>circle jumps to 680 ups almost immediately
>wtf y doos he say slosh fel gud???
/arena/ - Arena FPS General
>spawn
>head towards lg/rockets/rail
>retard on your team grabs it before you, even when you clearly saw him firing the weapon before
>dies a second later
>enemy kills you with whatever weapon was stolen from you
And now ammo boxes and ammo management are pointless.
so what, ammo management should never be a skill in a quake game because reloading (except the obvious exception in rail) is nonexistent
simple fix, make it the way q3 handled repeated weapon pickups - only granting 1 additional ammo if your current ammo count is equal or greater than what's in the 'fresh' weapon
guns dropped by enemies should still give full ammo
1 second respawn and having to grab a weapon is miles better than load out bullshit in CoD/BF, ect.
elaborate, never played either
No shit but the quick respawn is still bad unless it follows these rules
No one is queueing in QC on this continent
>get crushed in TDM
>requeue
>it's exact same teams
well I just left and uninstalled.