how do i design a muscular male anthropomorphic character in such a way that people won't think i'm a gay furry
Hunter Reyes
Make it silly
Bentley Baker
Don't use the same art style you use to draw your gay furry porn with. People can spot your fetishes a mile off when you do that.
Evan Mitchell
you don't
Connor James
...
Brandon Sanchez
>two previous threads good fucking job op
Daniel Richardson
Don't give it human eyes and a smug look.
Hudson Barnes
Don't worry. The pacing is great with the player able to dash roll to make shortcuts for themselves if the boss catches up to them instead of taking the longer routes (webmrelated).
Rewarding players who have skills to pull off Dashes is good user.
Dylan Martinez
more!
Adrian Edwards
Is that webm your work ? Didn't you use to post in /3/ WIP threads ?
Owen Martin
VR PORN IS UNCANNY VALLEY REEEEEEEEEEEE
Juan Russell
very nice
Jason Ortiz
Finally got rebindable controls working fully, and revamped controller support to also work with it. the old controller code was the stupidest hack every that I can't believe nobody noticed
Sebastian Thomas
I just started in game dev and made Pong and a platformer with Godot...
Where do I go from here?
Ian Ross
3d or start a 2d project? who knows. without knowing the specifics of what you put in the platformer it's hard to say.
Adrian Walker
Hey, I just played this.
It has a serious case of bullshot webm syndrome, pretty disappointing in it's current state with some of the jankiest controls of just about anything I've tried
Charles King
what game is that ?
Jaxon Evans
Did some work on these portraits, obviously not done yet. Also made a second playable character.
Dylan Sullivan
Virt-A-Mate
Connor Barnes
>Also made a second playable character. bad idea
Jayden Gray
Why would you think so user?
Blake Howard
Is /agdg/ good for you as a gamedev or as a person?
Adam Ortiz
>enjoy Veeky Forums >enjoy gamedev >why wouldn't combining them be a good thing?
Carter Evans
2x the animations More complicated code
Logan Cox
A sense of community is important for any hobby and agdg is more active than most.
The price is that there are shitposters here, meming fucks who should not have their idea of general culture taken seriously.
Lincoln Ramirez
enjoy !== good for you
Isaac Hughes
Ah don't worry, this is a shmup, I could add 5 more characters and it wouldn't really be a problem.
Ryder Hill
I wouldn't be making the game I am now without AGDG so yeah.
Cooper Wood
Once I open up /agdg/ productivity drops considerably
Jaxson Cox
No, it leads you to think you have friends, but in reality agdg is just another group of people who don't know you and don't care about you.
Jaxson Davis
There are many people here which I can learn from in terms of coding, and sometimes it can be a good place to ask for help, but otherwise it's full of retards here like everywhere else.
Kayden Ross
It's a mixed bag in terms of being a good place to hang around. This website in general is probably not healthy to spend a lot of time on.
Hunter Bennett
Sounds like you should go back to red.dit
Camden Howard
It's 2D. I just want to make game but I don't think I know enough yet.
Zachary Hernandez
Sounds like you're trying too hard to fit in.
Tyler Watson
Oh my god
Elijah Ross
One could say that's the same shit, or worse, with the constant dick sucking, trying not to hurt feelings and being hidden by downvotes for saying anything that goes against popular opinion. At least on Veeky Forums, in spite of the 200% shitposting, you can get some legitimate criticism. Or could, a few years ago.
David Russell
we should all go. let's all of us go to reddit. we can make our own subreddit. we can motivate and uplift each other. it'll be glorious.
Mason Jenkins
Clothes help
Eli Turner
>and a platformer Post it. Moving, jumping and ground collision aren't a game.
Charles Hernandez
Clothing Avoid bedroom eyes No nipples If you draw porn, make sure your liquids don't look like cum and your shading doesn't have that risque aura about it
Isaac Gray
>tfw game you want to make has a scope that would scare off even a professional development team, much less you
Joseph Walker
Make something smaller and raise the funds.
Kevin Turner
>in my game you can do ANYthing
Nathaniel Turner
think of the most fun part of that game and focus everything on that.
Justin Smith
But can you do anyone?
Xavier Campbell
this is the type of game I want to make
Dylan Gutierrez
How'd he do it bros
Lincoln Nelson
>tfw instead of drawing I can just use poorly photoshopped images How could this elude me all this time It's genius I'm genius
Blake Lee
It sounds pretty niche and funny, but you have to be careful about copyright.
Benjamin Long
are you just trying to stir up shit or do you genuinely not know the story
Aiden Peterson
Furshit and shill on /v/.
Joshua Roberts
>tfw you're not even sure how big the scope is really
The Pope bought every Catholic a copy, but never actually handed them out, they got lost in transit. Toby McGuire had to hand deliver a copy to the furious Pope because of that incident.
