Will normies understand the functionality of a resolution slider? I named it "quality" to make it as easy to understand as possible.
Landon Gutierrez
Name it FX
Luis Martinez
They don't need to understand it if they can immediately see what it does.
Thomas Gomez
Can you get in trouble if you make a model for your game using random concept art you find online?
Angel Ramirez
do something with your finger nails
Jackson Diaz
Yes.
Jaxson Reed
progress - simple crafting
Joseph Richardson
depends how much you remake it
Christopher Turner
As if "effects"? That'd be both inaccurate and probably harder to understand.
such as?
Caleb Hill
I would recommend "Graphical Quality" so they don't think the game's general "quality" is getting reduced.
But yes, most dumbass people won't even open the menu much less get confused about graphical settings.
Joseph Wilson
>such as? good polish wouldnt hurt you
John Green
Fokken nice
Jack Gomez
Do you think a more streamlined and accessible Dwarf Fortress styled adventure mode would have potential?
What I mean is; the game would have graphics that are better then ASCII, and actually have quests and objectives. But it'd be tile and turn based, and could have the limb/bodypart targeting system of Dwarf Fortress's combat.
Eli Morgan
Isn't that just Dungeons of Dredmore?
Jeremiah Jones
Is it a good idea to use ScriptableObjects in unity for weapon pickups? Say if I'm making a shmup and I want an oncoming pickup to overwrite the currently held weapon, I have the pickup reference a particular weapon SO that contains the functionailty for the fun stuff like the firing pattern and then when the player collides with the pickup it sets myEquippedWeaponSO to the pickupInstance.weaponSO or similar? Then when the player wants to shoot it just calls myEquippedWeaponSO.Shoot(this) so that the script knows where to shoot from in the world.
Asher Sanders
...
Kevin Taylor
sure, that could work, you could also use interfaces or what not.
Dominic Gomez
his name is BLOW
Colton Bennett
yes
Jeremiah Phillips
There's two reasons I believe this was posted. Either it's a stupidly obvious statement as what Blow stated is the obvious purpose of game engines, or it's an incorrect statement as every game engine has issues of its own and no engine can solve "all your techical problems". Which is it?
David Allen
HMMMMMMMMMMMMMM
Nicholas Hernandez
He's being sarcastic, PUBG is a buggy piece of shit and barely even runs on xbone.
Jayden Young
OP of this here. Anyone got ideas for new obstacles for the game? Right now there are rocks, which are 90% of what you'll see, then there are lily pads which are used for jumping, fish which are basically just rocks but they move around and there are coins and powerups which are spawned amongst the obstacles.
Brandon Ross
you know I think that just maybe hear me out anons just possibly I know this is a far fetched idea but it could indeed be that he's being fucking sarcastic.
Daniel Long
Perhaps some things that affect the movement of the dingy e.g whitewater that propels you forward, reeds that slow you down.
Sebastian Moore
Who's the better Kyoko?
Christian Lopez
>my free tool is shit because I didn't pay for it reeeeeeeee
Easton Fisher
I've been thinking about adding reeds and actually the idea of them affecting the speed sounds intriguing.
About whitewater, would it look too corny if there was just an animated texture or something on top of the flat water surface? Thanks for these ideas!
Jacob Ortiz
TOSHINO KYOUKO
Nathan Green
I can't really speak from experience but you'd probably get away with animated textures. Maybe throw in a few particles for rolling surface foam that get turned off at low settings.
Anthony Evans
does marmoboi still post here?
Dominic Hughes
Make game!
Bentley Johnson
...
Leo Rodriguez
i was going to use godot but now that ive seen this no
Nathan Morales
how about this then
Henry Howard
lots better
Jack Wright
any with bigger, long hair? short hair is for lesbians or old women
Carson Gutierrez
PUBG also has the pretty awful networking that plagues most UE4 games.
Landon Cook
I'm learning
Connor Rodriguez
Got some intro levels for the wings in. Feels like the movement is too fast.
Turns out if you press ctrl+enter it submits the post.
Colton Gomez
Are you having fun?
Josiah Gonzalez
Actually looks great. The "official" one is just a hideous tranny.
Dominic Davis
final fantasy but your a girl
Levi Ward
pubg just had a patch to fix bugs that broke the game and added a million different far worse bugs in their place they changed the interiors of buildings so people can't get stuck and now those buildings have floors with unbaked lighting so it looks like you're standing in broad daylight despite being in a windowless room in an apartment and holes in the ceiling where you can see the sky and now you can't even play the game at all because you load into a pitch black map and you can see the map off in the distance but can't move or even exit out it's a complete dumpster fire
Nathan Jackson
Looks fun but it seems like a downgrade from the default movement, but I guess that's necessary to keep things interesting.
Jordan Flores
Actually a little bit, yeah
Jace Rogers
She's a just a flat girl (female).
Grayson Davis
Look up 'Club Penguin Hydro Hopper'.
