/domg/ - Dominions General

>"You're several thousand years too early to be facing me"

>too lazy to look into it

This is not the game for you.

I´ve had my best groups with the Steam group, /V/anheim. It´s pretty much /domg/ but not fully anonymous.

Pro: less AI-ing and staling because you get blacklisted if you´re a faggot too often. Easy access to blitzes.

Con: more chances of getting metagrudged. Diplomacy runs heavily through Steam chat, and sticking to the game´s internal messaging might harm your chances of landing an alliance.

their stats are fantastic though, not having a helmet is what keeps them in line, and the nations they're a part of have units with helmets and glamour if you need chaff that doesnt evaporate under fire

>TNN: 25g/troop chaff where half their defense (glamour) is irrelevant vs ranged fire. Or 35g cap sacreds.
>Eriu: literally indie tier milesians or cap 35g sacreds
>Fomoria: eh maybe a bit of an unnecessary buff to them. Always this problem.

They're still 30% more expensive than indie soldiers, and it's not like TNN or Eriu are overly good.

Okay. So I'm committing to doing a thing.
docs.google.com/document/d/1wGpevUd4nflnAh9qlszXVQsLbSxzyasuOhimhAWsW-Q/edit?usp=sharing
Here's a document for the balance things. Much like the one sum1 had for Dom4. If you think a thing needs changed, put a suggestion in for that. I'll go through and fill in things which have been said in the thread but I am slow and easily distracted.

What about pretty much everything related to Machaka that isn't Boudas or memeblessed spiders?

Machaka removed.

Haven't played them much myself in Dom5 as yet. I'll take a look, but if you've got a couple particular bugbears in mind make up a nation section for them and write down the problems with the nation in as much detail as you can. (I realize I've so far been terrible about filling in the problems myself.)

Make black sorcs sacred (Unaging) and take 3 rec points instead of 4, and MA Machaka will be stronk.
Spider Knights are already amazing. 35g, 2 attacks + web, ranged AoE1 web spit, high prot, turns into a tanky med-prot spider with more webs when kill. Just having a line of em behind your front row is like having a line of N1 mages casting Web who'll close in with more nets like mounted ichtyids in heavy armor.