Dominions is a fantasy turn-based war game created by two dudes. One of them is a teacher. The game combines a simple presentation with an extremely wide array of strategic options, including over 3000 units, 900 spells and 400 magic items. Turns are resolved simultaneously, with players planning battles rather than directly controlling them. It has simplistic graphics but is easily moddable and extremely deep. Basically, it's an autist’s wet dream of a war game.
>How do I change the fonts? Replace guifont.ttf, guifont_fancy.ttf and guifont_texty.ttf in the game's 'data' folder (C:\Steam\steamapps\common\Dominions5\data usually).
If I'm blood hunting on a fort province and I get attacked, will my blood hunters get caught and attacked or will they retreat inside the castle?
Joseph Campbell
They arent considered patrolling when they bloodhunt, so the bloodhunters do not get attacked at all Its also a Legit strat to fort your bloodhunting provinces btw so thats a step in the right direction
Robert Martin
ty
Julian Butler
Does enslave mind have a priority? will it target commanders over chaff?
Ryder Wright
No, it usually targets closest enemies or maybe the most alluring hp-wise (i.e. monsters and giants), but it won't work on mindless, so if your opponent is a necromancer leading a lot of skeletons he will be enslaved right away.
We need 1-2 vanilla nations in here. Phlegra is taken, but Phaeacia is free. I will join the game as some vanilla nation too, if there won't be enough players.
Asher Scott
How viable is it to shit out tons of assassins?
Tyler King
Basic human assassins can't reliably kill shit so they aren't usually good. Give them water bottles and they'll be annoying though. Mage assassins like Baobhan Sidhe and Empoisoners are quite powerful, though.
Angel Baker
Depends on what nation you are and who you're fighting.
If your assassins are cute magical girls like Dryads or Baobab Sidhes or even magical guys like Empoisoners it can definitely be worth it. If they're just like your regular-ass no-magic human guys like LA Marignon's Assassins, it's not worth it. There are some corner cases like EA Abysia's flying Demonbred or LA Abysia's sacred Slayer Worms which are very much worth it in some cases but still not worth spamming outside of meme strategies.
Mason Gray
I find that ninja are more reliable for expanding than jomon's troops, though.
Cameron Brooks
They're ok against indies but they're going to get wrecked versus players more often than not.
Bentley Rogers
How do you know when the enemy are out of commanders to assassinate without wasting lots of turns?
Brandon Edwards
>EA Abysia's flying Demonbred These guys are cap-only and can easily die to a Bean Sidhe protecting herself. They can assassinate in sieged forts, I'll give them that.
Jaxson Scott
Regular-sized indie provinces often have only two commanders, so just send in three assassins to be sure and you're pretty safe.
Christopher Cruz
Sometimes though the indies have a priest tag along, so that seemingly guaranteed three squad assassination will be a botched expansion effort if you didn't notice and/or are unlucky at the same time
Noah Price
That's why it's a corner case. They're obviously not viable in every situation but they're definitely a step above most regular assassins. The ability to fly means they can reach the target in one turn without needing to craft them items for it and their improved mobility means they're much more efficient at doing stuff like taking down lone commanders ferrying reinforcements to the frontline.
Benjamin Diaz
That's a furry.
Tyler Bell
>tfw you're executing a plan that requires the cooperation of an unreliable ally and now you're just anxiously waiting for the next turn to see if he's going to fuck you over
Anthony Richardson
>tfw Hinnom got an extension but you don't remember him asking the admin for it
Parker Gray
dom 5 or dom 4 ?
Ryan White
Definitely 5. There's no more reason to buy Dom4 since 5 is a straight upgrade in almost every way and it's where the multiplayer is at.
If you just want a cheap way to see what the game is like in singleplayer before committing to buying 5, don't waste your money by buying 4 for cheap but simply pirate 5.
Isaiah Brown
CoE 5, obviously. Joking aside, all games just improve on the previous ones, barring small changes here and there like changing the game OST that can be argued to be for the worse. Plus the most fun of the game is in multiplayer, and good luck finding players for Dom 4 or 3, or 2, or 1.
Jaxon Anderson
Thanks for the replies, the dom 5 steam review percentage not being as high as dom 4's made me a little uneasy about it, so that clears it up.
Jayden Jenkins
How can i protect my labrats from lesser horror spam? I'm playing MA C'tis but info for any nation would be nice too.
Samuel Roberts
Now that the dust has settled What is the verdict on Phlegra?
Oliver Martinez
Wait until some pbems finish.