Mason Myers
Not everybody is like this rich fuck to spend years developing it's own engine. These "indie" guy are in such high horses they can't even realize other people's struggles anymore.
Henry Johnson
>hating short hair You don't even deserve to use Godot.
Lincoln Cook
That's actually really neat.
Gavin Jones
im going to use godot to make moe-style long haired cuties and THERE IS NOTHING YOU CAN DO IT ABOUT IT
Levi Sullivan
Your wallpaper should scream "Work on the fucking game" You do have a game, right?
Robert Bailey
what's the place where you build artillery? ...isn't it "artillery"?
Zachary Hernandez
the official one already has long hair I guess, it's just bunned up
Parker Parker
haha those wahaaaAAAAAAAAAAAACKYYYYYYYYeeeeeeeeeeeeeeeeeeeeeeeeyyyyyyyyyy indie devs! !!
Austin Ward
My wallpaper is pure black, no icons. It represents my soul.
Austin James
good idea
Gabriel Murphy
I have a slideshow of Spyro skyboxes as my wallpaper, I guess that counts.
Zachary Brooks
i have the same background color of my IDE's dark theme as my background but i also enjoy the simple dark background with small and minimal amount of icons on desktop
Samuel Gomez
grand theft pokemon
Jack Gray
Hey same here. But that's just because I always have windows up filling everything, so having pure black means any transparency or gaps doesn't look ugly.
Jacob Jenkins
There is nothing wrong with cakes, lesbians or short hair.
Levi Moore
Nice
Camden Jenkins
bored so I made this. maybe I should just rip the art style altogether.
Jaxon Wright
I would fund it and play it. You travel and rob kids of their pokemons. > Gotta mug them all nigga
Ethan Wilson
>tfw you were supposed to be working on your game but instead you spend 14 hours watching porn
Austin Collins
My wallpaper is my assistant
She's very charming
Bentley Brooks
>tfw you were supposed to be watching porn with your friends but instead you spend your time devving
Adam Thomas
What's the point of watching porn with friends? To help others jack off?
William Reyes
>watching porn with your friends
Hudson Roberts
>about to cum from 20 hours porn binge >suddenly finish my game what the fuck
Elijah Richardson
>check out godot >annoying caption bar at the top of the screen >has a toggle fullscreen button >the editor literally goes into dedicated fullscreen mode instead of borderless window fullscreen
Haha, what the fuck? How retarded do you even have to be. Literally no productivity application does that. Hell, modern video games don't even do that anymore.
Matthew Cruz
You guys sound like you've never gone to an anime convention to watch the terrible anime porn segments that happen. They get pretty hilarious.
Aaron Martinez
That's so cute user. And i'm not even into dark souls
Kevin Perry
Gettin there
Christopher Brooks
>You guys sound like you've never gone to an anime convention >going to anime cons >ever
Nolan Brown
huh, I didn't even know there was a full screen option. But yeah that seems pretty weird
Charles Gomez
>retards dont understand into context and Blow's background and didnt get the well-hidden sarcasm
Cupsouls' version have a bit more flair to it. Though i guess it might not be translatable into 3d
Colton Bell
Johnathon blow? More like Jonathon LAME
Ethan Thomas
Translating stylized 2D perfectly to 3D is super hard, especially when there's a lot of deformation going on.
Sebastian Bell
Looks nice, user. What engine?
Gavin Hall
Doom.
Hunter Harris
If really you know his background and sarcasm, it's obvious that he is being a prick.
Samuel Barnes
Wow, that's pretty awesome. How easy is it to use?
Grayson Jackson
Not that user, but Doom engines are pretty great to use and figure out, as long as you're making something similar to Doom.
Jayden King
Is the engine open?
Joshua Sullivan
Are you gonna release it as a free mod?
Kayden Morgan
It varies, DECORATE is babby mode, ACS is a little more complex, and Zscript is the new hotness, incredibly powerful, but confusing and with little documentation.
Wyatt Perry
Yeah. GMOTA uses so many stolen assets that I wouldn't dare sell it. That's a good way to get my testicles shattered. Though I've toyed with the idea of setting up a ko-fi or some shit after the launch of this massive update.
Jace Wood
There's like a billion engines, but yeah they're all open source. GZDoom is the most feature rich one I think, but some people use Zandronum because I think it has better multiplayer support or something.
Cooper Gutierrez
>you will never hold up in a beach house over a few weeks to finish a game with your best friends while eating pizza and drinking coke
Lincoln Wilson
Does anyone know an anime artist who does commissions?
Michael Rivera
should I have mesh skinning enabled in a mobile game?
Jackson Phillips
I want to use Unity for a game where timing and precision is extremely important and has to be exactly the same on every machine (for example a shmup or a fighting game). Should I just throw all the game-critical code (movement, creation and destruction of bullets/hitboxes/etc, changing states) into FixedUpdate and collision events while keeping all the input and graphics stuff (animation, movement of objects that don't affect gameplay, hud) in Update?
Lincoln Price
You pretty much have to if you have any 3d animated characters.