Infinity General: Neoterran Architecture Edition

Infinity is a 28mm scale skirmish game by Corvus Belli and an upcoming RPG by Modiphus where you are never more than 10ft from a sneaky Nomad waifu.

>All the rules are for free. Buying the books is only relevant for fluff:
infinitythegame.com/archive.php

>Provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
infinitythegame.com/catalogue/

>Rules wiki:
wiki.infinitythegame.com/en/Main_Page

>New Official Army Builder:
army.infinitythegame.com/

>Token Generator:
inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
captainspud.com/n3hacking/

>N3 Reverse Index Web App (a bit outdated as of HSN3 but still a bit viable to look at)
n3index.bastian-dornauf.de/

>Batreps:
youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
pastebin.com/Hy9SRkmJ

>Faction Rundown:
mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The Economically Questionable RPG Kickstarter
kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>The Actual Faction Poll
strawpoll.me/5146634

>Scans (More Needed):
mediafire.com/download/a6nel34mw0la3bb/Infinity 1st edition Rulebook.pdf
mediafire.com/download/wd3pbtpjp5w9dig/Infinity - Corvus Belli S.L.L. - Human Sphere.pdf

>Character Creation
infinity.modiphiusapps.hostinguk.org/

Previous Thread

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One thing I am super excited about the RPG is it will give me ideas for custom scenarios on the table involving dark ops.

So what do you anons think the gencon release will be?

My money is on a second starter, Yu Jing vs Haqq, since Angel is painting models for both factions in his seminars.

And both of these could use an update to their starter packs.

I wanted to post what my ITS Hassassin list will look like with the suggested changes from the previous thread

Hm, do you think if they've made a second two-player starter like that, would they discontinue Icestorm or keep both?
With 8 factions they could easily do 4 two-player starters.
Although PanO and Nomad starters are very close in term of points and power, but an Ariadna starter on it's own would be rather underpowered IMO, while an ALEPH one could be too brutal.

Ariadna would only be underpowered if you try to go with traditional swarmy mentality. They have numerous models in the 25-35 point range, especially from the Kazak side, that would bulk out the box to Nomad/PanO starter levels.

For example
3x Line Kazak
1x Scout Ojotnik
1x Tankhunter PAC
1x Veteran Kazak AP Rifle

Comes out to 127 points and 1.5 SWC. It definitely emphasizes Ariadna's ability to punch hard while fighting dirty. If anything it might need a few tweaks downward. There is the added benefit of it being a perfectly legal starter for either Vanilla or Kazak, much like the current CA starter.

They'd create a second starter and keep Icestorm in production. After all, Icestorm does just contain the normal starter packs plus two additional minis, and other stuff they sell seperately. It doesn't hurt.

I suspect our next box set may be coming soon. Possibly even GenCon, as the paint lesson for the last two years were Fusiliers (icestorm) and Grunts (USAriadna). Now this year, it's some Haqq Models...

Perhaps this is the release of a YuJing vs Haqq box set? As the YJ basic Zhanshi are by far, the oldest and worst infantry sculpts still in the game...

CA vs ALEPH might be an interesting box set.

AI Rumble in the Jungle

Speaking of YJ

>want to run Imperial Service sectorial
>still want to use Tigers and Jaguar bot

The only thing preventing me from going YJ is knowing that if I choose one, I'll pine for the other.

So I'll just run NCA

looks solid.

Su Juan is in IS.

Oh, so it is. But muh Tiger

Run vanilla then. Links are great but they aren't the end all be all, and if you want to run the Su Jian and the Tiger then you have better things to spend orders on thank a link team anyway.

I wonder what the life of a bounty hunter in the HS is. Joining military operations is probably the exception rather than the norm.
I'd read a book about that.

Probably very well paid and short lived. Given that she's riding on gold wheels, and has hair ready to get caught in them...

I wouldn't worry too much. Imperial Service staples like the Kunag Shi, Rui Shi, and Hsien are very commonly used in the General Yu Jing lists as well.

Or you can just use him as the Garuda or something, assuming you are using the kill versions anyway.

I notice that Multispectral Visor L2 ignores all levels of Camo. Does this mean he automatically discovers camo'd units?

no, only msv 3 does

No, MSV3 does. With MSV2 you simply roll WIP with no penalties.
Even with MSV3 you still need to declare Discover though. You just don't roll for it.

Thanks for clearing this up. I was doing some research and holy shit

>Svalarheima Sectorial

I am jizzing my brains out at the idea of this. The bolts are my favorite Pano Unit visually but I don't really like their playstyle. But I would go nuts for a Nisse based Sectorial

I don't play with or against msv3, how does it work?

Like with any discover, you make a WIP roll. You need to roll 20 or less on 1d20.

AKA, automatic.

It still eats up half an order to do however.

it's the half order thing I wasn't clear able, thank you

Now cover mods apply as well, so it's effectively -3 to discover unless you are within 8 for some reason.

