Microsoft doesn't give a fuck they would have gotten a sub license anyway.
>why no vw
No one knows why they excluded them. Probably because of dieselgate tho.
Microsoft doesn't give a fuck they would have gotten a sub license anyway.
>why no vw
No one knows why they excluded them. Probably because of dieselgate tho.
Yeah well I agree on the vehicle damage, they actually seem to have toned it down a lot from Dirt 3 for example.
>No one knows why they excluded them. Probably because of dieselgate tho.
Actually it wasn't MS who excluded them. VW didn't want to give the license. There was even a formal apology from Playground Games to the players for not including VWs.
They were based off real world locations, didn't follow the routes of the stages though, so sweet lamb irl and dirt rally differ as they split off on different roads.
Already forgot about that. So yeah it's VW being ret because of dieselgate
Which is weird because the D3 damage modelling was alright, even if you could absolutely beat the piss out of the vehicle and still finish.
and this from when DR was still prerelease, note these webms don't illustrate the berm launching but rather the other wildy exaggerated and unrealistic collision reactions caused by the cars being infinitely rigid and the ground being infinitely hard, neither of which is true IRL.
Yeah. A single tree could rid you of your wheels whereas I don't think I ever lost a wheel in DR.
Could be that they did it so that DR wasn't THAT hard to play. To encourage people to actually finish races even if they broke their cars.
And then there's the fact that between stages you actually have to fix your car and have to use the same car over the entire rally.
Unpopular opinion: real racing 3 is not actually terrible
I hope D4RT has an LFS-style autocross editor.