantly return to the scene despite losing their eldest son in a heat
A Veteran Clone in a BARC speeder with a tannish colored R4 sidekick. Drives the "Mean Machine", and have a rumored rep for cheating
OOM Pilot droid in a pimped out STAP

VisualMaster
VisualMaster

Only if they'd then cast Christopher Lee as tarkin instead

likme
likme

Exactly what are you implying about the Guiness-Wan was less than perfect?

TurtleCat
TurtleCat

Found these from FFG forums, does anyone have Fully Operational yet?

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Harmless_Venom
Harmless_Venom

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askme
askme

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hairygrape
hairygrape

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Skullbone
Skullbone

Creative Design looks good. I've seen a similar mechanic houseruled in before, to get more varied crafting results

LuckyDusty
LuckyDusty

Unmatched Ingenuity seems incredibly strong in starship combat. Give your starship weapons Vicious X, hello?

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Bidwell
Bidwell

Well, welcome to Signature abilities. You have to get to two bottom tier talents and then drop 30 EXP to do it. It should be good. It's fucking COOL though.

FastChef
FastChef

not so good for fighter vs fighter, but great for shredding things above your weight. as long as you meet damage threshold, that's a lot of chipping

PurpleCharger
PurpleCharger

Kinda vomiting at the idea of my big bad evil guys getting hit with a Concussive 7 weapon.

Techpill
Techpill

Well, good thing Concussive isn't allowed unless they spend an additional 40 EXP.

Also it's limited to whatever weapon they Ingenuity in the first place, lots of stuff you can do with that.

girlDog
girlDog

Check out Sorastro on youtube. I started following him when he was doing IA tutorials and he's been doing regular Legion updates now. Only thing I'm not a huge fan of is that he does a lot of color mixing which i feel is kind of tricky for beginners, though it's easy enough to slap on a coat of whatever you have that's close enough

Evil_kitten
Evil_kitten

I guess I need to actually make my players mpay to fix their shit now.

Oh and creative design is awesome. I love the idea that it evokes

Playboyize
Playboyize

The Veeky Forums ads on Veeky Forums are on point.

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Deadlyinx
Deadlyinx

Is it even statted in the RPG books?

Firespawn
Firespawn

Doesn't look like it. It was never even given an official name until 2006.

Nude_Bikergirl
Nude_Bikergirl

isn't using Warbirds for his starfighter campaigns
What's your reason, /swg/?

Poker_Star
Poker_Star

Doesn't run his starfighter campaigns entirely through X-Wing vs. TIE Fighter multiplayer matches

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Garbage Can Lid
Garbage Can Lid

How would one do that? Seems like it's a good way for your players to get wasted pretty easy.

RavySnake
RavySnake

Seems like it's a good way for your players to get wasted pretty easy.
Any campaign events that occur while under the influence of whiskey may be retconned away by popular vote.

Spamalot
Spamalot

Finally starting the Legends Thrawn trilogy. Any quirks or continuity bullshit I need to be aware of?

Poker_Star
Poker_Star

It is heavily based on some old assumptions of what the clone wars was like, taken from old interviews George did in the 80's.

TreeEater
TreeEater

How to setup a Warbird/FFG hybrid for diamonds starfighter campaign?

SniperGod
SniperGod

You the ones where he literally called the Emperor "Richard M. Nixon"?

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VisualMaster
VisualMaster

Depends on what parts of the FFG system you want to keep. I personally find Warbirds superior to play in nearly every way, especially anything that has to do with flying. Even the dice could be made up for by making your dice check numbers a range instead of a hard pass/fail.

FastChef
FastChef

tfw Palpatine never turned out to be a werewolf

Nojokur
Nojokur

What old assumptions? I'm not aware of these interviews.

farquit
farquit

Some early ideas for how george described storm troopers was that they were clones. So a lot of people thought the clone wars was jedi fighting clones. Which is the idea that Zahn went with

Spamalot
Spamalot

Reminds of me an old rewrite of the Clone Wars I did when I was a bit younger.

