Normal speed is tad bit too fast, half-speed is tad bit too slow. How do i scale my animation to 1.5 speed?
Jaxon Torres
1mafags and teamfags are both retarded. The true dev way is to do almost everything yourself and then hire people (who have no say on the project as a whole) to do the stuff you're bad at once the project is almost done.
Gabriel Brooks
Took me really long to redraw this room.
Noah Edwards
but it's anime???
Jacob Cruz
Shut up. We don't need to ruin this thread as well.
Austin Williams
it's beautifully comfy, you did a great job
Dominic Thomas
What is that janky thing his right arm is doing?
Isaiah Ross
Looks like attack on titan
Brayden Phillips
takes one to know one, anime
first for PROGRESS HOUR publicly commit to getting something specific and discrete done from 7-8pm Veeky Forums time, then report in
Jacob Perez
the carpet's perspective looks kinda weird
do you have a devblog somewhere? I love your art
Brayden Rogers
Thanks for the help AGDG, I'll go with:
>Gutt: The fat demon >Lod Hond: The hell hound who barks loudly >Om Nom: The starved demon >Ribu: The tortured soul
Jayden Campbell
Impressive how the curtains sway without distortion
Matthew Kelly
You can do it user! I believe in you!
Brody Reyes
Htat's me Barry, me not knowing how to animate
Chase Miller
jank as fuck, that's why i love it
Jonathan Morris
thanks for making me start thinking about halloween jam, you ugly ass rat
Wyatt Jackson
Run with it. Call him Jankman. He's now the protagonist/Villain/Comic relief. Either way, keep his animation like that. Have everyone else's animation be good, but keep Jankman Jankin' on
Christopher Howard
Possums are cute and they aren't rats.
Wyatt Murphy
>Have everyone else's animation be good Ha, that's a funny joke, user.
Brody Moore
Basic multiplayer movement works now :) I'm gonna give up for today and have a decent sleep then I'll polish it up a bit and start on some actual gameplay tommorow :)
Lucas Gray
Hi, long time no dev. Is libgdx still the way to go?
Ethan Hughes
best framework
Hudson Carter
people still use it yes
Gabriel Hall
DOWYWTD (depends on what you want to do)
Dominic Collins
Patrician List for People Who Have too Much Time >Vulkan >GLFW >libsndfile >libsoundio >stb_image
You're not doing a real game if you use anything more.
Luke Gray
Are there any alternatives to triangle grid (3-way movement), square grid (4-way movement), hex grid (6-way movement), and square grid (8-way movement)?
Cooper Lopez
hyperbolic movement
Josiah Brown
Bidirectional 4D-movement
Robert Gray
I use twitter mainly twitter.com/DwarfDev Started tumblr recently but I don't know at all how to promote it without dirty tricks since I don't want to post all kind of politics shit or some famous characters lewds on it - dwarfdev.tumblr.com/
Anthony Jones
Omnidirectional movement.
Austin Martinez
What about Unity?
Caleb Morales
Filthy casual.
Jaxon Moore
leave
Nicholas Reyes
Vulkan is a meme.
Matthew Perry
...
Tyler Nelson
Anyone here on an actual game dev job? What's it like and how does it differ from what we're doing right now, which is just game devving by ourselves? I wanna work for Ubisoft or Valve or some shit like that as a game programmer but I don't know if it will actually be worth it.
Ethan Stewart
QPU alignment.
Wyatt Wright
Anyone know exactly what >Visibility: [ ] Published — Everyone can see the post means on itch.io devlogs?
Is the post entirely private if that box is unticked, only visible for followers, or what?
valve doesn't make games I always laugh when people praise gabe newell for giving his employees freedom, but then complain shit never gets done.
Sebastian Reyes
I get paid to work on my game if that counts
Evan Williams
Yeah, at Valve there's literally no boss, which sounds great when you first hear it but it's actually a fucking disaster.
Brandon Nguyen
>ubisoft You better be a tri-gender alienkin.
Asher Myers
I work at Bethesda and literally spend most of my time shitposting here
Jack Gonzalez
No I meant working at a AAA game dev company.
Christopher Gray
Prove it. Take a pic of Todd.
Christopher Powell
There's a lot of gamedev horror stories about working for large companies. You could get education in economics or networking and work with game companies. There's an AnonDev here who did his work placement at some game company during his computer education who might be able to talk to you.
Wyatt Howard
ignore the haters, use unity if u want to. Unless its garbage for the specific thing you need it to do.
Owen Price
>wanna work for Ubisoft You could simulate the experience by jumping into a wood chipper feet first.
Brandon Brooks
you don't want to work at valve its garbage.
Sebastian Hernandez
If I want to make a side scrolling adventure/platformer should I go 2d or 3d?
Levi Mitchell
I just used them as an example. I just wanna know how it's like to work at a triple-a game company. I know it's bad and stressful like said, but how bad and why is it bad?
Levi Myers
the world needs more 2.5d sidescrollers
Robert Barnes
This. If you're motivated and want to actually do anything, you'll fucking die and get pushed out by the big players who've been at Valve for ages.