Makes MSV 3 still ridiculous even with the 'nerf'.

Help me, I don't know what I'm doing.

Have a source for that? Wiki still says "automatically passes."

user is referring to msv 2 i think

Nah, he refers to a msv3 nerf.

Add another aggressive piece and make sure there are 10 orders in the first group.

hows this?

>Nah, he refers to a msv3 nerf

Nah, other user is right, you have misunderstood.

The post is:

>Now cover mods apply as well, so it's effectively -3 to discover unless you are within 8 for some reason.
This is asserting that cover mods apply to discover rolls so even with MSV2 you will rarely get a flat WIP roll

>Makes MSV 3 still ridiculous even with the 'nerf'.
This is asserting that, even because MSV3 was nerfed so that you still have to discover things, it's still an amazing upgrade over MSV2 because MSV2 is still mostly rolling at -3.

What the hell is a drop bear?

Its an anti-personal mine that can be thrown

Forgot the pdf, but I'm doing the Onyx Contact Force boxed set. I keep running the points and I'm always 2 points over 300.

Oh hey I didn't know you could do that. Here's mine. I also desire C&C

Same as a lot of mercs in a sense. What with the Guild and all. They do seem to get stable employment with the IS though.

Perhaps a more sensible list.

>Bolt Lt
what exactly are you guys trying to do with these list?

please refer to
>Help me, I don't know what I'm doing.

all right

You need to understand that NCA will have a low order count but all the cool tool. try this list

>Low order count
>not typical auxilia + fusilier spam

> auxilia spam
that shit is straight garbage and is meme teir list and probably that one guy played.
> fusilier spam
Fusilier Core lists are really only played when you are going to run a Squalo or go really heavy on Attack Remotes.

The best Neoterra players I have seen never bring more than 2 Auxilia or 6 Fusiliers.

Spamming 10 of either is a crap list that has a ton of things that can stomp it.

I can see a Tohaa bike like unit riding specialised symbiobeasts.

Can't bring 6 fusiliers as NCA :(.

Hey new to infinity and just ordered models but i fucked up so i wanna know for the future. In terms of points, i wanted to start a 150 pt list first arensome lists under or iver by 1 or 2 points? Is that ok? I made a mistake not looking at the 2 swc of the sas lieutenant and now I cant use him in my original 150 group, but i can in a 100 pt list, only the 100 pt list is technically 98 points could opponents agree to still allow him to be in the tecnically 98 pt list with 2 swc?

>running a 98 point list with 2 swc

yes, that would be fine. going under is fine, but don't go over. if you build a 100 point list, you can have up to 100 points and up to 2 swc. it doesn't matter how many of those points you actually use.

of course, you can generally proxy and make a unit a forward observer or paramedic and use up those two points.

Made a different list with the drones being a repeater and the other being a hacker.

Unless you indigo or bipandra

Looks good.

How the dink are you supposed to pin these figures? They're so small and delicate, and I keep drilling in the wrong spots. Especially that one female Fusilier that's so petit, and it feels like there's no good place to pin anything without ruining the model.

Would a bit of green stuff be able to adequately replace pinning for these guys?

you don't need to pin them

Quick question:

Would these minis work well as chasseurs? I need some more and I'd like to stop proxying is all.

statuesqueminiatures.co.uk/p/9073144/sm009-kill-team-kill.html

If are having trouble gluing them in place, try scoring the contact point before putting the parts together. You could also switch to a gel type super glue.

I'm not really having trouble gluing them in place, I just thought pinning would be good to reinforce the models rather than having to deal with it down the road. I was also already scoring them. Perhaps pinning might be a bit overkill.

They look pretty good. I'd use them if I ran MRRF, they look very close to scale too and probably fit in well with the old sculpts.

11 extra points 0.5SWC for 1bs and 1wip... Nah.

The SWC cost is the breaker. Otherwise Bipandra is pretty solid, especially when you consider that the only other linkable doctor PanO has is a Knight Hospitaller.
I've used a Fusilier link with Bipandra last game and having an escorted doctor and a light shotgun proved to be very useful.
I wish they updated Dire Foes profiles though. Yasbir is now more powerful thanks to Holoprojector buff and unlike other Holoprojector 2 units he has not seen a points price increase. Similarly Bipandra's SWC cost is a holdover from N2.

Compared to what? She's 10 points more than a trauma doc, and in exchange she's tougher, has better WIP and gets a shotgun. The BS is the exact same.

Fuck that SWC cost though. Maybe viable in a link, but otherwise it's not worth paying SWC for a doctor.

Hopefully the DF guys will get an update before the next book. It's hard to tell when it comes to these things, the Mexicans can be incredibly inconsistent.

Depends on the model. I, for one, didn't pin fusiliers.