Space Uruks and other creepy crawlies that changed with each planet's environment forced the Old Republic to go full total war to defend itself.
A shitty GAR made of millions of militias from planets of varying quality trying to work together.
They take grevious casualties and go more militaristic to try and survive. Sheev takes advantage and goes full Sith-Hitler.
Human-supremacy takes a big turn.
The outer regions are more oppressed as they try to separate under the pressure of the GAR not protecting them well-enough.
We get the CIS and other independence movements, the Republic-going-Empire, and these mysterious clones all crashing against each other.
Revealed to the audience and maybe a key character or two that some mysterious Dark Lord is sponsoring the anti-Republic cloners in the outer regions sending these armies out.
Movie clones might make an appearance as an elite series of units sent by Kamino called "Republic Replicants," to avoid the bad press of calling them "clones."
The Clones attack Coruscant, fail in a desperate defense, have their back broken. Sheev takes advantage of this desperation to form the Empire and try to keep the "memory of the Republic," intact.

Not the best, but it's still probably better than what we got.

AwesomeTucker
AwesomeTucker

better than this terrible-looking PS4 cutscene character

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Skullbone
Skullbone

What's the Vengeance's deal, anyway? Why aren't there more running around if they're apparently as heavily armed and protected as an Executor but clearly much less massive? Was it some thing where Palpatine wanted to make more but didn't have enough time to do that and make all the other, even more giant ships in Dark Empire?
Gotta say though, learning the original was Jerec's pet project helped calm my autism about this shit something fierce.

it's still probably better than what we got
Spoken like someone who never dipped into the EU surrounding the Clone Wars.

Sir_Gallonhead
Sir_Gallonhead

The only good Clone Wars stuff I remember from the EU was the Traviss books. Her Mandalorian stuff needs a lot less Mary Sue, but her Clone work was top-tier. If you have any suggestions for good CW EU stuff, I'll happily check it out.

massdebater
massdebater

Just off the top of my head?
Genndy Wars
TCW
Labyrinth of Evil
The RoTS novelization

Dreamworx
Dreamworx

To be fair, the real Peter Cushing looks even less realistically human than that CGI.

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SniperWish
SniperWish

point me to a character from a ps4 cutscene transposed on a real environment that looks more realistic on movie screen than R1 Tarkin

CouchChiller
CouchChiller

The dice, yeah. As much of character creation and setup as possible... how would knitting together skills and talents with a Warbirds way to play go?

Sharpcharm
Sharpcharm

Not well. The biggest factor of the game is that anyone can fly without needing a special stat. People have three stats (Mind, Body, Spirit) that go from -2 to +3; 0 is the average person. Your flying stat (Situational Awareness) is the three main stats put together. Stat plus skill (0 to 6, 2/3 being someone who does the skill for a living) plus 1d6 against a target number is how things get done. There are four flying skills that go off SA.

AwesomeTucker
AwesomeTucker

What's more, the simple stat/skill system means there's no clunky class system. If you want to emulate one of the effects or class features, you need to fluff out your actions and roll as appropriate. The game encourages rule of cool, so no Warbirds GM worth a damn will give you a blanket no unless you try to do something dumb like use Force powers without sensitivity.

On that matter, the game's core magic is just belief magic that requires things like rituals to work. So you would need to come up with a way to work the Force. The use of Reserve (a metaphysical currency everyone has) plus a Spirit roll to achieve an effect is the easiest way I can think of.

farquit
farquit

What are some good post-Endor Legends fighters and warships you guys like? I'm doing research and am curious.

Emberfire
Emberfire

E-Wing
MC90
Droid TIE
Shadow Droid
Aleph

StonedTime
StonedTime

Even after all this time I am still uncertain if I love or hate the K-wing. The capital ships in the legacy comics were pretty cool.