It's great if you want to do nothing for days, being stuck in meetings and letting whatever skills you had go to waste on some minor thing nobody will give a fuck about, and if you start anything of your own, be ready to drop everything to hotfix some hot bug Reddit found and your not-boss is telling you to fix.
Oliver Thomas
progressing slowly - modeled a doorway tile so I can start building room transitions. textures are a bit janky so I need to take a second look at them in Blender
Henry Butler
You should kill yourself.
Luis Myers
deadlines, everyone is overloaded with work, you have to often put out a game you know is bad or ideas you know are bad because you lack time or the people at the top want things a certain way.
money is alright, but imo if you actually want to enjoy making games you should just have a regular job + do game dev on the side, until/unless you can make money purely by going the indie route after you finish something.
Chase White
>you have to often put out a game you know is bad This is fine by me I really don't care as long as I get paid.
If that's the only bad thing about it then I'll still do it.
Samuel Sanders
Reddit is a better place to ask they have actual game developers there.
Adrian Nguyen
Post your idle animations
Luke Flores
Nobody here would dream of raising our heads in his presence. The things he's done to those who show defiance or independence... He is known by some as the Willcrusher, after a particularly harrowing public display with an intern named Will. Will doesn't get "ideas" anymore.
Henry Cook
The floor should have a fad to black as well, if you can.
Ryder Ortiz
From what I remember reading there's a high layoff rate when a project is finished. Hours can be around 60+/week. There's more going into the field then new positions being made. You don't have any input on what you're working on. Everyone feels stressed as feature creep happens from higher up. I think someone once compared his workplace to a casino environment. Don't take meme classes with the word videogame used in them. You'll be able to do gameshit with a general programming/3DArt class without limiting yourself to just that.
Owen Garcia
:^)
Lucas Roberts
>he fell for the "roll your own engine" meme
Joshua Morales
dank now make it rotate
John James
Yup, this was one of the things I needed to fix
Jacob Harris
Nice man. I can achieve this in about 30 seconds.
Christian Gomez
this is my second favorite genre, right behind unity cubes
Easton Murphy
maybe I could be your engine tonight?
Jonathan Collins
...
Ryder Nelson
speaking of cum piling, is anyone else doing the unity 2017.2 beta script assembly thing?
John Barnes
Elaborate
Logan Phillips
>make something >realise it looks kinda like something else >now people will think i just ripped that thing off
Cooper Phillips
oh my
Nathan Williams
if you rip off too many sources it will blend so much no-one will give a shit
Kevin Sanders
This made me laugh aloud. Seems like you're in the very early stages? I hope you keep posting! It's always more fun to see a game's progress here I like the part that's red! Now I'm thinking about all the ways to tile the plane, including with multiple polygons (I'm sure that has a name) Cool, I can't bring myself to look into multiplayer things, yuck, seems like a big mess. I'd get way too caught up in the security aspects. my dog growled at this impressive gait Fantastic, really hope to see more.
Evan Allen
But that's not the only thing bad about it that he listed you dunce.
Cameron Garcia
You know how when you make a code change and save it, it spins for a bit recompiling all the C# code to effect your changes. Well in the latest beta they kludged it so if you add a json file to a directory, all the script files in that directory (and subdirs) get compiled into a DLL, so that code only gets rebuilt when code in that assembly gets changed, rather than getting rebuilt when ANY code is changed in the project.
The idea is I guess to chop your code into a bunch of smaller DLLs, so code refresh time is smaller. Its been a pain so far, mainly due to trying to make third party code fit the paradigm
Caleb Mitchell
...
Jason Torres
What on earth is her ass doing?
Parker King
This My GPU can't even into Vulkan
Jace Wilson
That sounds pretty useful. But I'm gonna skip it I don't have that many files and the recompile time doesn't mean much to me.
Ryder Garcia
I'll work in september in CGI
Josiah Taylor
>make something >realise it looks kinda like something else >if anyone says anything, just say it's a nod to that thing
Cooper Nguyen
there are no original ideas, dont let it bother you.
Nolan Sanchez
Can someone confirm, is gamemaker sprite_height variable indexed from zero? eg a 32x32 has a height 0-31? All my code is working and pixel perfect but gm is acting fucky and seems to keep changing its mind wether or not its is going to accept flat 32 or sprite_height-1. One build it works, one it doesn't. Fucking retarded mang.
Daniel Turner
same issue here, I can't bring myself to use other's content because of the guilt.
Jordan Richardson
Downloaded an IDE I am the dev now
Ryder Hall
What should I do when I no longer feel like I'm gonna /makeit/?
Hunter Thomas
WHAT IDE ?
Nolan Allen
which one user? just make it
Alexander Fisher
BIG MEATY BOLTS
Jackson Garcia
>he doesn't write his source code with a hole puncher
Caleb Edwards
Daily reminder that you can’t do anything good if your health is not in a good shape. So, along with immersing yourself in the projects of your dream, you need to take good care of your health too.