Paragon General #3

I just want his heal to be a little more powerful, or maybe cost less or fucking something.

His movement speed is worthless just because of how small an area it affects, and its only 160 at max. It it was huge, then he's be a credible threat, something to maybe consider focusing down at some point if you can get around to it or whatever. As it stands he gets one stun off and maybe his ult, and then he's just an autoattacker until his entire team is dead.

Tried him stacked with hp regen cards... and aside from the fact that the hp regen gives him sustain, he's still pretty shitty. Why would someone choose him over other heroes that do his job better. Even Grux can outperform half of the characters in their respected roles.

I haven't looked at it but maybe his heal scales with energy? I doubt it but I agree, needs a sliiiight buff on the healing side. Too much and he would be too broken, he can't be like Lucio level of healing

>stacking heal regen gives him sustain, but no tank or mana
>stacking mana lets him use his useless heal for longer
>stacking mana regen lets him spam his useless heal and movement speed all the time forever
>stacking defensive stats make him tough to take out, but why would you bother targeting his useless ass
You just can't win with building Narbash. I fucking love his kit, but holy shit he just has nothing going for it.

It doesn't scale. Max rank is 16 hps, which is pretty good except every hero has several thousand health, and you run oom in seconds.

Its honestly better to just save your mana for the tiny speed buff and stack cooldown reduction, throwing stuns out willy nilly.

His healing could've been fine combined with the circlet if it didn't take shit load of mana just to heal for at least 180 hp ( it can easily burn uo to 1000+ mana ) . It's fucking retarded and pretty much useless. 2 upgraded hp regen cards can give you a better result than the skill at max lvl.

Honestly, I don't even use Sev's Siphon to help farm. I use it as an autoattack filler. [spoile]Or to be a dirty bottom feeder and KS since it's damage is instant[/spoiler] I'll use it to last hit jungle minions when Im working my way back to base, but beyond that, It feels like it costs too much mana for as little as the stacks give you.

And I dont rememebr what Narbash was doing that game. I was in left lane dicking around with Grim and bonking enemy minions. We even stopped attacking each other and just stood side by side together while we waiting for last hits.

The only thing I do remember is seeing Narbash alone in mid the times I looked/ganked there, I don't remember what he was doing most of the time.

I did gank mid once and where three of my allies where attacking Khaimera, I just waltzed up and ulted the Khai into the turret where it skeet shot him out the air. Best kill I've gotten so far.

btw, how the fuck are you supposed to get last hits in lane if you're not ranged carry or some shitty dmg dealer .. like some shitty melee support for example ...
>inb4 there's someone else jungling.

get good at dodging autos and spells / hiding behind minions while last hitting.

i have no problem hitting most last hits as melle support. just takes practice but i did play league at diamond rank for 3 years so maybe it's built into my autism at this point

>someone walks into my lane at 20 health
>afk's next to me expecting to get all their health back
>burn 100% of my mana trying to heal him
>get accused of not leveling my heal
I'm trying man. Stop getting hit with fucking everything while I line up my stuns.

>he doesn't use Siphon to last hit every single champion
>oh shit sorry guys, I just keep accidentally stealing every kill how does this keep happening
His fucking knockback is just pure joy though. Slamming someone into turret radius and getting them obliterated in 2 shots is something everyone should experience at least once.

If its a quiet lane I can get some hits in by just measuring how much health the hits do and getting lucky. Otherwise, try and bait the enemy ranged douchebag into hitting you, and then losing all his health thanks to minion aggro. Those minions hit hard, especially early on.

>Burning all your mana on the first wave.
What the fuck, did you get 5 fountain spikes in your first pack of cards?

And I only Skeet shot the Khaimera one time, ok? I didnt take anything from anyone, it was a team fight, up for grabs.

Get a damage card first and overload that bitch with 3 Major strikes.