With the escaping noise of their footsteps and the wanderer staying his hand ... there is a tense quiet...
Action Phase. [Break- See you Tonight ! ]
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With the escaping noise of their footsteps and the wanderer staying his hand ... there is a tense quiet...
Action Phase. [Break- See you Tonight ! ]
youtube.com
"....What do these trophies hold?......Power.....our demise?"
Do I have the Hallowed Pendant?
>Pick up and identify the pendant
>Pick up and identify the spear
Scann Estoc/Shield Assassin
STR 2 FRT ARM 10
END 8 FLK ARM 8
WIL 2 ATT/PRY 12
PER 1 BLK 1
TEK 7 DGD 6
SPD 3 MOV 5
LUK 4
Skills: Adroit Fighting; Assassin Training
RHnd: Estoc (Reach: 1 Slashing; ATK +3; )
LHnd: Round Shield (DEF +2; FRN +1)
Armor: (Pierce RES +1; +1 EVA)
Souls:2.5
>Move 4E,1S
>Move 2S,1E,2S
"I'm going south... gonna check on that dog you guys mentioned earlier."
Wylder Hetros
=Stats=
Str:2
=>Rng: 6([2+1]2)
End:2
=>Frn Armor: 3 (2+1)
=>Flk Armor: 3 (2+1)
Wil:1
Per:11
=>Dmg:13 (11+1+1)
Tek:2
=>Eva:5(2+2+1)
Spd:2
=>Mov: 4 (2+2)
Luk:5
=Equipment=
Hands: Long Bow (Str Rng+Prof*2, Per Dmg, +1Atk)
>18 arrows
Armor:Wylder Coat (+2Eva,+1Res)
Mystery Meat*2
=Traits=
Wyld Survival (Take Turk to knockup a wound with Per or Tek)
Wylder Training+1 (Dodging, Scouting, Thrown Weapons, Common Weapons)
Rolled 3, 2, 1, 3, 1, 3, 3, 6, 6, 4, 6, 1, 6 = 45 (13d6)
"Oh-hoh! Is that someone with their wits still about them? Splendid! We were just about to rekindle our fire; you are quite welcome to share it."
>Attempt to identify if book is actually heretical or profane
>Sac two dice for range and invoke Healing Pulse on skeleton to the West.
Sieghart - Cleric 1
STR: 1
-ATK: 3
END: 2
-A.FNT: 2
-A.FLK: 2
-S.RES: 3
WIL: 13
-RES: 15
PER: 2
TEK: 2
SPD: 2
-MOV: 4
LUK: 6
Souls:: 3.1
[Faith]: Gaia of the Blue Moon
- .2 - Healing Pulse: WIL to heal stat injuries; single stat.
- .3 - THOOM: Knockback = WIL, collision damage.
[Cleric Training]: +1 to Heal/RES/Prayer
Staff: +2 ATK/DEF, +1 RCH, Strike
Cleric Garb: +1 RES, STRK RES
Kindling Fount?
I am no Hollow sirrah. Whatever that may be. I am Loka, once a successful assassin. Now dead and lost in these halls. Before we go any further, so be you new found friend? Or shall these blades taste flesh and cold blood once more?
>Move 1S
>Face East
>Parry
[Assassin] Loka
Str : 2
End : 3
=3 Front
=3 Flank
Will : 1
Per : 2
Tek : 7
=Estoc (Hit +3, Reach 1)
=Estoc (Hit +3, Reach 1)
Spd : 2
=Evasion : 5 (2+1+2)
=Mov : 4 (2+2)
Luck : 3
Right Hand : Estoc (Reach 1, Slashing, Hit +3)
Left Hand : Estoc (Reach 1, Slashing, Hit +3)
Adorned : Assassin Armor (Piercing Res 1, Evasion 1)
Souls : 0.5
Adroit Fighting (Use Tek instead of Str)
Assassin Training 2 (Improved Dodge, Exotic Weaponry)
Rolled 1, 6, 1, 1, 6, 6, 3, 6, 3, 1, 1, 3, 2, 3 = 43 (14d6)
Well, perhaps now we can conjure up a new bonfire to burn with righteous fire! But do not let those wastrels escape! They've stolen the very soul of our friend Lyre! Run them down before they close that gate and make good their escape!
>Cast Heat (Per 1 + Prof 3 + Train 3) = 7
>Cast Heat (Per 1 + Prof 3 + Train 3) = 7
>-Face W
=Status: Chaotic=
Str 1 End 3 Wil 1(1)
Per 1(4) Tek 0(3) Spd 1(1) Luk 1
=Defenses=
Frnt: 3 = [3]
Flk: 3 = [3]
Resist 1+3 = [4]
=Proficiencies=
Pyromancy 3, Wizard Training 3, MetaMagic2
Heat, Ignite, Fireball, CounterSpell, Backwards
=Equipment=
White Birch Wand, +1 atk, Casting +1
Kato, +2 ATK
Heat: 0
Soul: 1.6
>Claim the axe! ditch the previously claimed mace if need be
>Move North 2 East 1
[Knight] Gren
Str : 3/2/ 1
=Sword : 6 Dmg (1+3+2)
End : 7/ 6 / 3
=Flank Armor : 4 (3+1)
=Front : 6 (3+1+2)
=Block: 5 (2 + 2 +1 )
Will : 2/ 1
Per : 1
Tek : 2/ 1
Spd : 1
=Mov : 3 (1+2)
Luck : 3/2/1 /0
Weapon Rank : Sword Prof 1
Knight Training : 1
Right Hand : Sword (Atk 3, Def 2 slashing)
Left Hand : Shield (Def 2, Front 1)
Adorned : Knight Armor (Armor 1)
Souls: 3.2
Heavy Mace Atk 4/ 2 crush M2: Guard Break M3: Heavy Knockback
Rolled 6, 5, 2, 4, 5, 4, 6, 2 = 34 (8d6)
>Burn 1 stun
>Fire at the North of the two assassin's
Str: 2
End: 1
Wil: 3
Per: 6
Tek: 2
Spd: 2
Mov: 4
Luck: 5
Right hand: Long Bow (Rng: 6)
Left hand:
Armour: Wylder Coat (+2 Eva, +1 res)
Bag: Arrows x17, mystery meat x2
Wyld Survival, Wylder Training
//nudging the thread. Will make a real post in an hour and thirty.
Well you could consider it as being lucky and avoiding the hit. Because your luck will eventually run out. Not sure what you would set as the penalty though