Having trouble with this kinematic question as I'm just learning physics again, how exactly do I start this question.
A rocket weighing 1104672 lbs is launching using a 3 million lb constant-thrust engine. Calculate the rocket's theoretical velocity at a height of 1 km.
Knowing that (velocity = acceleration * time) and (force = mass * acceleration, calculate how long the rocket takes to reach 1km high.
You need to know how much fuel and oxidizer is consumed by the rocket's engines per second to answer that.
Dylan Moore
Forgot to mention the question is asking to find km/hr and how long it takes in seconds
Zachary Turner
I'm sure the problem was just written as a simple example without considering of the realities of rocketry
Solve for time first using distance and acceleration, then find velocity using time and acceleration
Christian Myers
I'm assuming I have to convert km to feet? Also can I divide the weight by 32.2 slugs in order to find mass?
David Butler
well you know the acceleration because its 3 million / 1.1 - 1, gives 1.7 g's of acceleration
so you just kinda do the rest...
Sebastian Phillips
Yes! You also have to convert Imperial seconds to Metric seconds
Noah Anderson
why the devil would u need to convert to feet
Thomas Diaz
do not forget you must take into account gravity of the earth, but also gravity of other planets in the solar system pulling on the rocket.. the question didn't disclose the date and time? because you can't solve this problem at all unless you know where the other planets are in orbit
>A rocket weighing 1104672 lbs is launching using a 3 million lb constant-thrust engine. Calculate the rocket's theoretical velocity at a height of 1 km. Well, dividing 1104672 lbs by 3 million lb gives 0.368 s, which can only be the time.
Then 3 million / 1104672 gives you the acceleration: 2.72. Now you just plug acceleration * time: 2.72*0.386=1.05 km/s.
Matthew Campbell
Depends on how fast the fuel is being consumed
Brayden Cooper
What is the coefficient of drag and how many astronuts are on board
Carter Thompson
>weighing 1104672 lbs is launching using a 3 million lb constant-thrust engine • Step One: stop using antiquated "lb" units • Step Two: Lrn2rocketry fgt pls
Nicholas Garcia
1) convert lbs to newtons and stay in metric the rest of the way. I'm not going to do that because it's your homework, Both thrust and weight are forces. Solving for mass is irrelevant. 2) Problem can't be solved as stated. Rockets lose mass continually so the acceleration varies unless the engine is throttled. Which it isn't in this case.
Assuming it's just a poorly written problem and acceleration is constant, the thrust in excess of it's weight is 3,000,000 - 1,104,672 = 1,895,328. Effective acceleration is 1.716 gravities. (The passengers feel 2.716 The difference is thrust wasted in just "suspending" the rocket.)
Convert the acceleration into meters/sec2 and then D=.5 A T^2 and V = A T
Lucas Allen
>Rockets lose mass continually how much mass does falcon9 spit out as a function of time, or height? tried to google it but didn't find anything useful
Henry James
Rockets are rated by specific impulse, Isp. It has the units of seconds. 1 lb of fuel produces a thrust of 1 lb for a duration of N seconds. Alternatively, burning a lb of fuel in 1 second produces N lbs of thrust. en.wikipedia.org/wiki/Merlin_(rocket_engine_family) Isp seems about 311. If it produces 155,000 lbs force, it's swallowing 155,000/311 = 498 lbs/sec. The Falcon 9 has 9 of these in the first stage.
You'll note slightly different Isp given for sea level and vacuum. Engine efficiency increases a bit if there's no air to get in the way.
Justin Reed
>498 lbs/sec. x9 roughly 2 metric tons per second
in youtu.be/Kpfrp-GMKKM takes 25sek to get to 1 km so, loses 50 tons in that time
thanks mate
Robert Howard
Don't forget that it's not constant acceleration.
When rockets are fully loaded, they just crawl upwards at the start, wasting most of the thrust in simply opposing gravity. That's why most designs have solid boosters. Solids have lower Isp but produce a lot of thrust for a short period. They get you past those inefficient first seconds.
To get the actual time if acceleration varies you have to either solve a differential equation or integrate numerically, say at 1 second interval. Excel can do the latter easily.
Levi Hughes
>Don't forget that it's not constant acceleration. I know, that's why I cheated by looking at the video :)