Warhammer 40k General

>worse than chaos
n-
>worse than orks
now thats a funny joke user

The fuck is your face from?
On an entirely different note does anyone write fluff for 1 sergeant of your army or for just a singular model and not for your entire army

Including FW, worse than CSM but better than Orks.

Codex only, final destination, they're better than Orks and about equivalent with CSM.

They definitely need a buff.

How many points?

What are some fun allies for Tau?

I don't really care how good they are.

Whats their main issue?

Whats the main problem with nids?

Yeah.

I play Storm Wardens so I work with their fluff, but I have some stuff written for the Sergeant that has killed a few Carnifexes.

The lack of a point cost or any other indication of how to field him worries me.

His special rule just being ANOTHER usage of the Tactical Doctrine disappoints me. Any Ultramarines player will already be swimming in the damn things. One of each for his Chapter Tactics, one of each from his Gladius, one or two Tacticals from his Demi's, and now one from Centos. That's 8-9 Doctrines. More doctrines than your game has room for.

It's a shame that Ultra's didn't get their own Detachment in Angels of Death.

A lot of their MC's have cost, durability, and/or efficacy issues. Their Psychic discipline is pretty lackluster. The lack of assault grenades kills their ability to effectively engage in CC, and their shooting is near universally poor.

They do have some strengths though. Flyrants are bonkers, Mawlocs are pretty good, Hormagaunts are extremely cheap for what they can do (if they had some way to get Assault Grenades they'd be amazing).

Nah its sad that Neither Blood ANGELS or Dark ANGELS got nothing from Angels of death