Anyone knows of a good strategy to propagate transform changes in a tranform hierarchy? at the moment I'm recursing up the hierarchy everytime I need to know the world position etc, which feels pretty wasteful
Lucas Scott
POST PROGRESS!
Juan Wood
you use an engine with proper built-in hierarchy
Jordan Jenkins
Why aren't you making an anime game?
Jackson Scott
I grew out of it.
Benjamin King
I'm not making a game
Chase Hall
then finally do a proper collaboration jam bringing the community closer together
Liam Ortiz
Veeky Forums made me realize this audience is not worth catering to
Dylan Davis
But I am~
Kevin Sanchez
Post
Carson Turner
Welcome to /agdg/
Gavin Reed
>2d in unity I hope you know what you're doing
Nathan Bennett
*discord
Ayden Bailey
Hey guys, I never knew this general existed, but it motivated me enough to get up and do something.
Sadly, I don't have much experience with all the tools / engines although I do have some programming background with C++ and currently majoring in CompSci.
What limitations do the engines from the sticky have that others from that list don't have to offer? Is there any reason why you would pick one over the other?
Brody Stewart
If he's using Unity for 2D then he obviously doesn't know what he's doing.
Angel Cook
Which audience is worth catering to?
Dominic Myers
Furries, furries, and then people with other weird fetishes
In that order
Benjamin Richardson
furries, you only need to sell your soul for all those furbux
Landon Ward
Who says you have to cater to Veeky Forums just because it's anime? The Japanese will love it
It depends on what you really want to do, they are all worthy engines but the rule of thumb is that UE4 and Unity are good for 3D while the rest are good for 2D. They are all free to try and trying is the best way to pick your favorite.
Asher Reed
You mean yanderedev.
Zachary Cruz
furries
Jose Richardson
>The Japanese will love it They have their own culture to enjoy.
Jaxon Robinson
People who want to play a good game
Michael Morgan
I wonder what japs think of gaijin indie games
Connor Roberts
>I wonder what japs think of gaijin indie games Is there a single good western made indie japanese themed game?
Jack Hernandez
>nicovideo.jp/watch/sm31197022 >one minute video of walking around in circles Whyy
Jayden Hall
burrito galaxy
Kevin Carter
yourself
Aiden Rogers
>really don't want to design canine and feline characters. >at that point I'm cutting out 85% of furries and defeating the purpose of trying to pander to them.
Ian Turner
I've had a pretty positive response so far. I requested a few models and they had no problem providing them, as well as BG assets.
Ryan Martinez
World of horror Our japanese overlords approve
Austin Bell
it was a progress update showing ai local avoidance and tunnel crawling
Alexander Ortiz
Mine will be!
Brandon Powell
Is that even in development anymore?
Charles Howard
I WILL!
--> PROGRESS 1 key per door
Skull collectibles Functional water
I gotta start figuring out a name for this thing. Suggestions? I was thinking something along the lines of Cyber Commando, but that one's taken...
Jackson Butler
>mule girls >moth girls >goat girls >deer "girls" >bat girls get crackin' my dude
Connor Anderson
>he doesn't know how popular anthro mice are >even though mickey fucking mouse exists
Daniel Cox
I used to be against using it for 2d, but I decided to see how it actually is. So far its actually quite nice. The only bad thing i encountered was the fact that importing animations manually was tedious as fuck, but ive solved that by using an aseprite animation importer for unity.
If i come across any issues or decide its no good, ill just go back to monogame.
Evan Reed
>thicc anthro hamsters
Grayson Bennett
>indie japanese themed game Steam has been flooded with it the last few years >good Mark of the Ninja perhaps
Colton Barnes
Are insects considered furry? They don't seem to have their own community definition for them like scalies.
James Gonzalez
>So far its actually quite nice. People don't meme on it because it's hard to use or whatever, it's just an horrible engine that runs games like absolute garbage which is just unacceptable for a 2D game.
Leo Lopez
hey aggydaggy, legit question: what was the name of that game
>indie 2D platformer >freeware I think >crude graphics >very violent, lots of blood >you control a ninja >gameplay looks kinda complex >you have to wall-kick to gain speed
that's all I remember, does it ring any bells?
Ryder Moore
technically, no, but venezuelan poodle moths are fluffy af so it gets a pass
Cooper Thomas
intelagent people
Oliver Ramirez
Whats your favorite engine /agdg/ ?
