/gerg/ - Giant Extreme Robots General

Night gyr will be super strong
Kodiak is and always will be super strong
Hunch 2c is super strong

Warhammer and Cyclops are pretty good

Marauder, grasshopper, urbanmech, viper are ok

All the clan packs were good except the 2c shit overall

Wave 2 was terrible. Meme lynx, nice ferret, corebringer, spurdo, and mad doge if you blew 360 dollars. The corebringer was salvaged with tons of hitbox changes, and nice ferrets have some CW uses, but the others are total shit to this day.

robits.

Here's my ranking.

Best: Kodiak, Night Gyr, Huntsman (latter two yet to be seen of course)
Great: Clan Wave 3
Good: Cyclops, Warhammer, Viper, Origin, Resistance 2, Clans, Marauder IIC?
Mediocre: Resistance, Marauder, Rifleman, Urbanmech, Bushwacker?
Not good: Archer
Terrible: Clan Wave II
Anta Baka: Phoenix Hawk, Linebacker

Clan Wave I gets you plenty of good mechs but almost all of them are in the most expensive levels, and you get just as many trash ones before you get there.

Clan Wave 3 is the best multi-mech pack they ever released personally. ACH, SHC, and EBJ are all pretty good, and the EXE really isn't as bad as some people will say, but it is awkward and doesn't fill a useful role.

Resistance 1 and 2 are both middling, but the BK and Mauler push Resistance 2 up with the Crab being mediocre, while R1 has the Enforcer and Grasshopper being alright.

Clan Wave 2 was shit but the HBR is good, Mad Dog is okay, and the IFR and Gargoyle both have strong niches now, but this pack was easily the worst pack they've ever made on release. It took a few extra variants for the IFR and GAR to become usable about a year later.

Jenner IIC and HBK IIC are both amazing, but the rest of the Origins pack is shit. Still, those two are so fucking good and set the standard for their weight classes.

Marauder is mediocre, Rifleman is mediocre, Warhammer Hero is great, Viper is solid, Archer is pretty bad, Cyclops seems pretty legit. The Urbanmech isn't the best in class but it turned out to be way better than anyone could have expected.

Night Gyr is going to be a beast, being the Clan's first true Heavy ballistics boat. Huntsman is going to redefine medium class brawling. The Linebacker is going to do nothing worthwhile. The Bushwacker will be a new age of ballistic and missile boating in the medium category for IS, though the Griffin is likely to remain a better missile boat. Marauder IIC seems alright.

Buying the Phoenix Hawk makes you a laughing stock.

I tried

Looks like the schedule has been updated for everyone who needs to know

>shit tournament about to end.
>teams still dropping out.

72 left.

>The Bushwacker will be a new age of ballistic and missile boating in the medium category for IS
Yeah no, not while the shadow hawk exists in game my main man. Although they MIGHT get quirks that MIGHT make them more on par with shadow hawks, we won't know that until it we actually see what quirks they get months from now. The only thing that makes the wacker unique is the fact it is the only 55 tonner that can carry dual UAC5/AC10

1) it can carry 2AC10
2) it can carry 2Gauss
3) it can carry 3AC5
4) it can carry 2UAC5 and 4ML

No other medium can do any of those builds to any real degree. The Shadowhawk is not even used for ballistics presently, the Shadowhawk's only build it uses these days is AC10+4SRM4. Some people meme with 3AC2 but that is a trash build. You can try 3AC5 in it, but that requires a tiny standard engine and makes you an idiot for trying. Can't run 2UAC5 with an XL, 2AC10 in any way.

Also if you mean missile boating, the Shadowhawk is a pisspoor missile boat because it is capped at 4SRM4, with no artemis, or 3ASRM6. The Griffin shits on it. The Shadowhawk is not any mech to compare the Bushwacker to at all in any regard.

>shadow hawk

is this 2013?