I do love the MG-100 despite it arguably being dumber, but that's something else

Bidwell
Bidwell

I’m a big fan of the MC80B/Mon Remonda. It’s a nice variation on the usual Mon Cal aesthetic.

Poker_Star
Poker_Star

Awesome info! Thanks dude.

Deadlyinx
Deadlyinx

Do you guys think officers will be added as Legion squad upgrades?

Instead of adding the heavy weapons guy, for example, the squad gets an officer that buffs them against panicking.

eGremlin
eGremlin

Bothan Assault Cruisers
Clawcraft
Chir'daki... I think so anyway
Hapan Novas
Star Defenders
Turbulent-class Star Destroyer

FastChef
FastChef

No problem. I don't have any major problem with FFG Star Wars, but I'm one of a very small Veeky Forums crowd that seems to know what Warbirds is, and it's %100 my favorite system. I will also fight anyone who doesn't see just how wonderful it is for a starfighter game to have your core mechanics allow for your characters to be whatever you want them to be without having to dedicate stats to a magical piloting stat. Skill investment is all that's required, and at character creation players get piloting skill point separate from their regular skill points to invest; guaranteeing that no matter how you want to build your character, you still have piloting resources.

Fuzzy_Logic
Fuzzy_Logic

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Harmless_Venom
Harmless_Venom

Isn't that the Praetor II-class Star Battlecruiser?

cum2soon
cum2soon

Nah, that's the Nebula. There's a sister class to it called the Endurance fleet-carrier.

TalkBomber
TalkBomber

No, this is a Praetor.

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Evilember
Evilember

Printer-friendly versions of the new Engineer specializations and signature abilities are now available in the mega-tree file in the folders.

GoogleCat
GoogleCat

If you're gonna go with Speed Racer references, there's only one option.

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hairygrape
hairygrape

I'm a big fan of the TIE Avenger and TIE Hunter though both are technically pre-Endor

Spazyfool
Spazyfool

I like the design of the TIE Hunter, but making them a Storm Commando-exclusive craft was a mistake. Why would a Spec Ops unit even need their own starfighters?

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Boy_vs_Girl
Boy_vs_Girl

Because it fit their mission profile that needed a capacity for independence?

Bidwell
Bidwell

Star Wars is similar to Warbirds in that anyone who is anyone knows how to fight something. Snub fighters are so amazingly important to so much of the setting's conflict management that having your spec-ops not receive at least a little bit of flight training would strike me as odd.

Our own Navy SEALs go through a lot of training in driving vehicles in case they need to hijack one. When your settings cars can be flown, I imagine the training translates to fighters really well.

Deadlyinx
Deadlyinx

Also, they're probably around as expensive as a TIE Defender, if not moreso. Keeping them exclusive to Storm Commandos gives them a use without having to make a ton of them.

Garbage Can Lid
Garbage Can Lid

Why not just give them Defenders? From what I understand the Defender is considered by a lot of people to be the best TIE variant out there.

Burnblaze
Burnblaze

Nah, the Defender carries almost twice the armament. 4 lasers, 2 ions, 2 warhead launchers compared to the HU's 2/2/1. It's hard to compare shields/speed/maneuverability considering the HU only showed up once (in a game without Defenders) but given how it performed relative to the other fighters I doubt it outperforms the D enough (if at all) to make up for the cost of the D's substantial armament.

RavySnake
RavySnake

I get giving them starfighters, I don't see why they need their own specific model of starfighter that only they use. Isn't that kind of counter-intuitive for stealth ops anyhow? Won't the Rebels just see these things and go "oh shit, Storm Commandos"?

Spazyfool
Spazyfool

The only concrete thing I know about the Hunter besides stats based on its page is that it's explicitly designed to counter the T-65. Though based on it having S-foils and a similar armament, it seems "counter," in this case means "is a counterpart to."

