/spslgg/ - Space Logistic Sim Games General

The thread is for the discussion of Space Simulation and logistics systems games of all sorts - flight, logistics, design, we'll take it all.

Buzz Aldrin's Race into Space, Orbiter, Space Engine, Universe Sandbox, Buzz Aldrin's Space Program Manager, (Open)Transport Tycoon, House of the Dying Sun, Rogue System, Children of a Dead Earth, Rodina, and Everspace all welcome.

Other urls found in this thread:

raceintospace.org/
store.steampowered.com/app/308270/
orbit.medphys.ucl.ac.uk/
orbithangar.com/
en.spaceengine.org/
imagespaceinc.com/rogsys/
childrenofadeadearth.wordpress.com/
store.steampowered.com/app/476530
store.steampowered.com/app/283160/
store.steampowered.com/app/314230/
openttd.org/en/
store.steampowered.com/app/423580/
discord.gg/nUy5x67
orbithangar.com/searchid.php?ID=3062
orbithangar.com/searchid.php?ID=3388
kulch.spb.ru/Eng/PM_project.html)
twitter.com/SFWRedditGifs

>Race into Space
Race to the moon between the USSR and US. A management sim that is adapted from a board game, and with an interface that was considered shitty in the 90's, it's still pretty good. Free.
raceintospace.org/

>Buzz Aldrin's Space Program Manager
Race into Space's younger, slightly worse cousin. Shinier and slightly better interface, though, which might be a selling point for some. It's a Slitherine game - not much else needs to be said.
store.steampowered.com/app/308270/

>Orbiter
The big boy spaceflight game. Simulates lots of real and fictional spacecraft. Absurd numbers of mods to add just about anything you can imagine.
orbit.medphys.ucl.ac.uk/
orbithangar.com/

>Space Engine
Space screenshot maker with an entire procedural universe to fly around. Is supposed to someday get actual gameplay. Free.
en.spaceengine.org/

>Rogue System
DCS in space. In early access, so approach with caution, but seems to be shaping up pretty well so far.
imagespaceinc.com/rogsys/

>Children of a Dead Earth
Claims to be a "Realistic" space combat simulator. Not really true, and some consider the lead dev to be kind of an idiot, but still an interesting project nonetheless.
childrenofadeadearth.wordpress.com/
store.steampowered.com/app/476530

>House of the Dying Sun
Space anime combat villain sim.
store.steampowered.com/app/283160/

>Rodina
Like an itty-bitty No Man's Sky. Lots of exploration in a single solar system. Early Access, so take caution.
store.steampowered.com/app/314230/

>OpenTTD
A transport and logistics systems simulation game. Free Transport Tycoon remake with tons of addons to keep you busy for the rest of forever.
openttd.org/en/

>Project Highrise
Think Simtower with more stripped down gameplay elements. More casual for sure, but still plenty of fun.
store.steampowered.com/app/423580/

Off-topic Discord:
discord.gg/nUy5x67

Has anyone actually tried CoaDE yet?

Yeah, it's ok. It's a turn-based system, so that might not be so great, and the simulation is a mess right now - the lead dev managed to completely fuck up nukes for the public release, so that they were pretty much useless.

Who /escapevelocity/ here?

Haven't played that in years. Have you tried Endless Sky yet, user?

Actually, should add that to the OP - it's free and open source. Lots of mods and shit.

The UI is absolute garbage, too. It's really cluttered, and all of the graphics are really low-quality programmer art. I even recall hearing that they're storing their texture maps as low-res .png format files right now, which is really, really bad.

How autistic from 0 to spreadsheet simulator is the building editor and battle system?

The battle system isn't all that bad, really. It's realtime, and really hectic, but the editor is pure spreadsheet tactics.

*long thoughtful sigh and memories of what should have been*