The cat bot is ISS

No she's obsolete now. She had some use before HSN3, and would make it into most of my lists. Before HSN3, Hackers were more liability than not, because they would break from the fireteam. So Bipandra was the 5th member of a Fusilier team in NCA. Now hackers no longer break from the team. Also Black Friars, cheaper Bulleteers, and Hexa KHD are all in the same price range.

That's just NCA. She's even less useful in Vanilla and MO.

not happening, ice loser.

Varuna will finally get the respect it deserves, and we will drink your icy tears

Svalarheima is happening. Just later.
Winter Force is coming.

I'm curious to see what Varuna has to offer. Linkable Kamau might be good or they might be trash.

Snipershot bump. Wu Ming?

So what's happening first Varuna or Svalarheima?
I'm going to get both anyway since both sectorials sound cool but I'm curious.

No one actually knows.

definitely Wu Ming

We can't be sure, but probably Varuna. Word is that CB is going to combine Paradiso and Varuna into one sectorial, and if that's the case then they'll have more units to work with. In addition, YJ's Invincible Army is likely to come out before Huang Di and it would make sense to release both Svalarheima sectorials together.

Well, Croc-men are sort of Varuna/Paradiso hybrid already.

So i've been watching batreps to get a better feel for the game and I come across these guys.

youtu.be/ZBkF8L1n95I

Are they playing the game right? The bolt team has a BS of 19 and 2 burst on AROs which just seems wrong. Not only that but there's lots of little stuff they're overlooking. I mean, maybe I'm wrong since I just started playing.

Having a link team comes with a couple of bonuses.

A link team of 3 gives the link leader a +1 burst during the active turn and the whole team a +1 burst during the reactive turn.

A link of 4 gives everybody in the team Sixth Sense L2 and a link team of 5 gives a +3 BS
to the whole link.

Bolts have BS13 + 3 for the link team bonus + another 3 when they're in a positive range band, so the numbers are correct.

fuck me that's a lot of mods. I did not know fireteam bonuses were cumulative

They also gain +3 WIP to discover rolls in a 5 man link. I forgot about that one.

Just remember all mods cap at 12.

My money is on Varuna and Invincible Army next.

I think they will do both Svalheima sectorials together.

Probably the Wu Ming panzerfaust.

Big gun, little hand...
Kaauri Sentinel maybe?

Definitely Wu Ming PF.

Whose dick do I need to suck to get the RPG finished already

Dicking around on the character builder, while fun, can only get me so far

Also every time I roll a dogface he ends up dead

r8 my color scheme

Wish I knew what the actual transformation did. 3 points is steep for a slight buff to certain observation checks, and a somewhat passable melee weapon.

Not so gr8, m8

The blue of helmet clashes too much.

I like the brown and blue, but that neon blue is a bit clashing, I agree. I still like the general pallete though, minus the hair.

Bolts are built for ______

Butt shots, and I'm pretty sure SB would agree.

I imagine bonuses to brawn and agility, maybe 1 extra momentum when using those skills

Hows this for ya?

CB*

Wu Ming HRL, you mean.

Paint a model. That's the only way to see if a scheme looks good. They're metal, they strip well enough.

But Bipandra is not a hacker. Also I really like that she has a shotgun.

Considering in MO Trauma-Doc and Machinist are listed as Father-Doctor and Father-Engineer respectively, what are the chances for a MO-based Support Pack?

....I think you missed the point. Before HSN3, in NCA, Fusiliers are AVA5 and the Hacker would break using supportware. So many used him solo while Bipandra filled in for the 5th man in a Fusilier fireteam as well as being a Specialist/Doc. Now Hackers dont break so Bipandra no longer fills that hole.

Light Shotguns are good and Bolts have them too; They're also in the same price range as Bipandra but with +1BS, +3BTS, Bioimmunity, Veteran L1, a little less MOV, and doesn't cost you .5 swc unless you're paying for support weapons.

No, I got what you meant. But you can get many other Hackers, with NCA giving you Devas on top of PanO ones. Yet PanO is a bit strapped for Docs and Bipandra is at least somewhat competent.

And you can't put a single Bolt in a Fusilier link. We're going for a fairly cheap link here, so outside Spec-Ops Bipandra is a pretty good combo, aside from the SWC cost. In lower point games she's pretty good, if you dare to use Fusiliers a bit more aggressively.

If we're going for a cheap fireteam, Bipandra is not the answer. Fusilier FOs, Hackers, and Paramedics are far cheaper while still filling that ITS specialist role. Trauma Docs are 10pts cheaper that her and be safer with Palbots. None of those options are 24pts and .5swc.

The point I was making with the Bolts (and Hexas KHD, Black Friars, Bulleteers, etc etc) is that they're all in the same mid-points price range. Bipandra doesn't compete well against those options. Her stats are competent, but her price is not. I used to field her regularly but now she's just a nice Trauma Doc proxy.

I use Bipandra + an Indigo to run a 5 man Fusil fireteam in MO.

Awesome.

What do you do when there's no specified spec ops?