Methnerd
Methnerd

The Hunter is basically built from the ground up to defeat the X-Wing, the Rebel's iconic and most successful fighter. It has similar capabilities (with the added Ion cannons) and one of the fastest machines they ever produced.

Also they can be stealthy because apparently they're waterproof (and probably other environmental resistant) so you can hide them on the ground easy and hop out for ground missions.

PackManBrainlure
PackManBrainlure

You're putting more thought into it than the creators of RS3.

I'd treat its exclusivity less as a concrete policy and more a matter of preference. the Hunter wasn't made in great numbers, the Storm Commandos got their hands on the first batches sort of thing. Its entry in Stay on Target doesn't mention the Storm Commandos at all.

SniperWish
SniperWish

And when it shows up in Onslaught at Arda I, it's being used by a generic navy ace to hunt rebel fighters.

Nude_Bikergirl
Nude_Bikergirl

Thank you!

Playboyize
Playboyize

RS3 barely had any thought put into it in the first place.

w8t4u
w8t4u

A real 'budget is no problem' solution to give them huge amounts of flexibility.
It would be horrendously expensive as not only do you need the ships themselves but also the training in how to fly, navigate and all the other computery-technical fnangling that would go along with having someone fly a space ship. To some extent it would mean you could have them provide their own air-cap far away from other Imperial resources, but its really like grabbing a bunch of navy seals and then throwing them through flight school + then giving them all a fighter aircraft or helicopter.

Realistically, a small stealth shuttle + dedicated specialist pilots would do a lot better job of getting boots on the ground without anyone knowing, but hey they never asked anyone with military experience what works and settled on what's cool. Sometimes being fantastical suits SW as a setting anyway so no real criticism from me there.

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Emberburn
Emberburn

Sienar.

I choose to believe that the Empire signed a contract that in exchange for receiving their fighters at a SUBSTANTIAL discount, they were obligated to order a certain number of TIEs and commission a certain number of new designs every fiscal quarter, but someone fucked up on the numbers so now the Empire's got too many fighters and more designs than they know what to do with.

That's why they're so expendable.

Crazy_Nice
Crazy_Nice

Well, for once, the Defender is kind of a maintenance-heavy ship. Also near-impossible to find parts for given it's practically a prototype for most of its lifespan. The Hunter we know very little about, but we DO know it has at least one goody meant for commandos, the hardiness to do things like sit submerged in a lake for a time and still be serviceable. It probably also makes use of a lot of standard parts that could be looted in situ instead of being reliant on external resupply runs.

Basically, it's hard to give an actual reason for the Hunters because we hardly know enough about them to make a decent call. That being said, what little we do know suggests that the Hunters were purpose made for being craft to support operation away from the fleet for extended periods of time, a profile that doesn't fit the Defender at all.

Sir_Gallonhead
Sir_Gallonhead

sienar
I love how much fucked shit we as a community just explain with that one word.

WebTool
WebTool

paperwork fuckup resulted in too many ties

i actually did something similar to that in a campaign workup i did once. a factory was given a manufacturing order for a thousand tie fighters, but the pick up shipment only registered they were receiving 700, because thats all they needed, so the factory boss ended up selling the rest as 'scrap' to an independent 3rd party. said 3rd party was supposed to be a local crimelord the party was going to deal with to get some fighters on the cheap for the rebellion

eGremlin
eGremlin

It's possible there'll be some kind of upgrade that might boost their courage or prevent panic, but I think it's better that they don't. It makes the units more dependent on the commander that way and really messes with the mechanic if you take that out.

