Yeah I figured there was something new to post in the OP but I couldn't remember what it was exactly, if I make another one I'll try to remember to.
Christian Edwards
Second for Crusader is best.
Hudson Baker
Leper best bro
Andrew Ross
>tfw no Judgement skin for Crusader
Juan Edwards
kys
Julian Roberts
>warcraft skin
Justin Miller
disgusting
Tyler Watson
It seem like a good guide, but it's kind of bad to have the quirks and such in a picture format, because then you can't just ctrl+f them, like in the wiki.
And why would you bring more than 8 food for a short dungeon, when you just use 4 80% of the time?
Looks like complete shit, you can't seriously think that this looks appealing.
Carson Thomas
Because 1/3 of the time you'll use 12. At least in theory.
Hunter Perry
On short dungeons?
I'll admit that I'm not very experienced, but I've personally never had a lack of food, when I carried 8.
Robert Scott
is the mod guy still working on the rest of these? is artorias even possible to do in that sort of pose? I could give it a try if it is, but I know nothing of scripting
Jordan Brown
I only ever carry 4 food when I don't care much about the outcome of the mission, otherwise I take 8. You usually find food along the way so spending so much money on food seems pointless.
Dylan Collins
these skins are amazing
Oliver Lee
I'd pay money for an Alva skin.
Evan Miller
I've made a habit of taking max food, because I usually don't care too much about my funds and just go all out to have that extra bit of healing. In a game where it's all about stacking the odds in your favor, it's too convenient for me to not have that.
Levi Stewart
What would you do to improve the weapon/armor upgrade system? What about the hunger system?
Thomas Foster
fug
Dylan Brooks
Come on user live life on the edge. Maximize those profits.
John Perez
Usually you dont need it though user. You can get fucked if you have to blacktrack a lot with food. I always bring 12+4 for a medium mission. Sometimes a little more if there is stress eaters. 2 meals+1 camp feast usually is enough. Inventory space is key. Getting used to using an antiquarian saves lives.
Ryder Russell
theres a bit of size difference
I'm not even sure where this pose will really work desu, maybe idle? I'm not sure at all
Joseph Cruz
Chef class:
>heals party after a battle based on the amount of turns it lasted; >no hunger checks when a chef is in the party >has small healing skills, focused on debuffing/stunning enemies and buffing allies >has de-stressing battle skills >has camping skills that remove death's door debuffs/greatly heal other heroes >has the antiquarian craft supplies camping skill >french fag with mustache >uses cleaver and frying pan for attacking >high dodge and speed, small HP
Rate.
Camden Foster
(snort)
Angel Reyes
i believe my vestal has begun to worship slaanesh
Dominic Wright
>still no fucking backstory for the bounty hunter
John Turner
He's a keeper.
Jason Howard
Also, what should I name him?
Xavier Garcia
Harald
Bentley Diaz
that's bounty hunter you nunce
Nathan Harris
Houndmasters >1% crit >15% damage warrens >-5 dodge >obsessed with killing vs >5% virtue >5 acc ranged attack >investigates the dark arts
Both have blackjack, either have target whistle. I am thinking the 1st and locking in warrens damage before it gets overwritten. Maybe the crit too? 1% crit doesn't seem like much though.
Oliver Carter
Not him but Artorias seems to fit more into the Lepper role, even his whole corruption from the abyss thing matches in a sense.
Jason Green
I'll give you a whallop m8 I swear
it wasn't listed anywhere what classes they'd be and leper's move set really seems to be more artorias than bounty hunter
Ryder Reyes
Honestly the max hp trinket has got to be the worst. 25% of your max hp is Like one extra hit at champion difficulty, and thats on a beefy dude like man at arms
Aiden Lewis
I think Hound's Harry and Hound's Rush are both ranged skills, so 5 acc ranged ain't a bad thing.
On the other hand, warrens have beasts, so that first one could easily be made a warrens specialist.
Jaxon Russell
Nah fuck that houndmaster boys.
Austin Richardson
That's just one trinket closer to Ancestor's Candle.
Justin Walker
I'd say low dodge and speed highest hp since when I hear chef I immediately think of some fatass.
Liam Thomas
Going over it since it'd be blurry af when upscaling it for height reasons. Still not sure how I'm going to do the idle and walking animations, definitely going to have to switch the sword to being on his shoulder for those, any tips or anything would be appreciated since I've never done this.
Robert Roberts
Since mod support is coming soon what kind of new things would you like to get added to the game? Im thinking of starting to mod this game although i cant do cosmetics that would fit the game's artstyle.
Christian Thomas
more areas + more classes + more trinkets + more monsters
expanding upgrade system (Rank 10 with more weapon/armor/skill upgrade) and 1 new difficulty mode
new trinket rarity (super rare, 0.1% chance of drop on monsters)
adding ability to randomly learn skills from monsters and boss
adding an actual endless dungeon where you must clear the most room you can before dying
Andrew Evans
just use leper's animations. the full sword is in the source and there's probably no way of saving artorias' broken arm for when the sprite is actually moving
Kevin Allen
>endless dungeon
i like this
Jordan Hernandez
yeah that's probably a good idea, I'll try to do that then.
Jack Powell
I could get behind most of these. I personally wouldn't like having upgrade paths get that high as I like the lower numbers of the game and feel like stuff like PROT would have to be balanced differently or stagnate as a feature.
Christian Young
>endless dungeon
You could do that forever though
Brody Evans
A shame that nobody created a software to make mods.
