"Can one of you boobs not focus entirely on killing and eating shit and lead this here party? I'm too busy making sure you don't die, so I'm not doing it..."
We should set a party leader out early to bot people who disappear. This way you don't die because you were AFK. Anyone up for doing it?
Luis Allen
"Skillset Lacking; Unable To Perform Designated Function"
I would volunteer but I am extremely new and haven't even played so I probably wouldn't be a very suitable candidate
Lincoln Gray
We have glorious leader glorious leader is Maw
he is as charismatic as his canines are sharp he is the best leader. Agree or I will eat your thumb.
Kevin Evans
"GOZZNOBBLE, TOO DA FORE!"
>Deploy 4
[F4] Lv 3 GORGRUBZ GOZZNOBBLE, The Golden Fang Speed [4-1] Health [4/4] Armor [1+1+1]
Titles:: [445z Consumed] The Golden Fang: +1 Arm, -1 Mov, Vice Hunger
Skills:: Burrow: Travel through ground, ignore terrain/hazards Devour: Eat people for hp and skills Frenzy: Extra attack on all attacks and skills Rake: Single attack, ignore armor = #attacks [M]Lob: Throw held object, Range 4 [Ti]Vice Hunger: Eat 50z of items to get 2 hp and purge status
John Edwards
[F3] and bumped to Row 3 since Row 4 is already taken by Pane.
Adam Collins
"YOO SAYZ GOZZNOBBLE IZUNT AT DA FORE, BUT FREE? YOOZ A SILLY GIT; GOZZNOBBLE 'AS ALWAYZ BEEN FREE. DERE AIN'T NOBODEE IN DIS WORLD WOT KULD OWN A GOZZNOBBLE!."
Benjamin Roberts
>Deploy on Row 2
"Let us find out the cause for such a gathering and DESTROY IT"
[G1] Nid Level 3 =Normal= Speed [3] Health [6/6] Armor [6](1+2[Shield]+3[Shield])
Equipment Wielded: Ward [3] Shield (1 hand) Worn: Match's Guard [2] Shield + Fire Affinity [Strong against: Metal and Plant] [Weak against: Water and Earth]
[Heavy Strike] 3 Dmg + Knockback
Inventory: 0z - - - -
Skills: [Ablative Field] Sets Allies' Armor within 2 spaces equal to your CURRENT Armor until the next Action Phase (Acts like a Field) [Sentry Mode] +2 Armor -3 Move; Heavy Strike gains Range 4 [Overclock] +1 Action as a Tap (Max 4) +1 Self-Stun per Action gained applied during next Dungeon Phase [Eject] Tap to gain +Push or +Launch on any Weapon Attack, Skill, or Strike that deals Damage
Monster Skills: [Repair] Purifies Bleed, Purifies Crush, Restores Damaged Items, or Heal 1 to a single item or Creature within Strike Range
Kevin Young
>During the Action Phase, each character gets 2 Actions. >Before, during, or between each Action a character can use a Tap action. Tap actions include: exchanging items held with ones in inventory, dropping an item, picking up an item, applying Cleave to a Weapon Attack, and are also used as reminders for the processor to remember a feature or trait to keep track of. Tap actions are technically infinite, but please do not abuse this or they will be restricted. >Actions that characters can take are: Move [Relocates the character in any of the 8 directions a number of spaces equal to their Speed] Weapon Attack [Attacks with any wielded weapons] Strike [Uses the character's Strike] Use Skill [Performs a Skill the character knows] Defend [Uses wielded items to reduce the effects of attacks] Evade [Treats attacks targeting the character as 1 Space AoE. Can successfully evade up to a number of spaces equal to the character's Speed] Activate [Interacts with something in the environment. Used to open or close doors, chests, and can be used on certain enemies or NPC's during combat]
>Remember, there are no dice rolls in combat. Keep your eyes peeled for opportunities to shine, and don't over-extend yourself. >Rule of Cool is always in effect. If something normally doesn't work one way, but a character figures out a means of pulling it off with style it might work out just fine anyway. >Lastly: Reply to the Action Phase posts or risk your turn being lost.
[Action Phase!]
David Jones
"Thanks for the tips Shiny. Here I'd like to try something new. Don't worry it'll only tickle.
You heard her....not people.... Don't all group up unless you want a fight. Well knowing you fools that's exactly what you'll do." *sigh*
>Analyze Maniacle >Overwatch Analyze
[L] Lvl 3 Pane =Experiment One=
Speed [4] Health [4/4] Armor [0] Equipment: Wielded: Chakram +2 ATK, Bounce, +3 RNG // Wrench [1 Hand 2 Dmg +Push +Skill: Repair] Worn: Medic Gloves: for the medic with their hands full, just wear and be able to Heal two different allies with the same Action. Strike: [Identify] Identify the stats of items and Equipment Inventory: - - - -
Skills: [Restore] Heal 2 HP to Self or an Ally within Weapon or Strike Range [Analyze] Analyze objects and creatures within Strike or Weapon Range as an Action. Gives Base Stats, Held, Worn, and Wielded Equipment information. Might reveal the name of a Skill if any are known by the target. [Repair] Purifies Bleed, Purifies Crush, Restores Damaged Items, or Heal 1 to a single item or Creature within Strike Range [Keen Sight] Vision range +1. Ranged weapons gain +1 range. Does not apply to weapons with reach. Money pouch: 50z
Titles =Experiment One= Can access the Shady Underground in Towns or wherever you can encounter a Shade in a Run.
Bank: Aegis Shield +2 Shld; 83z
Sebastian Cook
"I'll scout ahead." >toggle Burrow >move 3E 1N
[F]Maw Lvl2 Speed [4] Health [4/4] Armor [2 (1+1)]
Equipment Wielded: FoeRazer (4dmg, Cleave, Bleed) Worn: Blue Headband (Armor+1)