Dominions is a fantasy turn-based war game created by two dudes. One of them is a teacher. The game combines a simple presentation with an extremely wide array of strategic options, including over 3000 units, 900 spells and 400 magic items. Turns are resolved simultaneously, with players planning battles rather than directly controlling them. It has simplistic graphics but is easily moddable and extremely deep. Basically, it's an autist’s wet dream of a war game.
>How do I change the fonts? Replace guifont.ttf, guifont_fancy.ttf and guifont_texty.ttf in the game's 'data' folder (C:\Steam\steamapps\common\Dominions5\data usually).
>OP pastebin Just copypaste it and link the previous thread below. pastebin.com/RbFWcFcU
>Previous Pantokrator:
Adam Morgan
First for qt grills
Christopher Morgan
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Carson Campbell
Tell me about Ermor-tan. Why does she cover her face?
Elijah Flores
Don't let anyone tell you that skeletons aren't friendly and that they are just not trying to make friends.
Brandon Cook
How do mods work with MP? If you mod your game by changing the files does it not work in multiplayer?
Ryder Powell
Can't stop weeping in lamentation over the annihilation of her empire.
Landon Thomas
You need all the players to have the same mod(s) enabled.
If you're playing over llamaserver you need to have the admin enable the mod(s) for the game too.
Angel Scott
Hold and attack is good, but units with that command will still move forward before flying units engage. You need some squads behind your commander to catch flyers, or a squad which is sufficiently large and slow that your commander won't be left behind within a turn.
Giving each commander bodyguards and grouping them all up together can also help, but brings different problems.
Nolan Thomas
why isnt there a "genghis khan" hero for barbarian kings?