Mason Davis
What are you talking about? Why does your research mages assaulted by horrors? Astral Corruption? In general weak mages are powerless against horrors, even against lesser ones, and it's not worth protecting them just buy new research-slaves.
Adam Perry
pic related what I imagine most diplos boil down to
Aaron Mitchell
>neighbor moves a doomstack onto our border >"how about we go kill your other neighbor" Pretty much yeah.
Jayden Perry
You're wrong
Nicholas Evans
My cap is being spammed with the send lesser horror ritual. At least I assume that's what's happening.
Gabriel Taylor
The send horror spells are a remote attack rather than assassination, they shouldn't be attacking your mages if they're researching
Anthony Scott
On further inspection it seems my guys already had horror marks from prior shenanigans. Disregard all that, I suck cocks.
Gavin Mitchell
tfw fat neutral communion but forgot about chill auras tfw killed every human mage in my army with chill auras
Matthew Thomas
webm/utube that shit motherfucker
Isaac Reyes
>Nun kills
Jace Moore
the casting is trash on both sides (mine would be fine if I'd remembered about chill auras), it's just 1.2k skeletons plus hordes against no bless no buff garms
the garms form a wall and dont die for a long time while the enemy mages cast banishment until they hit fat cap from the cold and the spectral units break through with better attack density and higher attack skill from power of the sepulchre
Tyler Collins
What the hell were the 36 seithkona even doing? Horde?
Carter Ward
horde, solar rays and dust to dust basically nothing
only 6 were set to become comm slaves too the only excuse for this is being a (very) new player
Camden Jenkins
That's a wee bit topheavy.
John Sanchez
*throne rushes while no one is looking*
Joshua Green
Threadly reminder that Yomi needs a buff
Easton Hughes
Ignoring a reminder I received recently and buffing Pangaea again. t. Kris
Thomas Williams
Are there any good mods besides Worthy Heroes yet?
also >52 hrs in Doms5 >26 hrs in Doms4 >14.7 hrs in CoE4
John Gutierrez
The main thing that bothers me is these looked like poorly done traces.
James Powell
Holy shit those nuns.
Carter Turner
I figured that I'd very likely lose this battle, but I'm still not pleased with my scripting here. The mass casting of Banishment worked fine, and the unbuffed Garms held the line for a good amount of time, but the massed Dust to Dust should probably have been changed. Nornas and Skratti did nothing very worthwhile.
It's just spooks and giants in a big line with a bunch of fireworks.
>(very) new player Obviously. I have very little experience playing with Communions, so I figured I'd only script some of them to be slaves and see how that worked out.
Austin Turner
What does berserk bonus actually add to?
Grayson Thompson
Probably stays them from the yaskbar.
Cooper Harris
The berserk value is equal to the bonus Strength, attack skill, natural protection you get, and the defense penalty you get as well
William Wilson
Have you been using skrattir as com slaves? That's literally the only thing Utgard is good at - having lots of cheap com masters with top-heavy regen communions
Elijah Reyes
the mass casting of banishment did far less than you think, MR of spectrals is 17 after protection of the sepulchre, most of the kills came from raise dead and horde of skeletons
dust to dust was a mistake, but because it should've been wither bones instead
Christian Wood
I am actually liking Conquest of Elysium so far. True, it has many problems mentioned in the threads I saw thanks to the archive like: independent attacks on your resource sites can be annoying, some faction choices are dependant on the Era like Bakemono wanting an Era with more towns for more sacrifices, moving your dudes on the map can be tedious. But I dig how it's basically smaller scale Dominions with magic research tied to an individual mage, I like the feeling of protecting your little country from various dangerous monsters roaming it (like wolves! Or deers!), how different factions want different things for their economies to work (that's in Dominions too but I still enjoy it here in a different way) and reading the unit lore is fun, especially if it's for the same units between Dominions and Elysium so that you can see the differencies.
Levi Perez
CoE does lots of little things well and is filled with typical Illwinter creativity, but it does the big things poorly and is fundamentally a shit game at its core.
The ideas behind it are awesome - sacrifices and realm travel and literally digging a hole to hell and being able to holy your way to Armageddon, and just how the dwarves are interesting overall - but then the actual gameplay is garbage. Early game is so slow that you can barely do anything, losing your starting commander is basically a loss condition, and by the time that you have enough resources for it to actually be a strategy game, you have an insane amount of micro required every turn just to protect your stupid little houses from stupid little deer
The problem is that that's just how the game works. You can add all the cool features to CoE that you want - and it's already full of them! - but it's still at its core going to be a shitty game.
