/dfg/ - Dwarf Fortress General

Will have to give it a try later, but it is a shame if it turns out that immortals can’t learn how to raise the dead.

I think I did something kind of fun with one of the races in my mod. I edited their aging raws so it looks like this:

[MAXAGE:10:90]

If you are unfamiliar with this value, the first number is when the creature officially enters old age and has a chance to die randomly from old age, and the second number is the hard cap on the creature's life span. This particular race was meant to be severely inbred and have a great deal of genetic defects because of it, so I wanted to reflect that by making it so their organs had a chance of just giving up rather quickly into their lifespan.

Interesting. Is there any way to alter these in-game? Thinking about what kind of cursed books I could sell to elven caravans when my dream of weaponized art music and literature can be realized

Unfortunately there isn't any way to do that that I'm aware of. I guess you could send masterfully written books praising the value of violence and such to incite murders. Dunno if that works yet though.

Hmm, maybe someday then. I hope that arc happens though. Especially curses that pass down genetically. Seeing a mutation curse move through the majority of some nearby civ would be glorious

I think stuff like that is intended to be possible, yeah.

When will the game be hard again?
When will trading actually require you to put effort in?
Why can I buy 30 years worth of food for 200 dorfs from one caravan?

>complaining about difficulty
The game was never that hard to begin with, it was either broken early enemies or not understanding game mechanics. Try challenging yourself, or better yet, take a break.

DF was never* hard.

*I don't actually know about the 2d versions, as I've never played them, but it actually used to be even easier to feed your dwarves with ridiculous caravan exploits back in 40d. Also, you're exaggerating quite a bit there, as that would be about 72,000 meals.

The game was never hard, and was never meant to be hard. It's just a test mode for toady's fantasy world generator.