/agdg/ - Amateur Gogem Dev Girls

It's like Skyrim but with realistic pokemon battles and open world MMO

ask her to do some moans that never end up in the game

and vocaroo it

googum is a community treasure. I honestly hope one day he finds his way into the mad gamedev cash that has so far eluded him.

No Man's Sky just came out bro

no ads should be a given.

depends on the microtransactions. Never sell power or content, only worthless dick hats. devs gotta make somehow.

But then the white won't ramp with my green or grey tones! It will look better with a bit more tile work, trust me!

Nice pasta, but there are several places where you just need to shut the fuck up.

1 and 2 who cares, constant revisions should be done to make sure the product is polished.
3 is valid, but should be resolved by having the enemy auto faint. 4 you can ignore. 5 is bullshit, there should be collision logic since this is a game where you punch dudes.
6 has several points where complexity is being added for no reason. In the final room for the final boss, don't have the boss die instantly like normal enemies and have him re-enter. Or animate him grabbing the rail and pulling himself back up because he's the boss. Tell the cutscene animator to shut the fuck up, because this is a game not a movie. More bullshit because the simple solution is ignored

Following is just argument for argument's sake. Oh no the artist has to fix something? Oh no the Animator has to fix something? Oh no the sound guy has to fix something?

Polish takes time. But what you have are an entire team of idiots who don't seem to understand that this will take time and effort to do, like every other aspect of the game. Because as it was said, this is a feature that Fist Man didn't have. Do you want to spend a little more time making the game GOOD?

The reality is that this WAS management's fault. Management should have said, since we all have experience implementing features, and since we obviously have set regular milestones so we have an idea of how much work we have to still do, can we feasibly work on this?

Stuck on a ledge? Just murder everyone.

please reply to my bait

ok, the final area of the landscape is more or less done. I'm gonna put a roof over it so you can't jump up on the walls or use the minimap. I just need to fill it with some trolls and stuff.

now I can add the 4 statues, write the code to activate them, and then start working on the dungeon level at the end