Andrew Lee
Yours
Christian Walker
Unity is great for 2D, especially hand painted. I agree with the animation bit though. It's a hassle if you don't have a good workflow for importing animations
Caleb Reyes
My own
Bentley Phillips
idtech
Dominic Roberts
my favorite engine is the one that is least mentioned on agdg ;)
Carson Baker
Is it Godot
Jonathan Jones
nah he's talkin about Torque 3D
Brayden Allen
Xenko
Brayden Cox
No. Godot is a horrid engine simply for the fact people on agdg use it.
My favorite is Panda3D.
Levi Ross
Looks super smooth, good work.
Are you going to add background graphics? The atmosphere seems a bit empty/boring.
Leo Perez
>tfw just had my wisdoms out >too sore to gamedev Feels bad.
Alexander Morris
dev anyway
Isaiah Moore
how are you even on the computer
I was drugged up and slept the whole day when I had my taken out.
Then again I had 4 taken out at once, so my mouth was full of blood nonstop
Joshua Long
I had 4 out too. Induced sleep only lasts like 3-4 hours but my whole lower jaw was dead after waking.
Levi Smith
>tfw mine were never taken out >but now I have cavities on them and around them >too scared to got to the dentist
Caleb Gonzalez
Gunna make a mini series of level long games to help me Iron out my tools as well as improve my game design skills. Are there any good music making tools that don't require me to search for samples and instruments and just give me some limits to work in?
Zachary Ramirez
I had them removed two by two, with only local anesthesia (I was awake). the worst part is not being allowed to eat solid/hot food for 48h
Robert Reed
>not eating icecream when you're having a bad day
Evan Wood
Unity is the only one I've used seriously. Its very good.
Kayden Young
I never tried any engine other than Unity, it's the only way to make a game and I trust it fully!
Andrew Kelly
How viable is it to 1MA in UE4 with some C++ experience? (I don't like dragon drop programming)
Jeremiah Murphy
You really have to get them out ASAP then dude. If you leave them like that, you'll get an infection that's far more painful.
Ethan Wright
the only people who should be responding to this are anons who have used every engine, otherwise how can you pick a favorite when you havent even tried 80% of them
this is why I think "favorite' tier questions are for retarded elementary children
Kevin Richardson
I'm have a problem here, why can't I set different relative transform with 2 different timelines for the same model in UE4? For exampel, I want the same arm/fist to be able to perform 2 different attacks
Parker Thomas
Unity is developed by SJWs.
Christian Murphy
Viable, but making a UE4 game without using any blueprints is a frankly foolish move.
Michael Watson
Not just SJWs, it started as a Mac-only toy made by failed devs who made some failed rolling ball game.
Robert Collins
You mean if both timelines are playing at the same time and setting the same variable?
Henry Hill
This. Mine got infected(impacted), and I have to say the pain you get from wisdom teeth infection is some of the worse pain I've felt. I was confused at first because the pain was located near my ear, so I didn't think it was related to my teeth
I don't know if it's still good (probably is if it switched to MonoGame) as I have not used it in a while but it was the perfect lightweight engine way back when XNA was huge.
I've since made my own engine and tools though.
Aaron Price
Wrong. You can't compare engines because they each serve their own purpose.
UE4 is good for graphics heavy super-real looking games. GM:S is good for pixel art 2D games. Unity is perfect
Nathaniel Miller
>"Terrain" is a needed feature >"Terrain" is a "feature"
just use any 3D modeling software faggot
Jaxson Johnson
>UE4 >real looking
ayy lmao
Anthony Martinez
Unity is good if you want to play around and have fun :)
Michael Gomez
...
Adrian Martinez
This triggers this Compare /r/gamedev to /r/unity3d and see for yourself why faildevs really hate Unity and are so triggered by it so hard so often. Unity is the most popular engine unfortunately for hipsters, and Unity devs actually get things done and have fun things to show and play. This kills the nodev.
Hunter Adams
That is not even the worst part. That infection can travel to your heart. It is literally a life threatening situation if you let it go uncorrected for too long.
Charles Collins
well yes the first thing UE4 devs seem to focus on is graphics and that's about it.
Jacob King
>I don't understand terrain the post
Asher Walker
Oh my good lord I feel so sorry for you Unity fags.
Samuel Nelson
yes, about 80% of my project is done in C++ with the remainder being blueprints for the higher-level logic and hooking up UI elements.
Matthew Moore
you can do that in unity
Dylan Moore
>Unity is the most popular engine unfortunately for hipsters what does this mean? Unity was the only viable 3D engine for tiny teams for a long time.
Bentley Wilson
You can't even have a scene with a few million polys without the engine shitting itself.
Justin Bell
>I'm using Unreal Engine because I can make photorealistic stones with just one click!