Nude_Bikergirl
Nude_Bikergirl

To be fair, the Empire gets a TIE/LN hot to trot, right off the line for 50k. That is fucking dirt cheap!
Hell, even if there was say a 10% profit margin in each one, that's still damn nice for something which has a galaxy's worth of TIE's out there- all the little bumblefuck backwater worlds with 12-24 of them and all the way up to whatever the navy has, along with major worlds that have dozens of wings of them out there.
That would also do for what they need doing 90% of the time.
The remaining 10% where you've got specialist TIE's like bombers, special forces, Interceptors, defenders for high-threat locations etc... that is fantastic amounts of sales. Being TIE salesman has to be the easiest job in the galaxy.

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Stupidasole
Stupidasole

Not sure, but the Personnel upgrade is supposed to include medics, engineers and such, so let's hope.

I'm hoping for like a "Rebel Personnel" and "Imperial Personnel" pack set which is like, just some extra bits and bobs.

Booteefool
Booteefool

once the defender is mass produced, those rebels will be doomed

massdebater
massdebater

Dozle Zabi pls go.

Snarelure
Snarelure

So would it be safe to say that the Interceptor is a Hunter that's watered down to simplify production, development and flight performance-wise?

takes2long
takes2long

Watered down in terms of armament and protection, that is.

BunnyJinx
BunnyJinx

id say so. the interceptor sort of resembles a poor man's hunter, in the sense that it shares a similar profile, and both were built to be a superiority fighter used by highly trained pilots.

Illusionz
Illusionz

AFAIK the Interceptor was developed first, so if anything the Hunter is an "upgraded" interceptor rather than the reverse.

For reference, FFG puts the Interceptor at 6 speed, +3 handling, 0/0 defense, 2 armor, 6 HT and 10 ST with the Hunter at 5 speed, +2 handling, 1/1 defense, 2 armor, 9 HT and 12 ST

Fried_Sushi
Fried_Sushi

It's more the inverse. The Interceptor predates the Hunter. It's more accurate to say the Hunter is an Interceptor that's been Defenderized.

girlDog
girlDog

So what have you been working on, /swg/?

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eGremlin
eGremlin

Arguing if Legion is WYSIWYG or not and why some people feel like insisting that is somehow a divine commandment for all minis infantry games.

Playboyize
Playboyize

40k is to probable blame for that as alot people starting on minis will probably have started on that game and WYSIWYG is a rule in that.

FastChef
FastChef

Does 40K have rules about open and secret information like FFGs games do? Because somehow I have the feeling that 40k would be autistic enough so that it's not a rule your opponent has to tell you what he has equipped on a unit anyway and can just go "I dunno, what does it look like he's got equipped?"

Dreamworx
Dreamworx

cards > model

King_Martha
King_Martha

To me that's always seemed like more a scheme to sell more models. The only thing that you should really give a shot about is they HW troops since depending on where they are in your formation is going to matter more for firing their weapon or keeping them specifically within cover. As far as vehicles I couldn't give a shit less whether your T-47 has a ground buzzer or a tow cable on the model as long you've got the right card on the table and make it clear which weapon you're using.

All that said I'm thinking about magnetizing the weapons for the fun of it. I've never magnetized before and I'm not really sure what size I need

Soft_member
Soft_member

40k is played 99.9% of the time with open list information (you tell each other everything you got before rolling for mission and deploying)

TalkBomber
TalkBomber

As in, it has to be on the model for it to count? Because I'm pretty sure it's the cards that count, not what weapon you have physically attached to your AT-RT, for example.

That said, I'd be screwed if that was the case, as some of my speeder bikes would be missing their main weapon. The second, tiny piece does NOT want to stay on. It's as bad as the AT-RT antennas. I still have to make another go at the AT-ST mortar too.

BunnyJinx
BunnyJinx

And for HW troops specifically, the card says "add this specific model". But hard points don't say anything about "and add the Mortar to your AT-ST". Given the default instructions I'm sure are glue or snap into place for vehicles, I feel like WYSIWYG is a level of anal retentive and fiddly beyond what legion is aiming at.

Good to know. So people are insistent just out of stubbornness or laziness, not because they feel like it somehow has a mechanical benefit to them.

