>playing jade
/hsg/ - Hearthstone General
shouldn't be playing hunter anyways
I WON MY FIRST GAME AGAINST PRIEST TODAY
HYYYYPE
I am ashamed of how addicted I am to HS. I've been off it for a couple of weeks twice only to come back and buy some more packs. I thought I was gone for good 2 or 3 months ago but then they announced a Lich King expansion and double gold. I was hooked again. I've spent 700 Euro on this game and I don't even play that much anymore but I keep buying packs every now and then. I also spend more time reading about it than actually playing it. How do they do it?
wtf are you playing?
I didn't create a single new deck for any of them though. My constructed netdecks were good enough to clear all of them on my first try. Except for lana'thel because I brought control paladin and all my minions were turned into spells.
Mostly because they're fast. Rexxar comes early and consec for 6 mana isn't that bad, considering corrupted seer isn't a bad arena card. The hero power on the other hand should let you outvalue most decks, and get you convenient answers.
Uther is good because a 5/3 lifesteal weapon is really good. Weapons in general are really good in arena.
Jaina on the other hand has no effect on the board the moment you play her, so you might just get smorc'd. Valeera is even more slow. You're not even summoning a 3/6 when you play it.
Gul'dan can be good if you've drafted a decent amount of demons, but because it requires those demons to actually do something when you play it, it's a bit iffy. The hero power is very strong though. Thrall is potentially strong, but it requires you to have the board, both when you play it and on the turns after. Because you usually won't have cards that synergize with it well (doppels, saronite chain gang, high cost minions with good battlecries in general), most of your evolves end up just giving your minion +1/1. To get proper value out of it, you really need to be able to evolve your almost dead minions, hence why it's not that strong in many cases.
Anduin is situationally useful. Sometimes it can sit in your hand doing nothing because you're the one with +5 attack minions. The hero power can't be used to that great an effect in arena because of no raza. 2 mana deal 2 is ok, but in many cases, actually playing cards gives you better tempo.
Garrosh gives you a good weapon, but your deck will likely not synergize with the hero power. At least it's better than armor up in most cases.
Malfurion is decent overall, but it's not super strong.
Budget murloc pally
any wild players?
quite terrified to see what is going on in there
>he thinks I play standard
It's quite fun