RULEEEES!

Then you play a better game

Can you tell me more about this mythical game where following all the rules as written makes it better?

Cool. That means my Vigilante from Complete Adventurer gets 30 third level spells per day. Gotta love typos, right?

even with rule zero the dm would apply his own rules, you would just change from "rules as writter" to "rules as created by dm"

You are just changing the developer

Rules As Written says you have the right to remain silent. Anything you say can and will be used against you in a court of law. You have the right to consult an attorney before speaking to the police and to have an attorney present during questioning now or in the future. If you cannot afford an attorney, one will be appointed for you before any questioning if you wish. If you decide to answer questions now without an attorney present, you will still have the right to stop answering at any time until you talk to an attorney.

RAW is a form of zero-tolerance policy. ZT is almost always some sort of Get Out Of Thinking Free card given to people whom authorities trust with sidearms but not to make informed decisions - just how I consider the community's RAW stooges - except I wouldn't trust them with weapons or even simple hand tools, for that matter.

There's nothing wrong with houseruling, but houseruling changes the game from the expectation people outside of your group have of it. Therefore, you need to be clear about your houserules to prospective players, and should avoid talking about houseruled games as points of discussion about rulesets (and always clarify what houserules you're playing under if you do).

The GM isn't always "right" but he has the final call and can alter the rules in any way he sees fit.

Virtually every system explicitly states this.

>actually reading GM and player advice sections
>not just reading rules that let you kill stuff

Good thing I write down my houserules, then.