Cameron Lopez
Yeah, that's actually a fairly common sentiment, I think.
It does have some nice features and could be a very cool game it's just...dammit, Illwinter.
Benjamin Martin
Why can I never get communions right? What kind of slave/master ratio do you need on average to not have your slaves floppin over after like every fight? It also often feels like I'm not getting the most out of my fort turns when I'm recruiting cheap slaves. Is it all in my head?
Matthew Bennett
For a lot of nations, you have a generically good mage option, then you build them, then when the fights come you put a script together based on what you have.
For some communion nations, you need to plan what you're going to cast first, and then get the right slaves/masters for your script.
Oliver Brooks
Do I have the slaves scripted to Holdx6 then stay behind troops? I don't want them casting spells after their script runs out right?
Christopher Jackson
no matter what the slave is a power of the spheres and light of the northern star master cast will help a fuckton
if slave base skill is higher than master base skill then that usually makes fatigue incredibly low, when you have slave skill = master skill pre-spheres casting it means it'll be higher for all but 1 master
James Martin
Just script Cast: Communion Slave and nothing else. Communion slaves can't do anything after casting the spell, at least until the communion breaks, so they'll just hang out wherever you put them.
Carson Hall
What's the equation to determine actual protection from armor protection and natural protection? It doesn't seem to be in the manual that I can find.
Blake Mitchell
Niefelheim I'm sending you 30 this turn.
Connor Adams
Who would win: >an elder cyclops with items worth up to 60 gems >a couple of tritons
Austin Mitchell
The one that can actually hit the broad side of a barn.
Logan Stewart
Calling UW shit is fun and all but UW indies dont play around like their land based cousins.
Logan Wood
>Attack Skill 8 Is this a joke?
Robert Roberts
>giving your """SCs""" trample If not for that he'd have won.
Connor White
It's either a joke or a complete newbie >8 Attack >has all the paths needed for crafting a Brand but still uses a shitty spear >Trample >plenty of Encumbrance (especially if he plans on casting buffs) but no Reinvigoration >no defensive abilities apart from high Protection
Brandon Rogers
>especially if he plans on casting buffs It buffed itself so much it went above 70 fatigue before combat even started, and kept falling over 100.
Kayden Jenkins
...
Jackson Thomas
How game changing for some nations would it be if encumbrance from equipment took in account the unit's size and strength?
Carson Scott
Would tossing a shroud on a vampire if I take reforming flesh work?
Not that it's a good idea... but It seems like it would work.
Luke Bailey
If you use pbem manager your hours dont count.
Angel Lee
I don't see why it wouldn't work. It would be a big waste to take Reforming Flesh just for shrouded Vampires though.
Jeremiah Thomas
How busted would a nation be where every commander was an assassin and most if not all your troops were stealthy?
Thomas Garcia
Mage-assassins are pretty good and if they're sacred...wew. It comes close to being TNN-ish though, otherwise.
Go for it, we'll see.
Lucas Watson
I want .... to INNOVATE
I mean 30% regen on a unit that has 15 hp.. what could go wrong?
Fucking OP is what it is.
Zachary Myers
>implying 5hp/round regeneration is OP >not making prophetized UW royal with ring of regen, regen bless, HP+ items to give it 150% regen of 100+HP in friendly dominion. Or just with a shroud to go into enemy dominion.
Mason Watson
Vampires are cool and all, but they're also one dust to dust away from being killed no matter how much regen you put on them
Eli Bailey
The descriptions are GOAT. I wish there was a mod inspector for it.
Kevin Long
Making sure the slave has the right paths helps a lot.
Jose Thompson
Would a shroud work on your pretender outside his dominion?
Grayson James
Trolls having beatiful singing voices and some people speculating that they might be distant relatives of Sirens is my favorite piece so far.
Landon Foster
Don't send him anything!
Nathan Roberts
map
Logan Garcia
Extremely ded.
Julian Gonzalez
Will the tower have any special sites associated with it? Or a throne?
Aaron Turner
What kind of an evil Bakemono monster would sacrifice a cute Onnanoko girl in order to summon a weak Akuma devil? Every self-respecting Kishi knight must Korosu kill a fucktuck like that if he sees Ichi one.
Lincoln Jenkins
it's a start site for one nation.
not sure what im going to do about thrones. i could just leave them as normal or try to make specific throne sites on the map (i think i figured out a way to do this, but the game creator has to turn all the thrones to 0 and keep the points req at a specified number)