Nathan Jackson
Most of those seem pretty hard if not impossible to mod in but i'll try to do each of these to best of my abilities when proper modding support exists.
Do you think adding extra stats to weapon/armor/skill upgrades like +10% virtue chance for an armor or adding bleed for an ability like leper's chop once it reaches certain level is too clusterfucky?
Jonathan Walker
>expanding upgrade system (Rank 10 with more weapon/armor/skill upgrade) I'd prefer having like one addition rank of each skill that splits into two different paths, each with their own additional attributes. For example:
>Divine Comfort A: healing gives a +Prot bonus (like 5 - 10% per stack) >Divine Comfort B: increases the healing (50 - 100%) but turns it into a Heal Over Time but dissipates when brought to Death's Door
Levi Gray
OP, maybe
I doubt it would get /too/ complicated
Elijah Davis
That sounds pretty good actually I didn't like how skills basically don't change at all beyond stat increases.
A level 5 crusader is just a level 0 crusader with bigger numbers
Nolan Wood
i think that's supposed to be abom, not leper
Kevin Ortiz
some of the animations seem to be yeah, but honestly I have no idea how to get him to really work for that
Gavin Allen
Not if the enemies keep getting more and more difficult each battle, not sure how you would balance that though.
Ayden Martinez
I thought about the upgrade system and came up with something like trinkets, but for armors and weapons. Every hero has 2~4 exclusive pieces of each, extremely rare, you equip them like trinkets over your current weapon/armor, and they add a bit of HP/PROT/resistances/virtue chance/etc to what you currently have. So if you upgrade your shit they will still be useful. Also to balance things, once you give them to a hero, they cant remove it. So if the dude dies you lose it.
So a vestal would have a armor that increases her healing and dodge, another that increases her prot and HP (for 2nd rank vestals) and another that decreases stress received. A weapon that increases stun chance and another that increases damage, etc.
Carter Myers
Also this would require a lot of new assets but it's probably easy to add, so I don't know if it's doable.
Carson Cruz
That sounds cool but at the same time pretty frustrating if you run into a situation where you get a rare weapon/armor and put it on only to find another one that fits better for your character but now you cant remove your existing armor/weapon, although the chance of that could be reduced by adding a small bit of text on the armor/weapon like (healer) or (guardian). Not a native english speaker so im not sure if you understood what i said but i hope you did.
John Phillips
I thought that Leper was the obvious choice, but Houndmaster where you have Artorias with Sif would've been so fucking great.
And somebody needs to do something with Helion, I like the class, but I'm not too fond of the design.
Cooper Hall
Yeah but the weapon/armor would have info about what it does so I don't think that would happen.
Anthony Ramirez
You should have a reminder that you can tweak gameplay options for difficulty in-game, in the OP. It seems that a lot of people miss it, probably because you have to already be in your save (as in, not the main menu) to use the functions.
Aaron Jackson
So artorias' sword is way too big to fit in the sheet, if I want to fit it in I'd have to break it
Brody Perez
>Pelagic Champion guards the Bloated Thrall >stun misses/gets resisted
Chase Morales
it's already beaten and cursed breaking it will hardly make a difference
Christopher Mitchell
It was pretty roughed up by the abyss so breaking it is fine anyways, and it fits with the whole lepper thing.
Christopher Peterson
If anything having Artoria's Sword broken and tainted will show how he ended up in the old road and seeking redemption in the Darkest Dungeon.
Bentley Powell
how2fix, trying to see how it'd look in game so far and I'm getting this
alrightie, and there was a crack that helped make it look more realistic thankfully
Nathan Bell
go and get the superpng plugin to save it without the white border
Ryder Garcia
dont use paint lol
Carter Robinson
I dont use photoshop
pls, I use mangastudio5
Asher Ortiz
>mangastudio good choice, I use the same for art shit.
Could somebody please cover up the Plague Doctors back in this mod? I really like it, but feel that it being backless just doesn't fit the aesthetic at all. I like the sexy thigh, though.
sorry about the wait, photoshop was fighting with me a bit
Juan Edwards
>Paranoid hero refuses healing 5 turns in a row
Jack Clark
Theoretically, if I were to be struck by inspiration and created a music video kind of thing, what song would you like to see used in it? Try to keep it within the mood of Darkest Dungeon.
Dylan Sullivan
its fine, and oh boy does that look wonky. I guess theres limits to the size for parts since his cape is cut off there, and I got no idea what that light around his head is
Evan Martinez
>Same thing happened to me with the same party They're a winning combo.
Nathan Gonzalez
I named my BH "Bob Fetter" and put him to the tan/green color palette.
Noah Williams
I'd use it just to drop hunger checks desu
Leo Lewis
Threadly reminder that overconfidence is a slow and insidious killer.
gost's new album is pretty great, and i am abaddon is one of my favs. good taste user.
William Russell
aye
i thought aggrandizement sounded a bit fucky though something was wrong about it, and not in a cool way
Sebastian Jenkins
so I pretty much have to attempt drawing things out since theres not a whole lot to go on to begin with. I'm not that good at colouring so hopefully I can at least come off close to the original design and the dd style
this also means this will take a good while to finish
Isaiah Harris
i like that one too desu.
i also think it's cool that he got his wife to do vocals.
Alexander Allen
some more progress to keep this general from 404ing
Robert Murphy
>Man-at-Armss hue
Jason Morgan
Does anyone have the fucked up man at arms image with the "courageous" underneath him?