Nechronica: The Long Epilogue

Sharing is caring, user.

You doesn't keep spare bodies on hand for when you're hungry or need spare parts? This might not be the game for you.

She was lonely for a really long time and just wanted some friends user.

Horror aside, I think Nechronica has the potential to be pretty comfy. A game spent exploring the world could be cool. The game was probably designed for more of a bleak tone, but I don't really think it needs to be that dark.

My 2 cents, at least.

Fun/good character builds, really

Fantastic game with a great setting and engaging battle system. If you ever end up giving it a whirl just go full crazy. 110% metal as all fuck. The gnashing jaws, the whirling blades, hearts that pump raw burning acid through the body, all that jazz. Go full Edgehog. It works.

The only drawback I've seen so far is that not everyone is keen to be young/teenage girls. It still works if you want to include boys as well, but if you make the game about adults, it loses a lot of it's charm. Being lost, confused and frightened children who cling together to try and find their way in a nightmare world is what it's aiming for, not big burly fearless space marines to go tearing through monsters.

Gothic's are fun~
Best part is that she doesn't even really understand that eating corpses is weird.

She brought up how not eating is actually way weirder.

It is rather comfy if you're not beeing attacked by god knows what or you getting stalked by psychic cannibal nechromancers looking for a snack. I remember my groups not so heroic sessions of us finding a hotspring, getting drunk and spending 4 sessions talking in character because of a boattrip.

>post-apocalyptic wasteland
>comfy
>tfw