40K General

How are tyranids these days? I've heard that they're shit right now but i've also heard that the new units that got dataslates have made them a reasonable army to actually play so i'm interested to see what your experience has been with them on the tabletop lately

>Cover image pissing contest edition.
this shit is getting out of hand

Why do Daemonettes have BS if they don't have ranged abilities? Or am I just lost in the rules? I've been reading for like 3 hours.

It was to mock the 50+ posts about the cover image. Also we have 2 generals up atm.
Somebody didn't check for a new thread before posting.

On Epistolary, going slow as fuck though, est 23h download.

>It was to mock the 50+ posts about the cover image.
Yeah, I saw that. We should have a strawpoll or something of the sort to sort this shit out and eliminate this pointless skub
>Also we have 2 generals up atm. Somebody didn't check for a new thread before posting
It happens.

>Are Marines as point and click easy as they seem with things like Skyhammer and easy ObSec or is there some complexity I am missing?

It's a strong codex.
It's strong in a way that is forgiving for new / worse players.
You can absolutely still grow as a player and get a lot more out of them.

I agree wholeheartedly.

Alright, I want to start a Space Marine army alongside my Astra Militarum army, and I'm stuck between Red Scorpions, and Imperial Fists (or a successor).

Could you all help me out? Which Chapter Tactics is better and or more fun?

Because they just do.