GoogleCat
GoogleCat

I've never magnetized before and I'm not really sure what size I need
Me neither. I kinda want to try it on some of my models. Others I'm fine with them attached (like the AT-ST- the parts aren't interchangeable and I'm so used to them having bits on the sides).

Booteefool
Booteefool

I haven't started assembling the AT-ST yet, but personally I'm planning on pinning the mortar along with some super glue to really hold it on there

w8t4u
w8t4u

It fell off with the superglue, so it's possible I just didn't use enough.

I'm new to the hobby side of these kinds of games (most mini games I've played were pre-assembled and pre-painted)- what do you mean by pinning?

GoogleCat
GoogleCat

People are insistent because faggot cheaters' troops "morph" midgame for every advantage they can get
what? No, of course the plasma guy was this one. No, now it isnt, see? The flamer is the plasma now

TurtleCat
TurtleCat

Basically drilling a tiny hole on both peices, so the cabin of the AT-ST and the mortar launcher, and then sticking a small pin in to connect them and give more support than just glue. Though you should use glue as well

I don't know if there's a set "pin" to use or anything, but I just take normal size paper clips and cut them up with wire cutters to varying szes and use a Citadel pin vice to drill the holes. I don't pin very often but it's worked decently for me in the past doing it that way

Lord_Tryzalot
Lord_Tryzalot

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New_Cliche
New_Cliche

In a recent post-Endor non canon world building OGD6 campaign (whew) it was IC about one nation flailing a bit to create a working special ops community and OOC about a great big Space; Above and Beynd nostalgia boner.

MPmaster
MPmaster

Artist? Does he have any more Star Wars work? Cos that's hot.

Methshot
Methshot

Star Wars: Directed by Hideo Kojima

Ignoramus
Ignoramus

So I've been thinking; since a Jedi mind trick is a minor form of mind control, does that make it a dark side power?

FastChef
FastChef

Oh good, mechanics can be even MORE broken now.

Firespawn
Firespawn

It's not mind control by default. It's a suggestion. It doesn't work on something the target wouldn't have some inclination to do already, and there's plenty to show that it's not really all that effective against the average person.

Now, you could argue (and the scene was pointedly made to make you take that angle) that what they did to Cad Bane in TCW, three of them layering on the mind trick over and over again in order to break his self-control so he'd give up the information they needed wasn't a good thing.

But again, that's not the default.

Inmate
Inmate

Why can't a trooper pick up his dead buddies gun?

Sir_Gallonhead
Sir_Gallonhead

So a lot of people thought the clone wars was jedi fighting clones

And it should've been, damnit.

If you've got 2-3 AT-RTs all equipped differently, how they're modeled is highly relevant.

It doesn't matter, the bikes only have stock weapons. It only matters on the two walkers, so far, unless you're up to some serious shenanigans on your infantry (converting them to the point of being unrecognizable).

That said the speeder bike gun goes into a slot so I don't really understand how you could be having a problem. Are you using a kind of super glue the plastic doesn't like? Cyanoacrylate is the way to go for Legion.

The issue with WYSIWYG in 40k is that each box comes with 3 or more options, but you can only actually build one. You either need to do extensive magnetization, or buy every box in triplicate (times however many units you want), on top of boxes already being super expensive (nearly double Legion).

I don't feel bad about asking people to put one magnet on their AT-RT, by comparison.

Evil_kitten
Evil_kitten

Regular old mind truck is more force-enhancment of existimg bullshitting skill than actually messing with the other guy's head

Inmate
Inmate

mind truck
So is that what they call force pulling a speeder van into someone nowadays?

Techpill
Techpill

Raith Sienar is a man amongst men, and the perfect stand in for a Howard Hughes type figure . He's held in high regard like Zsjini, the Wraiths, Pealleon, and Garm.

RavySnake
RavySnake

That's how an Inky player killed Ezra in my campaign.