/ovg/ - pg8 save rave

>respected

>sim racing features a perpetual cycle of shitty drivers trying to learn from other shitty drivers.
Isn't literally everybody, including you a shit driver though?

Posting in a James thread

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This is the fastest way around a snowy corner, you may not like it but this is what peak cornering looks like.

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can somebody give like a frame by frame analysis of the physics displayed in this webm

Fucking gay dude. God, why are white people so gay

>Is the cougar xr7 in the new forzas.
Are you talking about the '90 IMSA GT car or the '70 Cougar Eliminator? They're both in.

>That horrible bokeh
GT5 has no photographic value

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Slow drivers will often misdiagnose car handling issues as something that needs to be fixed in the setup screen when it's actually their own lack of skill causing problems.

Slow drivers will often not drive fast enough to generate optimal tire heat, leading to a car that doesn't handle as it should. In games like AC this is massively important because you can actually feel a huge difference between lukewarm tires (97% grip) versus peak tires (100% grip).

Then you have weird shit like on how downforce cars, you need to enter a corner above a certain speed threshold so the wings work as intended. Even just a second off pace it'll totally fuck up the aero balance of the car.

Same thing with DiRT Rally. The WRC 2010 cars are easier to drive the harder/more aggressive you push because then it's more likely for the sideforce aero to kick in.

These elements can change how a car or an entire game feels based on who's playing it.

Good example was GPL back in the day. The whole mythos around that game being hard as balls is because GPL 1.0 shipped with shitty default setups that bottomed out, and half the userbase never even bothered increasing ride height in the garage area but still ran to the forums anyways to shout OMG GAEM IS SO HARD WTF SUCK MY DICK I FINALLY COMPLETED A LAP.

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>In games like AC this is massively important because you can actually feel a huge difference between lukewarm tires (97% grip) versus peak tires (100% grip).
That in of itself is a problem for most cars though.