/dfg/ - Dwarf Fortress General

I have explained it. Twice already. It's a bug. It has nothing to do with your tileset. The color scheme you use doesn't make a difference. Vomit is hardcoded to be green. Sometimes it uses dark blue instead. That is all. There is no further explanation. It's not a mayday problem. It's not a color scheme problem (although changing color schemes is a thing that can provoke it). Understand, if it was an issue with your color scheme, then everything green would be blue instead.
You can't mod it, and it hasn't used that tile for like 8 years. Stop stressing out over virtual vomit.

Attached: square.jpg (1000x512, 74K)

I like to use Myne, which CLA was based on, pic related. I'll post the tileset in a bit.

Attached: Myne.png (1583x821, 144K)

And here you go!

Attached: Myne.png (288x288, 10K)

I'm about to start a new fortress in a hopefully comfy location. First seven replies to this post decide the skills of my dwarves, one dwarf per reply.

Attached: PRR PRR PRR.jpg (500x657, 94K)

Cheesemaker
Sorry.
Try to make it a challenge and base your exports and general industry on dairy products.

Butchering x1
Tanning x1
Cooking x5

Tactician as high as you can afford

Adequate Miner
Adequate Mason
Adequate Engraver
Adequate Building Designer
Adequate Stonecrafter

You better name one of them Stephen Hawking.