Warmahordes General

As a follow-up: I made these tables to save myself the time calculating hit+damage averages.

They might one round a light 'jack or beast, but they're not going to roll over any heavy without some serious buffs/debuffs.

New Trenchers are bretty gud, though. I'd consider picking up Cygnar if there weren't already a ton of swanfuckers in the local meta.

I just hope they take the Junior's Arcane Shield away and just bump every Cygnar model up by 1 ARM, maybe 2 in special cases.

Very nice!
So about...10 damage points on average. Thats not one rounding but that is still a good bit of damage.

I doubt they are going to buff the arm, maybe a cast cost increase.

They're probably better off CRAing and positioning so the jack/beast can only get 2 of them per round. Or let the armor-crackers handle it and concentrate on the infantry instead.

I don't know. I just seriously hope they do. Because Arcane Shield is one of the main reasons for Stormwall supremacy. If PP want Cygnar to take more heavies it needs to go.

Sorry I guess the quote implies I meant trenchers but I was meaning any melee based 10 point unit should probably be able to crack armor fine.

Yeah cause you've seen their rules.

Is there a round-up anywhere of everything leaked so far?

Can't link cause at work on my phone, but the pp forums has a thread that rounds up all the spoilers.