Dueling Network General - /dng/

Norden plays in general never get old.

what are some synchro monsters (level 6 or 8 preferably) that can attack the backrow without nuking the whole field?

How do we fix them?

Void Ogre negates any spell or trap your opponent plays if your hand is empty.

open up Pro
go to deck builder
click on Effect in the top right
click on S/T destroy
set the card type to monster, subtype to synchro, level to 6 or 8
click search
marvel at technology

Thats fair, just wanted to know if you guys had any input, but dont feel like you have to spoon feed me.

I haven played at all the past two years, so there might be some meta favored options and whatnot.

if you want some specific examples, Scrap Dragon and The Lightsworn Synchro Michael work. for singular targets.

>Archetype based on chemical bonding
>Not a Fusion archetype

Fucking Water Dragon.

Why aren't you playing Dark Synchro /dng/? Is it because it's too complicated and skillful for you to understand?