/vtg/ Vermintide General

>THE PEASANT'S DUTY
>THE PEASANT'S OTHER DUTY

kek

They could make him hail from Montfort(which is close to Helmgart across the border) and give him a Montfort themed subclass that makes him able to use certain peasant weapons.

Even bretonnians are a varied bunch 2bh, but I might be straining it a bit.

>Say Pate, what brings a Bretonnian all the way to the Empire?
>t'was not intentional m'Lord, me swears, been chasin' t' Lords' pigs that ran off last fortnight, ne'er been round these parts fore, s'true m'Lord.

Shade is fun as fuck with backstab damage and an ability that has a lot of different uses.
>kite boss and go invis
>pelt it in the back with repeater bolts while it charges the party
>invis ends as it reaches party, regain aggro and kite again
>mr. dumbfuck aggros a stormvermin/CW patrol
>go invis and wait for them to engage
>STAB STAB STAB THEIR BACKS, GENTLY IN THE SPINE
>the director goes batshit insane and spawns a bunch of bullshit
>three people down
>go invis and revive them all
>push while still invis to give room for them to get up

Only thing I would want for Shade is a more reliable way to regain ammo since the repeater eats through 15/15 like it's nothing. 1 ammo on headshot kill or something similar would be fine (on backstab crit kill is fucking shit).

Do you lose the illusion when you apply it? Or is it permanently unlocked?

>hating on the rat catcher

So bots use the loadout and talents you have on that character? Do they use sub-classes?

Does every game have a Loot Rat in it or is it chance2spawn?

fuck repeater, longbow is where its at
her infiltration should give a movements speed buff, not slow you down

>chasing a pig through axe bite pass alone and survives
>ends up in Helmgart

That would be a great backstory