daily reminder aboutmarmodev >recognized because "muh cute "boipussy"" and anime posting >not recognized because of the game itself googem is a saint in comparison
Cooper Kelly
No, but if it makes you a lot of money you can get the sluts at game cons, or just hire a whore.
Ryan Foster
Algeria
Nathaniel Bailey
I'm looking for a game with some THICC characters. Anybody have anything they're working on?
Benjamin Roberts
I dunno but Toppletank is adorable as shit
Isaiah Robinson
why does the word "thicc" always makes me laugh?
Eli Perez
(you)
Aaron Wright
Redpille me on Openscenegraph
Lincoln Foster
I'll be sure to add a THICC character just for you!
Christopher Cruz
cheers, mate
Zachary Butler
don't use it
Hunter Lee
in my game you can basically inflate a fleshy blimp if that's what you're into
Parker Morgan
who?
Daniel Rogers
You're an idiot. He posted progress.
He can't help that people shitpost him.
Justin Clark
If it works for you, no problem.
Bentley Wright
In my game, you are an orc who fucks thicc fantasy waifus. No waifus yet though, still animating the orc running.
>No waifus yet though, still animating the orc running. >animating orcs first than the females G A Y
I am looking forward it
Zachary Hall
>recognized because "muh cute "boipussy"" and anime posting
maybe it was you only the one who recognized it that way
do you have anything you want to confess user? *wink* *wink*
Eli Allen
Demoday isn't even close to done. Slow your horses.
James Garcia
My lewdjam game will have sort of thicc succubi but I haven't started working on the game yet.
Gabriel Thompson
YES, IM A FAGGOT
Jackson Lewis
>not knowing DD loses its steam a little after all the wagies get home from work
James Phillips
I need an official ranking from best to worst on the demo day games.
Ryan Perry
You'll fugg that elf puss soon enuv. What good is waifus if there is not a big green cocker to shove into them?
Logan Taylor
For that user in the last thread: Flixel doesn't do curved tiles so this is the result. I actually like it though, I've played a lot of old platformers where stuff like this happened and it was always fun seeing how far off a platform you could inch the character.
Nathaniel Walker
mine > yours
Asher Barnes
...
John Murphy
>he thinks people play games after the first wave is done pft, user, anyone who submits after this moment is going to get literally 0 downloads.
Jaxon Ramirez
gogem did you make that famous date simulator game on your own or with a team?
Isaac Hughes
He is recognized because when he is one of the first people to constantly post progress, only for shitposters to get jelly and lose their shit. If you weren't here for early AGDG, please shut up.
Also he started off basically not knowing anything about game dev in the earliest threads. He eventually self taught himself C and C++ and made his entire game's engine in scratch. He started making progress despite people thinking he should've given up years ago.
Eventually it seemed like he did, especially with all the jealous nodevs trying to hack his facebook and shit.
But despite that he's back again and I'm glad to see him still making his game. If you're not, that's fine. Shut the fuck up.
Anthony Davis
Play all the games and make your own tier list.
Brayden Wilson
>Making a game engine in scratch Absolute madman
Logan Lopez
>Next Demo Day >didn't change it to Current Demo Day
Joseph Bennett
>I actually like it though, It's bad, and inaccurate and makes for bad games. You aren't making anything close to "retro" so stop rationalizing shit. Also there's an issue where hitbox's get cancelled with Charlotte's attack animation. It's around the same time in the video where one of the spikey puffs walks right through her.
Samuel Rodriguez
Not even hard for 2d
Luke Jones
From scatch, sorry.
I'm surprised to see marmo using Unity now.
Josiah Rivera
i havent made a date simulator game
Easton Powell
Frogdev why did you change your character, your new one looks terrible.
Jaxon Cox
are you the same person as this marmo dev? i don't understand what the fuck is going on
Noah Ortiz
He realized that making a game engine on your own when there are literally some free engines out there made by whole companies is a colosal waste of time. lt's quite a feat to make an engine by yourself and then a game on it though.
Thomas James
>Charlotte's Dream >requires flash welp, guess I wont be playing that one, too bad.
Jace Turner
that one you control your character's eyes and try not to fuck up the date. l cna't remember the name
Jose Campbell
yeah I remember people telling him how he was wasting his time doing everything from scratch
especially when he first used GM or something, I forgot
Samuel Murphy
2016 I'm working on my own engine based off XNA's GraphicsDevice (cause fuck wrapping dx9). Writing my own Font/SpriteBatch/whatever else, am I a madman?
Landon Butler
Spend too much time here without finishing your game, and you become an AGDG celebrity. And a celebrity is the last thing you want to be on this Antarctic seal-clubbing imageboard.
See also: rotate, googum, plokdev
Landon Walker
>He realized that making a game engine on your own when there are literally some free engines out there made by whole companies is a colosal waste of time. He quite literally said he just didn't know what he was doing and was basically forced to drop his engine because it was a mess of spaghetti.
Ryder Richardson
So are all the demos safe? No hidden viruses?
Michael Cox
madman.
maybe you will one day think you are an actual anime girl too. and then finally switch to Unity
Kevin Robinson
post yfw gogem was marmo all along
Landon Richardson
>yes, another thing I can use to push my ideology!
Samuel Butler
There is literally no reason to use Unity if all you care about is 2D.
Benjamin Brown
>Flixel didn't you get the memo? flash is ded.