Brandon Gomez
>Funding for this project was canceled by the project creator 14 minutes ago.
Easton Clark
>$400k >4 people actually pledged $121 in total what in the fuck
Jack Allen
incredible
Alexander Allen
>Kickstarter whales confirmed
Evan Campbell
>people would rather give money to some clearly bullshit kickstart project than gogem's patreon There's some comfort in knowing that no matter how much I fuck up, I'm still very likely to get paid for my efforts.
Cameron Thompson
Are those shadows supposed to look good?
Austin Cooper
You just made this to meme the thread. Fuck off.
Eli White
did he just stick $121 in his pocket ? Or do you have to pay the money back when you cancel ?
Matthew Baker
>implying I would waste that much effort just for empty (you)'s It was posted on /v/ some minutes/hours ago
Anthony Sanchez
kickstarter literally tells you to get your family to give you money through them to start off your success train. i dont do dumb shit like that, it seems embarrassing.
Gabriel Hernandez
>bullshot webm syndrome what's that?
Jonathan Butler
So I'm trying to implement an ECS. I'm not all that hot on contiguity and cache-friendly stuff, so I just build an array of pointers with its size being the maximum amount of components. This way I don't waste memory with components an entity isn't using.
Now here's my problem: How do I add custom behaviour to an entity without making this behaviour a new component? Is something like a "code" component fine, or does it break the point of ECS?
Daniel Foster
this I don't care that much though, it takes no money to build the game the way I am, except that it'll take money for art, and I can't get anyone to stay on long enough to even seriously discuss payment
Luis Perez
what's an ECS user ?
Xavier Ortiz
Entity-Component-System. The thing you use in Unity all the time.
I used to shitpost on /int/ but I wanted to gamedev and they don't know shit about gamedev.
Julian Rogers
Why do idiots here think 2D is easier than 3D?
Eli White
I'd say going full photoshop was the wiser choice Means I'll have to redo everything though
Asher Sanders
because idiots here are, well ... idiots
the idiots aren't the only ones who think 2D is easier than 3d though
Thomas Gomez
Yes. Engine deving for the sake of engine deving.
Cameron Butler
wye?
David Murphy
Top-down combat racing game.
Brandon Carter
Still churning out combat animations.
Also, started greyboxing the second world of Dixie, "Bombshell Beach". It's 3 islands in an "endless" sea (though I did have to invisible wall bound it, unfortunately), with a substantial underwater component and (though I'm still meshing it) a giant, leaking nuclear warhead dead-center that pumps toxic spill-off into the surrounding waters.
3D gameplay is arguably harder to design, and certainly harder to program at an engine level, but 3D art/asset design is unquestionably easier, ESPECIALLY animation, at least when it comes to pixel art (which is almost universally what /agdg/ means by "2D"). So if you've got an engine that handles 3D's heavy lifting, the fastest, simplest way to make a 2D game is actually probably 2.5D design.
Jaxon Ross
the eternal bane of cropping stuff it looks horrible also that 480p resolution isn't playing to my strengths here
Eli Sanders
next demo when
Brandon Lewis
Just dont be like bokudev and have agdg be your bully that kicks you out if you need it that badly
Aiden Hernandez
would it kill you to have not shit textures?
Nathaniel Jenkins
A few months after the first demo, which still hasn't happened yet.
I'm mostly not doing it because I'm not currently feeling like working on the necessary QoL shit for a functional demo (implementing keybinding, scalability settings, etc)
Juan Wilson
>3D art/asset design is unquestionably easier, ESPECIALLY animation, at least when it comes to pixel art Exactly. Hence, the best way to make 2D easier is to go the Aquaria route.
Joseph Cruz
I don't know gamedevs IRL. After meeting some nodevs just like those here saying stuff to me like "lets make a game like X" and then putting no effort to it, I gave up on searching for a partner in crime and focused on improving my programming skills and learning art. Good thing those years of sacrifice are finally paying off and that's just the start. Don't know if agdg is good but it makes me laugh, get inspiration and help without worrying to create a profile like those forums usually do. Ideally I would like to meet in person a lot of people here, but that won't happen anyway. So, basically, this is good when you have time to kill. Having no friends also keeping me here
Oliver Green
so is there no free version of gamemaker anymore?
do i need to go back to unity?
Jose Thompson
stop being stingy and make a game
Jaxson Bailey
Really early work on swimming.
Not shown: Me getting stuck transitioning between different water volumes because I slid on a wall or floor.
Juan Rodriguez
>minecraft water texture on the outside >generic underwater filter on the inside consider a different hobby
Robert Ross
>paying for gamemaker
Christian Martin
is libgdx gud?
Chase Jones
>le mister long neck talking about art design decisions