BFG General

each fire does 90 damage over 45 seconds but can be stopped instantly by emergency repair. If your opponent has already used their repair or is the ai(who only uses repair at 50% health) use meltas, otherwise use normal torps.

That sounds exactly like normal torps except with the opportunity for the opponent to instantly nullify the damage with repair
why ever use them?

>When your Adeptus Mechanicus guys are just that good.jpg

Had a wonderful bug where this ship hung around for a good 10 minutes on 1hp, I just pounded it with everything and it kept sitting there trying to warp out

Is it considered bad form to take two dauntless and 11 firestorms in a 690 pt game?

>each fire does 90 damage over 45 seconds
If you get a good spread, you can start multiple fires. I've had four at a time with melta torpedoes, it's insane.

>escort spam
If someone would complain, they're a shitter. Don't concern yourselves with them.

Yeah, but regular torpedoes do 90 damage instantly. Are melta torps immune to ALL armor or something?

If you've upgraded the escorts with enhanced range and the critical damage boost when you Lock On, then no. It's considered being a complete and total bastard.

I have

:3

Doesn't the lock-on critical not exist anymore?

Yep, all gone

We Swords and Cobras with fast burn now