Grayson Price
no, that's not me. i assume it's some DD whodev invader
Luis Allen
>all these new cunts
Gabriel Morgan
if I make an engine.. can I become anime?
James Jones
t. unity shill
Tyler Barnes
...
Gavin Flores
How do I know if my screen is brighter than the average screen
Asher Richardson
Social Interaction Trainer is not a dating simulator but yes i made it on my own in 2 days.
Cooper Lewis
explain this
Noah Phillips
>implying gogem is a singular person anymore
Ayden Evans
are you using unity?
Grayson Garcia
Good luck with Demo Day X submissions.
Friendly reminder that I have about 6 hours of music available for anyone to use:
Been playing around with a turn based engine in gamemaker but I haven't been able to animate the sprites no matter what using the engine's code. I'm fairly new to gamemaker so what should I do? There's an overworld player object with sprites that animate properly but the battle animations don't play, all are stuck on the first frame as if I used sprite_index=0 and image_speed=0.
How do I do this? Not looking to be spoonfed but pointing me towards the right direction would be great.
Jonathan Phillips
huh... assuming that's me im sorry... i have a very selective memory that prunes off unimportant things.
Evan Stewart
My dumb little agility platformer is coming along nicely but something struck me. I have no idea what it is that will actually compel people to go through a level in this. But I can't even answer that question about platformers I enjoy playing.
Please spoonfeed me AGDG. What is it that gives a platformer intrigue so that you actually want to progress? In Mario there's no character progression and there's no getting to the next story beat or anything. You're basically just running right until the game decides you've run right enough so I'm at a loss for what actually makes that fun. Pic is my most recent progress, these NPCs that you can talk to.
Liam Allen
>Friendly reminder that I have about 6 hours of music available for anyone to use:
ls that a threat?
Levi Harris
So what, should I just make the sand corners a square? That's disgusting. I might square it out a little but I'm not going all the way. >Also there's an issue where hitbox's get cancelled with Charlotte's attack animation. What? I looked through the video but I didn't see anything like that. If one of the puffs walked through her she probably had mercy invincibility, the flicker effect is every frame so if there's any dropped frames in a recording she appears solid during it. Which I should fix... I'm too lazy to port over to a new engine. I've already gone far enough in this one, I'm seeing it through.
Camden Robinson
what genre is this?
none of this fits for fantasy mideval setting
Logan Torres
@jasozz re: dungeon break rooms always spawning and being visible in the top left corner of the map is weird, weapons persisting after Restarting post-death is weird, sord being crazy broken is hilarious it's not evident that the shopkeeper can only refill guns and the magic dealer (why is his map initial P?) can refill magic. also, conversations overall use too many keys imo; J to skip, Enter to continue conversation/confirm, E to begin conversation, escape to exit seems like it could be simplified. it also appears that some chests can be collected an infinite number of times by returning to an uncleared room after getting the loot inside (the chest will respawn filled and shut). also don't remove the moon walking because it's hilarious, the rest of the game's great, sound design and art especially (i fucking love the bone percussion section in the catacombs music)
Blake Adams
there are major points people always forget when spouting "lmao >reinventing the wheel"
1) many popular engines require you to pay money for them. but even if you can afford it, you still might not want to give money to such things 2) many popular engines are proprietary software, which is a cancer itself to many people 3) licensing and maintenance. you are depending on your right to use someone else's shit to make your game, and you are depending on them to maintain said shit. this is undesirable for some people.
making your own 3D engine is generally too much to ask from the average dev, but for 2D it still might still have some advantages depending on your game. I certainly wouldn't use an existing engine for a VN or a text game, for example
Xavier Smith
Why the fuck are you impersonating me?
Parker King
>my engine doesn't have a premade option for this ergo I cannot do it
Alexander Cook
As well as legitimate issues with workflow. For instance, Unity and GM severely restrict where you can actually write code in their framework.
Brandon Davis
Most of them online(unity,GM,.) only require to be payed if you're making x money with your game sales. If you're making that much money you could as well buy the engine
Nathan Thomas
>some new-friend got outed not knowing marmo, pretending to be googum good lord /agdg/
Oliver Stewart
>implying there's only one person pretending to be gogem
Ayden Hughes
you called him your waifu before and have even drew pictures of him
Joshua Myers
other way around
Jonathan Brown
Extending your physics to resolve for pixel collisions really shouldn't be more than 50 lines of code total.
Asher Harris
Hey, thanks for playing! >rooms always spawning in top-left I've been trying to fix this bug for weeks and I canNOT figure it out. It's super frustrating >weapons persisting after death That's weird, I've never had this happen. You mean after you hit RESTART from the Game Over screen, your inventory remains?
> Replenishment menus aren't super clear Fair enough. I'll try to figure out a way to make this clearer. P stands for "Priest" btw
>Infinite Chests This only happens in one room that I know of. It's a weird bug where a chest assigns itself to the wrong room, so it doesn't properly detect when its been looted. Trying to fix it but its hard to replicate reliably.
Thanks for your feedback user!
Ryan Torres
Literally what the fuck? ls everyone in this board using my name now?
Cameron Hernandez
no i dont think that's true.
David Gomez
of his characters, I mean. sorry
Jeremiah Flores
...
Ethan Taylor
l confess l did sorry, l'm having severe memory issues
Dylan Mitchell
Nope, probably not. If you browse through you may find something but it's all electronic.